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Storming Tempest II (Grandmaster)
Deals significant amounts of damage to the target over time and knocks them down for a short duration. This spell has a recurrent power cost.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
139
Casting
3 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
48 seconds
Resistability
35.4% Easier
Level
76

Wizard
Effects:
  Applies Knockdown instantly and every 8 seconds. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 839 - 1,026 magic damage on target instantly and every 8 seconds.

Incinerate VII (Grandmaster)
Deals unresistable heat damage over time to an enemy.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
14 seconds
Level
72

Wizard
Effects:
  Inflicts 91 - 152 heat damage on target instantly and every 2 seconds.

Cease VI (Grandmaster)
Instantly interrupts and stifles the wizard's target for a brief duration, and lowers the target's hate towards the wizard. This spell is cast very quickly and at a small power cost.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
4.5 seconds
Resistability
24.0% Easier
Level
77

Wizard
Effects:
  Interrupts target
  Decreases Threat to target by 7,022 - 8,583
  Stifles target
  Epic targets gain an immunity to Stifle effects of 13.5 seconds and duration is reduced to 1.5 seconds.
  Resistibility increases against targets higher than level 96.

Magma Chamber VII (Grandmaster)
Stuns the wizard's target briefly and deals instant heat damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
299
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
24.0% Easier
Level
82

Wizard
Effects:
  Inflicts 1,708 - 2,847 heat damage on target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 101.

Immolation V (Grandmaster)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
182
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
66

Wizard
Effects:
  Inflicts 354 - 657 heat damage on target.
  Inflicts 133 - 246 heat damage on target every 2 seconds.

Ball of Fire IV (Grandmaster)
Launches a ball of fire towards the enemy, dealing instant heat damage.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
299
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Resistability
35.4% Easier
Level
65

Wizard
Effects:
  Inflicts 1,374 - 2,552 heat damage on target.

Harvest Mana IV (Grandmaster)
Allows the wizard to harvest health over time into power, stifling the wizard during the conversion process. It lasts for up to 15 seconds, and the wizard can terminate the harvest conversion early.
FABLED
Target
Caster
Health
182
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
15 seconds
Level
70

Wizard
Effects:
  Increases power of caster by 1.4 - 1.6% of caster's max power.
  Increases power of caster by 1.0 - 1.1% of caster's max power every second.
  This effect cannot be critically applied.
  Stifles caster

Fortify Elements VII (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
85

Wizard
Effects:
  Increases Max Power of group members (AE) by 739.7.
  Increases Mitigation of group members (AE) vs elemental damage by 1,228.

Aurora IV (Grandmaster)
An emergency spell that mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. The caster is rooted for the duration of the mesmerize.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
184
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
67

Wizard
Effects:
  Mesmerizes target
  Prevents AOE (except when direct)
  Roots caster
  Dispelled when target takes damage
  Epic targets gain an immunity to Mesmerize effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 86.

Iceshield IV (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
177
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
64

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 609 - 744 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

Fortify Elements V (Grandmaster)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
63

Wizard
Effects:
  Increases Max Power of group members (AE) by 548.3.
  Increases Mitigation of group members (AE) vs elemental damage by 847.

Ice Comet II (Grandmaster)
Deal massive cold damage and stuns the target briefly. If a player is the target of this spell, it will also knockback and blur the vision of the player.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
449
Casting
4 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
0.5 seconds
Resistability
35.4% Easier
Level
70

Wizard
Effects:
  Applies Knockdown on termination. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Inflicts 3,422 - 6,354 cold damage on target.

Vital Transfer V (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
590
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
69

Wizard
Effects:
  Increases power of caster by 3.6 - 3.9% of caster's max power.
  This effect cannot be critically applied.

Vital Transfer VII (Grandmaster)
Converts some of the wizard's health into power.
FABLED
Target
Caster
Health
835
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
89

Wizard
Effects:
  Increases power of caster by 4.0 - 4.4% of caster's max power.
  This effect cannot be critically applied.

Converge IV (Grandmaster)
An augmentation cast on the wizard's ally that grants a chance to instantly increase their power and the wizard's power when they are hit in melee combat. This spell does not require any concentration, but can only be maintained on a single ally. If that ally is a fighter, then a small amount of the wizard's hate acquired in combat is transferred to that ally.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
112
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
61

Wizard
Effects:
  Causes 4% Threat to transfer to target when in combat
  If Fighter
  When damaged with a melee weapon this spell has a 10% chance to cast Concurrence on target.
  Increases power of target by 63.
  Increases power of caster by 63.

Ro's Blade VII (Grandmaster)
Places an augmentation that engulfs an ally's weapon in flames, that grants the chance to strike for additional heat damage with each successful attack.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
160
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
88

Wizard
Effects:
  On a combat hit this spell may cast Flametongue on target of attack. Lasts for 3.0 seconds. Triggers about 5.0 times per minute.
  Inflicts 67 - 82 heat damage on target instantly and every second.

Immolation VII (Grandmaster)
Deals heat damage over a short time to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
237
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
8 seconds
Resistability
35.4% Easier
Level
87

Wizard
Effects:
  Inflicts 525 - 975 heat damage on target.
  Inflicts 197 - 366 heat damage on target every 2 seconds.

Fusion (Grandmaster)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
FABLED
Target
Caster
Power
538
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
35.4% Easier
Level
65

Wizard
Effects:
  Throws target back
  If Target is not Epic
  Inflicts 4,650 - 7,750 cold damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Resistibility increases against targets higher than level 84.

Tyrant's Pact VII (Grandmaster)
A group augmentation that increases the strength and intelligence of the wizard's group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
89

Wizard
Effects:
  Increases STR and INT of group members (AE) by 127.5.

Iceshield VI (Grandmaster)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
234
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
86

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 921 - 1,125 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.
Oadin
130 Wizard
Item Discoveries
Oadin was first to discover 505 items* on their server**.
Item Discovery Date
Storming Tempest II (Grandmaster)2016-09-05 06:39:21 PM
Incinerate VII (Grandmaster)2016-09-05 08:26:19 PM
Cease VI (Grandmaster)2016-09-05 07:03:32 PM
Magma Chamber VII (Grandmaster)2016-09-05 05:39:42 PM
Immolation V (Grandmaster)2016-09-05 06:22:28 PM
Ball of Fire IV (Grandmaster)2016-09-05 06:21:01 PM
Harvest Mana IV (Grandmaster)2016-09-05 06:46:17 PM
Fortify Elements VII (Grandmaster)2016-09-05 05:09:46 PM
Aurora IV (Grandmaster)2016-09-05 06:13:40 PM
Iceshield IV (Grandmaster)2016-09-05 06:23:59 PM
Fortify Elements V (Grandmaster)2016-09-05 06:27:36 PM
Ice Comet II (Grandmaster)2016-09-05 08:23:20 PM
Vital Transfer V (Grandmaster)2016-09-05 06:15:51 PM
Vital Transfer VII (Grandmaster)2016-09-05 05:46:27 PM
Converge IV (Grandmaster)2016-09-05 06:19:08 PM
Ro's Blade VII (Grandmaster)2016-09-05 05:49:11 PM
Immolation VII (Grandmaster)2016-09-05 05:58:07 PM
Fusion (Grandmaster)2016-09-05 06:24:58 PM
Tyrant's Pact VII (Grandmaster)2016-09-05 05:11:58 PM
Iceshield VI (Grandmaster)2016-09-05 05:45:09 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).