Aggressive Defense V (Grandmaster)
Grants the berserker spell resistance, and a chance to counter attack with increased hate towards any opponent that damages the berserker in melee.
FABLED
Target
Caster
Power
78
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
57
Berserker
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,641.
• When damaged with a melee weapon this spell has a 20% chance to cast Provoking Counterattack on target's attacker.
• Increases Threat to target by 882
• Inflicts 132 - 221 slashing damage on target.
• On a block this spell will cast Provoking Counterattack on target's victim.
• Increases Threat to target by 882
Unflinching Will IV (Grandmaster)
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Berserker
Effects:
• Reduces physical damage done to caster by 5%.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 11.1.
• Increases Defense and Parry of caster by 22.2.
• Increases Mitigation of caster vs elemental damage by 1,478.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Blessed Weapon III (Grandmaster)
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
38
Paladin
Effects:
• On a melee hit this spell may cast Glorious Strike on target of attack. Lasts for 2.0 seconds. Triggers about 1.6 times per minute.
• Inflicts 185 - 309 divine damage on target.
• Inflicts 159 - 265 divine damage on target.
• If target is undead
• Stuns target
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
Armored IV (Grandmaster)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
44
Guardian
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 16.6.
• Increases Defense and Parry of caster by 26.6.
• Increases Mitigation of caster vs noxious and arcane damage by 163.
• Increases Mitigation of caster vs elemental damage by 1,626.
• Increases the caster's effectiveness of worn armor vs physical damage by 15%.
Slurred Insult V (Grandmaster)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
39
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
45
Bruiser
Effects:
• Increases Threat to target by 3,944 - 4,679
Rupture VI (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
71
Berserker
Effects:
• Inflicts 168 - 506 melee damage on target
Savage Assault (Grandmaster)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
FABLED
Target
Caster
Power
138
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
24.0% Easier
Level
50
Bruiser
Effects:
• Inflicts 129 - 389 melee damage on targets in Area of Effect
• Inflicts 129 - 389 melee damage on targets in Area of Effect
• Inflicts 129 - 389 melee damage on targets in Area of Effect
• Inflicts 129 - 389 melee damage on targets in Area of Effect
Judgment IV (Grandmaster)
Interrupts the target and deals instant divine damage.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
41
Paladin
Effects:
• Interrupts target
• Inflicts 203 - 338 divine damage on target.
Bob and Weave VII (Grandmaster)
Increases the bruiser's strength, base avoidance and spell resistance.
FABLED
Target
Caster
Power
179
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
89
Bruiser
Effects:
• Increases STR of caster by 127.5.
• Adds 4.7% to base avoidance.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,554.
Crusade III (Grandmaster)
Increases the wisdom, spell resistance, and healing of all the Paladin's allies.
FABLED
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
47
Paladin
Effects:
• Increases WIS of raid and group members (AE) by 43.0.
• Increases Fervor of raid and group members (AE) by 0.8.
• If priest
• Increases Mitigation of raid and group members (AE) vs elemental, noxious and arcane damage by 158.
• Increases heal amounts of raid members by 5.26%.
Refusal of Atonement (Grandmaster)
Inflicts massive divine damage to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
98
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
35.4% Easier
Level
40
Paladin
Effects:
• Inflicts 476 - 793 divine damage on target.
Holy Strike II (Grandmaster)
A melee attack that deals divine damage and additional divine damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
42
Paladin
Effects:
• Inflicts 209 - 348 divine damage on target
• Inflicts 84 - 140 divine damage on target every 4 seconds.
Heroic Dash III (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
41
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 72 - 120 divine damage on target
• Increases Threat to target by 3,861
Sacrifice (Grandmaster)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
FABLED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
33
Conjuror
Effects:
• Applies Sacrifice instantly and every 8 seconds.
• Heals group members (AE) for 419.
• Increases power of group members (AE) by 120.
• Stuns target
Petrify II (Grandmaster)
Stuns the conjuror's target and deals instant magic damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
117
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
8.8% Easier
Level
30
Conjuror
Effects:
• Inflicts 245 - 300 magic damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
• Resistibility increases against targets higher than level 49.
Frenzy (Grandmaster)
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
82
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
44
Berserker
Effects:
• Inflicts 84 - 254 melee damage on target
• Inflicts 105 - 317 melee damage on target
• Inflicts 127 - 381 melee damage on target
Smoldering Fists II (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16
Bruiser
Effects:
• Increases Fervor of caster by 0.7.
• Decreases Defense of caster by 4.8.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 12.1.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 62 - 103 heat damage on target.
Bruising Spirit III (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
54
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 635.
Insolence II (Grandmaster)
A melee attack which increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter.
FABLED
Target
Caster
Power
121
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
72
Berserker
Effects:
• Applies Insolent Assault.
• Inflicts 1,128 - 1,693 melee damage on targets in Area of Effect
• Applies Insolent Gibe.
• Increases Threat to targets in Area of Effect by 8,993 - 13,169
• When any damage is received this spell has a 50% chance to cast Insolent Gibe on target's attacker.
• Increases Threat to target encounter by 3,772 - 4,468
Faith Strike IV (Grandmaster)
A melee attack that deals some damage and replenishes some of the paladin's health.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
43
Paladin
Effects:
• Inflicts 135 - 226 divine damage on target
• Heals caster for 3.3 - 4.1% of caster's max health.
• This effect cannot be critically applied.
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Item Discoveries |
Gretelchen was first to discover 152 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).