Flash of Brilliance II (Expert)
A group augmentation that significantly increases intelligence, focus, and casting techniques of the illusionist's group for a short duration. Increases to casting technique makes it more difficult for enemies to outright resist your group's spells.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
111
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
39
Illusionist
Effects:
• Increases INT of group members (AE) by 93.0.
• Increases Crit Bonus of group members (AE) by 30.9.
• Increases Focus, Disruption, Subjugation, Ministration and Ordination of group members (AE) by 36.0.
Crown of King Tranix
LEGENDARY, Crown of King Tranix
21 Primary Attributes
21 Stamina
9 Combat Skills
0.4 Crit Chance
0.7 Potency
1.3 Multi Attack
Cloth Armor (Head)
Mitigation
100
Level
45
Effects:
Flame Shroud
When Equipped:
• When any damage is received this spell has a 10% chance to cast Flame Shroud on target's attacker.
• Inflicts 106 - 129 heat damage on target.
• Cannot be modified except by direct means
Eye of Tranix
Applies Eye of Tranix when Activated. Lasts for 2 hours.
• Grants Infravision to caster
Adornment Slots:
White
LORE NO-TRADE NO-VALUE
Death Swarm IV (Expert)
Deals divine damage over time to the target and lowers their defense.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
12 seconds
Resistability
28.6% Easier
Level
31
Fury
Effects:
• Inflicts 70 - 85 divine damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.4.
• Decreases Defense of target by 14.3.
Snipe II (Master)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
22
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.5.
• Decreases Defense of target by 15.8.
Call of Shielding II (Master)
Increases the defense skill and stamina of all the Guardian's allies.
FABLED
Range
Up to 50.0 meters
Power
80
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
38
Guardian
Effects:
• Increases STA of raid and group members (AE) by 36.9.
• Increases Defense of raid and group members (AE) by 13.7.
Dismay III (Master)
An impairment that decreases the enemies offensive abilities.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
72 seconds
Resistability
32.8% Easier
Level
50
Illusionist
Effects:
• Decreases Fervor of target by 0.2.
• Decreases Crushing, Piercing, Slashing and Ranged of target by 36.0.
Slurred Insult IV (Adept)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
31
Bruiser
Effects:
• Increases Threat to target by 2,124 - 2,454
Divine Smite IV (Expert)
Deals instant divine damage to target enemy.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 30.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
28.6% Easier
Level
31
Templar
Effects:
• Inflicts 163 - 199 divine damage on target.
Ancient Ancestral Gloves
FABLED
19 Primary Attributes
19 Stamina
7 Combat Skills
0.2 Crit Chance
0.5 Potency
11 Ability Mod
Plate Armor (Hands)
Mitigation
340
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Glyph of Enlightenment
When Equipped:
• When any damage is received this spell has a 5% chance to cast Tranquil Breeze on caster.
• Increases power of target by 18.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Deny III (Expert)
An impairment that decreases the target's strength and intelligence.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
16.0% Easier
Level
35
Inquisitor
Effects:
• Decreases INT and STR of target by 24.6.
• Reduces the target's ability to bleed through wards by 2.3%
Prismatic Chaos (Expert)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
82
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
28
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 177 - 216 mental damage on target.
• Grants a total of 3 triggers of the spell.
Mantle of Midnight
FABLED
7 Stamina
7 Primary Attributes
3 Combat Skills
Plate Armor (Shoulders)
Mitigation
136
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Effects:
Icy Feedback
When Equipped:
• When any damage is received this spell has a 5% chance to cast Icy Feedback on target's attacker.
• Inflicts 48 cold damage on target.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
An Ancient Ak'Anon Scroll
This item may be placed on the floor of all house types.
This is an official commendation from Tinkerer's Bureau of Freethinking it was once given to those who had truly proven their loyalty and service to the city of Ak'Anon. It is a valuable collectors item from a time long past!
NO-TRADE
Sucker Punch II (Adept)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
95
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
46
Bruiser
Effects:
• Inflicts 256 - 770 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 65.
Iron Will II (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
58
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
42
Guardian
Effects:
• Increases STA of caster by 29.3.
• Reduces slow effects on caster by 10.8%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 777.
Speechless II (Expert)
Stifles and damages the illusionist's target.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
3 seconds
Resistability
16.0% Easier
Level
30
Illusionist
Effects:
• Inflicts 247 - 302 mental damage on target.
• Stifles target
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 49.
Ward of the Untamed II (Adept)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
TREASURED
Target
Group (AE)
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
43
Warden
Effects:
• Wards group members (AE) against 776 points of elemental damage
• Increases Mitigation of group members (AE) vs elemental damage by 516.
Prayer of Healing IV (Adept)
Heals the paladin's group and increases their maximum health for a short duration.
TREASURED
Target
Group (AE)
Power
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
15 seconds
Level
44
Paladin
Effects:
• Heals group members (AE) for 463 - 566.
• Increases Max Health of group members (AE) by 352.8.
Crystal Blast VI (Adept)
Deals instant magic damage to the target.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
60
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
43
Conjuror
Effects:
• Inflicts 200 - 270 magic damage on target.
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Item Discoveries |
Richarrdd was first to discover 524 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).