Sanctuary IV (Celestial)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell no longer has a chance to break when damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
CELESTIAL
Target
Group (AE)
Power
1858
Casting
2 seconds
Recovery
0.5 seconds
Recast
140 seconds
Duration
35.6 seconds
Level
115
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 1,063 - 1,299.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
NO-VALUE NO-TRADE
Divine Strike XI (Celestial)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
CELESTIAL
Target
Enemy
Range
Up to 30.0 meters
Power
1421
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
40.5% Easier
Level
118
Templar
Effects:
• Inflicts 4,906 - 5,996 divine damage on target.
NO-VALUE NO-TRADE
Holy Intercession X (Ancient)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
MYTHICAL
Target
Group (AE)
Power
4662
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
119
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 1,047 - 1,279.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
HEIRLOOM NO-VALUE
Shaderenewing Dazzler's Ring
LEGENDARY
1,019 Primary Attributes
1,240 Stamina
46,849 Power
104,147 Health
142,340 Resistances
296 Combat Skills
265.3 Crit Bonus
150 Resolve
6225.8 Potency
39.2 Reuse Speed
24 Weapon Damage
44,125 Ability Mod
Slots
Finger
Level
115
Adornment Slots:
White, Red, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Unswerving Hammer VI (Celestial)
Summons a large animated hammer that the templar has full control of for a short duration. The hammer will sometimes knockdown an enemy on a successful hit.
CELESTIAL
Target
Caster
Power
21960
Casting
3 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
45 seconds
Level
118
Templar
Effects:
NO-VALUE NO-TRADE
Shield of Faith VIII (Celestial)
A group augmentation that places a protective barrier over the templar's group, that increases arcane resistance and wards arcane sources of damage for a limited duration.
CELESTIAL
Target
Group (AE)
Power
2234
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
111
Templar
Effects:
• Wards group members (AE) against 4,658 points of arcane damage
• Increases Mitigation of group members (AE) vs arcane damage by 36,858.
NO-VALUE NO-TRADE
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Item Discoveries |
Whitedoc was first to discover 46 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).