Control Undead (Adept)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
204
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1500 seconds
Resistability
12.0% Easier
Level
55
Necromancer
Effects:
• Charms target
• Increases Melee Multiplier of target by 0.60.
• If outside an arena
• Certain enemies cannot be charmed
• Does not affect Epic targets
Tap Essence III (Master)
Drains health from the target encounter, returning a portion of the drained health as power to the troubador's group.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
32.8% Easier
Level
56
Troubador
Effects:
• Inflicts 123 - 205 mental damage on target encounter.
• Increases power of group members (AE) by 102 - 170.
Flash of Steel VI (Master)
A quick attack that lowers the target's combat attack damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
57
Swashbuckler
Effects:
• Inflicts 269 - 328 melee damage on target
• Decreases DPS of target by 35.0.
Fanatical Healing VI (Adept)
Replenishes a large amount of target ally's health.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
231
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
60
Inquisitor
Effects:
• Heals target for 999 - 1,221.
Prayer of Healing V (Master)
Heals the paladin's group and increases their maximum health for a short duration.
FABLED
Target
Group (AE)
Power
149
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
58
Paladin
Effects:
• Heals group members (AE) for 876 - 1,071.
• Increases Max Health of group members (AE) by 642.9.
Entangle III (Adept)
The brigand traps target encounter, slowing their movement speed. Every attack or hostile acount on them have a chance at breaking this effect. When the initial effect expires, the target's movement speed is hindered again for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
115
Casting
1 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
18.8 seconds
Resistability
12.0% Easier
Level
56
Brigand
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 48.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 4.9.
• Slows target encounter by 57.9%.
• 5% chance to dispel when target takes damage
Malevolent Diatribe IV (Adept)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
TREASURED
Target
Group (AE)
Power
288
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
56
Inquisitor
Effects:
• When any damage is received this spell will cast Atoning Faith on target.
• Heals target for 257 - 314.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Ancestral Avenger II (Adept)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 595 points of all damage
• Heals caster for 499.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Bracers of Plowing
TREASURED
18 Stamina
18 Primary Attributes
7 Combat Skills
Chain Armor (Forearms)
Mitigation
208
Level
50
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Bloodcoil VI (Master)
Deals unresistable disease damage over an extended time to target enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
81
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
36 seconds
Level
59
Necromancer
Effects:
• Inflicts 126 - 154 disease damage on target instantly and every 4 seconds.
Ancient Teachings of: Rune of Cacophony of Blades
UNCOMMON
Level
58
Jeweler
Recipes:
Simple Minds II (Master)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
55
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
21.0% Easier
Level
22
Coercer
Effects:
• Inflicts 33 - 40 mental damage on target encounter instantly and every 4 seconds.
• Decreases power of target encounter by 11 instantly and every 4 seconds.
Hunter's Instinct II (Adept)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
TREASURED
Target
Caster
Power
39
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
27
Ranger
Effects:
• Increases AGI of caster by 25.1.
• Increases Haste of caster by 21.3.
• Increases in-combat movement speed of caster by 6.0%.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 97.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 505.
an insect stinger
A straight stinger with a small poison sack at the end of it. A merchant might pay a few coin for this item.
Rising Dragon (Master)
A flying kick attack that deals additional heat damage over time on the target.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
29
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
21.0% Easier
Level
22
Monk
Effects:
• Inflicts 27 - 45 melee damage on target
• Inflicts 27 - 46 heat damage on target every 4 seconds.
shark tooth
A serrated tooth from a large water bound animal. A merchant might pay a few coin for this item.
Goblin Rotgut
TREASURED
Slots
Food
Level
50
Satiation
Superior
Duration
30 minutes
Effects:
Increases Health Regen of target by 102.5.
This effect suspends during combat
Stalvo's Notes - Catanine-7
NO-VALUE LORE
a split tongue
The split tongue of a large lizard. A merchant might pay a few coin for this item.
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Item Discoveries |
Ikeeh was first to discover 39 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).