Blood Rage (Adept)
When the berserker receives melee damage in combat they have a chance to be healed for a small amount.
TREASURED
Target
Caster
Power
31
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
21
Berserker
Effects:
• When damaged with a melee weapon this spell has a 33% chance to cast Adrenal Flow on caster. Lasts for 2.7 seconds.
• Heals caster for 31 - 46.
• This effect can only trigger once every 0.2 seconds.
canvas cuffs
TREASURED
6 Stamina
6 Primary Attributes
2 Combat Skills
Cloth Armor (Forearms)
Mitigation
21
Level
10
Adornment Slots:
White
ATTUNEABLE
Ancestral Savior (Apprentice)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
41
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 312 points of all damage
• Heals target for 281.
• Increases power of target by 1.0% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
carbonite brigandine wristguards
4 Stamina
4 Primary Attributes
1 Combat Skills
Chain Armor (Forearms)
Mitigation
55
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
Shadow Coil (Adept)
Inflicts disease damage over time to the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
25.2% Easier
Level
22
Shadowknight
Effects:
• Inflicts 55 - 82 disease damage on target.
• Inflicts 22 - 33 disease damage on target every 4 seconds.
carbonite long sword
Sword
One-Handed Slashing
Damage
5 - 14
(11.33 Rating)
Delay
1.7 seconds
Level
20
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White
Peerless Predator (Apprentice)
The fury takes on the form of a lion, increasing stamina, spell resistance, and base avoidance. While in this form, the fury also gains the ability to see stealthed creatures.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20
Fury
Effects:
• Shapechanges caster into a lion
• Increases STA of caster by 22.8.
• Adds 2.2% to base avoidance.
• Grants See Stealth to caster.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 361.
Warring Deities (Apprentice)
Deals divine damage over time to the target.
Target
Enemy
Range
Up to 30.0 meters
Power
57
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
23
Templar
Effects:
• Inflicts 62 - 75 divine damage on target.
• Inflicts 26 - 31 divine damage on target every 4 seconds.
Earthquake III (Apprentice)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
Target
Caster
Power
186
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
44
Conjuror
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Interrupts targets in Area of Effect
• Inflicts 168 - 503 magic damage on targets in Area of Effect.
Iron Will (Adept)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
TREASURED
Target
Caster
Power
40
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
28
Guardian
Effects:
• Increases STA of caster by 19.4.
• Reduces slow effects on caster by 9.0%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 518.
carbonite short spear
Spear
One-Handed Piercing
Damage
5 - 14
(11.33 Rating)
Delay
1.7 seconds
Level
20
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
carbonite flail
Hammer
One-Handed Crushing
Damage
6 - 17
(11.33 Rating)
Delay
2.0 seconds
Level
20
All Fighters, All Priests, Beastlord
Adornment Slots:
White
carbonite maul
Great Hammer
Two-Handed Crushing
Damage
9 - 27
(14.87 Rating)
Delay
2.4 seconds
Level
20
All Fighters, All Priests, Beastlord
Adornment Slots:
White
Barbed Leather Tunic
TREASURED
9 Stamina
9 Primary Attributes
3 Combat Skills
Leather Armor (Chest)
Mitigation
73
Level
20
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Acid IV (Apprentice)
Deals unresistable instant poison damage to an enemy.
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
31
Warlock
Effects:
• Inflicts 20 - 37 poison damage on target instantly and every 3 seconds.
Cease II (Apprentice)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
Target
Enemy
Range
Up to 25.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
24
Wizard
Effects:
• Interrupts target
• Decreases Threat to target by 870 - 1,064
• Stifles target
• Epic targets gain an immunity to Stifle effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 43.
Atrophy IV (Apprentice)
Impairment that decreases target's attack speed.
Target
Enemy
Range
Up to 25.0 meters
Power
80
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
12.0% Easier
Level
38
Defiler
Effects:
• Decreases Combat Mitigation of target by 0.4.
• Decreases Haste of target by 13.1.
• Decreases DPS of target by 8.3.
Photosynthesis IV (Apprentice)
Heals a large amount of target ally's health over time for a short duration.
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
10 seconds
Level
40
Warden
Effects:
• Heals target for 132 - 161 instantly and every 2 seconds.
Warden of the Forest (Apprentice)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
20
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 8.6.
• Increases Mitigation of caster vs physical damage by 95.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 380.
carbonite wizard's dagger
Dagger
One-Handed Piercing
Damage
11 - 34
(11.33 Rating)
Delay
4.0 seconds
Level
20
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
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Item Discoveries |
Sedius was first to discover 1,121 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).