Advanced Sage Volume 57
UNCOMMON
Level
57
Sage
Recipes:
HEIRLOOM
Advanced Sage Volume 56
UNCOMMON
Level
56
Sage
Recipes:
HEIRLOOM
Advanced Sage Volume 54
UNCOMMON
Level
54
Sage
Recipes:
HEIRLOOM
Advanced Sage Volume 55
UNCOMMON
Level
55
Sage
Recipes:
HEIRLOOM
Advanced Sage Volume 51
UNCOMMON
Level
51
Sage
Recipes:
HEIRLOOM
Advanced Sage Volume 53
UNCOMMON
Level
53
Sage
Recipes:
HEIRLOOM
Advanced Sage Volume 52
UNCOMMON
Level
52
Sage
Recipes:
HEIRLOOM
an affluent Maj'Dul residency license
This writ of residency will allow the bearer to rent a large three bedroom apartment within the city of Maj'Dul.
NO-VALUE NO-TRADE LORE
Cloudfeather Wand
18 Stamina
18 Primary Attributes
7 Combat Skills
0.2 Reuse Speed
0.4 Potency
Spell Autoattack Weapon (Focus)
Ranged
Damage
71 - 212
(35.4 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
50
All Mages, All Priests
Adornment Slots:
White, Turquoise
ATTUNEABLE
Luresong
This item may be placed on the floor of all house types.
A housepet that can be used as a combatant in the Maj'Dul arena.
Feather Etched Gussets
TREASURED
24 Primary Attributes
24 Stamina
9 Combat Skills
0.6 Crit Chance
0.9 Potency
21 Ability Mod
Plate Armor (Forearms)
Mitigation
314
Level
52
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
LORE NO-TRADE
Maul IV (Apprentice)
A melee attack that decreases target's offensive melee skills on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
53
Berserker
Effects:
• Inflicts 191 - 319 melee damage on target
• Decreases Slashing, Crushing and Piercing of target by 7.6.
Blessed Weapon IV (Apprentice)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
52
Paladin
Effects:
• On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 156 - 260 divine damage on target.
• Inflicts 134 - 223 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Striking Cobra IV (Apprentice)
A melee attack that deals moderate damage and decreases the target's defense if it hits.
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
52
Monk
Effects:
• Inflicts 178 - 296 melee damage on target
• Decreases Defense of target by 7.4.
Siphon Strike IV (Apprentice)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
53
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 274 - 456 disease damage on target.
• Heals caster for 1.6 - 1.9% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 79 - 132 disease damage on target
Grim Harbinger IV (Apprentice)
Curses the shadowknight's weapon, granting a chance to drain health in combat with each hit.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
52
Shadowknight
Effects:
• On a melee hit this spell may cast Grim Strike on target of attack. Triggers about 3.0 times per minute.
• Inflicts 134 - 223 disease damage on target.
• Heals caster for 99 - 166.
Caltrops IV (Apprentice)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs noxious damage by 969.
Trick Shot III (Apprentice)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
Target
Enemy
Range
2.0 - 25.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
52
Ranger
Effects:
• Inflicts 258 - 430 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Merciless Stomp IV (Apprentice)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
Target
Enemy
Range
Up to 5.0 meters
Power
71
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
52
Bruiser
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 178 - 296 crushing damage on target
Alin's Serene Serenade III (Apprentice)
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies.
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
52
Troubador
Effects:
• When any damage is received this spell will cast Serenade on target's attacker.
• Decreases Threat to target by 63
• If not fighter
• Decreases Hate Gain of group members (AE) by 17.6.
• If not fighter
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Item Discoveries |
Richarrdd was first to discover 524 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).