Retaliate (Grandmaster)
A high damage attack that staggers the target, preventing them from making normal combat attacks for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
40
Guardian
Effects:
• Inflicts 280 - 466 melee damage on target
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 59.
Overpower IV (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
43
Guardian
Effects:
• Inflicts 135 - 226 melee damage on target
Sever II (Grandmaster)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
36
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
28
Guardian
Effects:
• Inflicts 28 - 47 slashing damage on target
• Inflicts 38 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 13.0.
Sentinel (Grandmaster)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
FABLED
Target
Group Friend
Range
Up to 10.0 meters
Power
30
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
20
Guardian
Effects:
• When damaged this spell has a 10% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
• If profession other than Fighter
• Will trigger off of crush, pierce or slash abilities.
• If profession other than Fighter
Taunting Blow III (Grandmaster)
A melee attack that increases the target's hate towards the guardian if it hits.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
21
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
24
Guardian
Effects:
• Inflicts 31 - 52 melee damage on target
• Increases Threat to target by 1,795 - 2,051
Sentinel III (Grandmaster)
Allows the guardian to protect an ally, granting them a small chance to absorb the next attack upon triggering. This can only trigger on physical attacks.
FABLED
Target
Group Friend
Range
Up to 10.0 meters
Power
66
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
48
Guardian
Effects:
• When damaged this spell has a 14% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb physical damage. This spell will absorb a total of 1 attack.
• If profession other than Fighter
• Will trigger off of crush, pierce or slash abilities.
• If profession other than Fighter
Iron Will II (Grandmaster)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
FABLED
Target
Caster
Power
58
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
42
Guardian
Effects:
• Increases STA of caster by 41.1.
• Reduces slow effects on caster by 15.1%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,088.
Darksong Blade VII (Grandmaster)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
115
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
86
Dirge
Effects:
• Inflicts 283 - 473 disease damage on target
• Inflicts 283 - 473 disease damage on target
• Inflicts 123 disease damage on target instantly and every 6 seconds.
Torment V (Grandmaster)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
74
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
35.4% Easier
Level
53
Inquisitor
Effects:
• Inflicts 97 - 118 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 1.4.
• Decreases Mitigation of target vs arcane damage by 890.
Fervent Faith (Grandmaster)
Purges all control effects from the inquisitor. Control spells include stun, mesmerize, root, stifle, daze and fear. Casting this spell is not impaired by any control effects.
FABLED
Target
Caster
Recast
90 seconds
Duration
5.6 seconds
Level
55
Inquisitor
Effects:
• Dispels 155 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on caster
Alleviation IV (Grandmaster)
Heals all allies near the inquisitor.
FABLED
Target
Group (AE)
Power
249
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
56
Inquisitor
Effects:
• Heals group members (AE) for 881 - 1,077.
Redemption II (Grandmaster)
If target ally receives damage that would be fatal, that ally is healed instead and their maximum health is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55
Inquisitor
Effects:
• On death this spell will cast Redemption on caster. Lasts for 36.0 seconds.
• Heals target for 1,396.
• Increases Max Health of target by 958.9.
• Grants a total of 1 trigger of the spell.
Dogma (Grandmaster)
Whenever the inquisitor casts a beneficial spell on an ally, that ally receives additional health replenishment. A small amount of power is drained from the inquisitor each time this effect triggers.
FABLED
Target
Caster
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
58
Inquisitor
Effects:
• On a beneficial spell cast this spell will cast Convert Ally on target of spell cast.
• Heals target for 239.
Heretic's Doom III (Grandmaster)
A medium damage spell which inflict heat damage to the target encounter.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
75
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
24.0% Easier
Level
55
Inquisitor
Effects:
• Inflicts 506 - 619 heat damage on target encounter.
Fanatic's Faith IV (Grandmaster)
A group augmentation that increases the arcane resistance and stamina of the inquisitor's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Inquisitor
Effects:
• Increases STA of group members (AE) by 33.8.
• Increases Mitigation of group members (AE) vs arcane damage by 1,218.
Incarcerate II (Grandmaster)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
53
Inquisitor
Effects:
• Roots target
• Stifles target
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root and Stifle effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 72.
Thuri's Doleful Thrust V (Grandmaster)
A quick attack that drains the target's health, granting a portion of it to the dirge.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
43
Dirge
Effects:
• Inflicts 164 - 274 melee damage on target
• Heals caster for 108.
Grave Sacrament VI (Grandmaster)
Increases the hatred of the shadowknight to targets in the area of effect.
FABLED
Target
Caster
Power
118
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
88
Shadowknight
Effects:
• Increases threat priority of targets in Area of Effect by 2 positions
• Increases Threat to targets in Area of Effect by 22,362 - 27,189 instantly and by 22,321 - 27,139 every 4 seconds thereafter
• Inflicts 1,272 - 1,908 disease damage on targets in Area of Effect.
• Inflicts 636 - 954 disease damage on targets in Area of Effect every 4 seconds.
Purifying Flames V (Grandmaster)
Deals heat damage over time to the inquisitor's target and lowers their divine resistance.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
175
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
77
Inquisitor
Effects:
• Inflicts 264 - 323 heat damage on target instantly and every 4 seconds.
• Decreases Mitigation of target vs arcane damage by 1,423.
Tormenting Conversion III (Grandmaster)
Causes the inquisitor's target to flee in terror. When the fear effect ends, the target is mesmerized for a short duration and their hate towards the inquisitor is reduced over-time.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
205
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
9 seconds
Resistability
24.0% Easier
Level
75
Inquisitor
Effects:
• Applies Traumatization on termination. Lasts for 11.3 seconds.
• Decreases Threat to target by 7,466 instantly and Decreases Threat by 7,449 every 2.2 seconds thereafter
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 94.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 94.
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Item Discoveries |
Nautte was first to discover 289 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).