Beatdown VI (Apprentice)
A melee attack that strikes nearby enemies surrounding the bruiser.
Target
Caster
Power
152
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
75
Bruiser
Effects:
• Inflicts 234 - 391 melee damage on targets in Area of Effect
Slurred Insult VII (Apprentice)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
Target
Enemy
Range
Up to 15.0 meters
Power
60
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
72
Bruiser
Effects:
• Increases Threat to target by 4,182 - 4,969
Brutality VI (Apprentice)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
Range
Up to 50.0 meters
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 41.0.
• Adds 0.9% to base avoidance.
• Improves the base amount of taunts by 9.5%.
• Improves the base amount of spells by 0.9%.
• Improves the base amount of combat arts by 2.97%.
Meteor Fist VI (Apprentice)
A high damage melee attack that costs the bruiser's health instead of power.
Target
Enemy
Range
Up to 5.0 meters
Health
178
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 373 - 621 heat damage on target
Merciless Stomp VI (Apprentice)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
77
Bruiser
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 293 - 488 crushing damage on target
Roundhouse VI (Apprentice)
A kick attack that deals moderate crushing damage.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
74
Bruiser
Effects:
• Inflicts 110 - 332 crushing damage on target
Sucker Punch IV (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 361 - 1,085 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 92.
Knockout Combination II (Apprentice)
For a short duration, any combat arts that the bruiser successfully lands will shove their target, causing additional damage with a chance at briefly knocking them down.
Target
Caster
Power
210
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
78
Bruiser
Effects:
• When a combat art is used this spell will cast Shove on target of combat art. Lasts for 1.0 second.
• Inflicts 99 - 298 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 97.
Manhandle V (Apprentice)
Increases your chance at an additional attack with increased hate every time you strike in melee.
Target
Caster
Power
102
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
76
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 57 - 95 melee damage on target
• Increases Threat to target by 1,935
One Hundred Hand Punch V (Apprentice)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
Target
Enemy
Range
Up to 5.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
74
Bruiser
Effects:
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
Bruising Spirit V (Apprentice)
Increases the bruiser's physical mitigation at the cost of health over time.
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
78
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 545.
Rock Skin IV (Apprentice)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
Target
Caster
Power
158
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
78
Bruiser
Effects:
• Decreases Weapon Damage of caster by 50.0.
• Slows caster by 84.2%.
• Increases Mitigation of caster vs physical damage by 1,556.
Sonic Punch II (Apprentice)
Teleporting attack that interrupts the target. You must be at range to use this attack.
Target
Enemy
Range
10.0 - 35.0 meters
Power
135
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
74
Bruiser
Effects:
• Interrupts target
• Inflicts 415 - 692 melee damage on target
Smoldering Fists VI (Apprentice)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
75
Bruiser
Effects:
• Increases Fervor of caster by 1.8.
• Decreases Defense of caster by 23.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 32.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 212 - 353 heat damage on target.
Indomitable Will VI (Apprentice)
Dispels hostile mental and trauma effects on the bruiser. This ability can be used while stifled or stunned.
Target
Caster
Power
160
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
79
Bruiser
Effects:
• Dispels 83 levels of physical and arcane hostile effects on caster
Intimidate V (Apprentice)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
11.3 seconds
Resistability
5.6% Harder
Level
77
Bruiser
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 96.
Siphon Strike VI (Master)
A melee attack that strikes with additional disease damage and drains a portion of that damage as health replenishment for the shadowknight on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
21.0% Easier
Level
77
Shadowknight
Effects:
• Applies Life Draw on termination.
• Inflicts 740 - 1,234 disease damage on target.
• Heals caster for 3.1 - 3.8% of caster's max health.
• This effect cannot be critically applied.
• Inflicts 215 - 359 disease damage on target
Pummel VI (Apprentice)
A melee attack that does some extra damage.
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
71
Bruiser
Effects:
• Inflicts 105 - 317 melee damage on target
Abuse VI (Apprentice)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
76
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 3,554 - 4,201
Shroud of Armor VI (Adept)
A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's fighter allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
74
Defiler
Effects:
• Wards group members (AE) against 228 points of elemental, noxious and arcane damage
• Increases Mitigation of group members (AE) vs physical damage by 536.
• If not fighter
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Item Discoveries |
Ludil was first to discover 80 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).