Stealth Assault VIII (Ancient)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
MYTHICAL
Target
Caster
Power
2928
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
27.0% Easier
Level
110
Assassin
Effects:
• Inflicts 1,600 - 2,667 melee damage on targets in Area of Effect
• Inflicts 373 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Paralyzing Strike VII (Ancient)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1560
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
27.0% Easier
Level
103
Assassin
Effects:
• Inflicts 2,768 - 4,613 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 122.
Whirling Blades VIII (Ancient)
Grants the assassin a chance to strike for an additional attack with each successful melee hit and increases offensive combat skills, at the cost of decreased defense. This is the assassin's primary offensive stance.
MYTHICAL
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
102
Assassin
Effects:
• Increases Fervor of caster by 5.1.
• Decreases Defense of caster by 33.4.
• Increases Slashing, Piercing, Ranged and Crushing of caster by 107.3.
• On a melee hit this spell may cast Swipe on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,026 - 1,710 melee damage on target
Villainy IX (Ancient)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
MYTHICAL
Target
Caster
Power
1821
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
109
Assassin
Effects:
• Increases AGI of caster by 2,919.0.
• Increases Melee Multiplier of caster by 1.98.
• Adds 41.0% to base avoidance.
• Increases Multi Attack of caster by 128.8.
• Increases Mitigation of caster vs physical damage by 3,435.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 4,465.
Torture IX (Ancient)
Decreases target's defense and trauma resistance.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1300
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
105
Assassin
Effects:
• Decreases Combat Mitigation of target by 103.2.
• Decreases Defense of target by 68.8.
• Decreases Mitigation of target vs physical damage by 1,564.
Brace of Dimming Darklight
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,044 Primary Attributes
1,668 Stamina
18,694 Power
41,553 Health
196.2 Crit Bonus
52.5 Resolve
101.9 DPS
345.7 Crit Chance
358.5 Potency
55.9 Reuse Speed
2,915 Ability Mod
Buckler (Shield)
Slots
Secondary
Protection
1,613
Level
110
All Priests, All Scouts
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, Resolve, and Primary Attributes by 5%.
Effects:
Overly Critical
When Equipped:
• Increases Crit Bonus Overcap of caster by 10.0.
• This effect is greatly weakened outside of the Shard of Hate.
• Cannot be modified except by direct means
Adornment Slots:
White, Orange, Cyan
HEIRLOOM ATTUNEABLE INFUSABLE
Expert Icon of Man
FABLED
798 Primary Attributes
1,116 Stamina
8,883 Power
29,624 Health
241.5 Crit Bonus
32 Resolve
11.2 AE Auto
123.3 Crit Chance
2443.5 Potency
17.2 Block Chance
31,774 Ability Mod
Slots
Charm
Level
110
Effects:
Rechanneled Fire
Applies Rechanneled Fire when Activated. Lasts for 12.0 seconds.
• Increases Potency of caster by 1,294.9.
• Cannot be modified except by direct means
• The casting time of Rechanneled Fire is 2.0 seconds and the reuse time of the spell is 5 minutes
Adornment Slots:
White, Orange
HEIRLOOM LORE-EQUIP ATTUNEABLE INFUSABLE
Stalk IX (Ancient)
Lowers target's hate towards the predator and places the predator into stealth.
MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
1952
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
110
Assassin, Ranger
Effects:
• Decreases Threat to target by 10,649 - 17,749
• Increases Crit Bonus of caster by 170.6.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
Quick Strike X (Ancient)
A quick attack that deals medium damage and does slashing damage over time.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
522
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
101
Assassin
Effects:
• Inflicts 908 - 1,513 melee damage on target
• Inflicts 140 slashing damage on target every 4 seconds.
Impale IX (Ancient)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
1821
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
27.0% Easier
Level
109
Assassin
Effects:
• Inflicts 795 - 1,326 piercing damage on target
• Inflicts 167 - 278 piercing damage on target instantly and every 4 seconds.
Caltrops IX (Ancient)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
MYTHICAL
Target
Enemy
Range
Up to 15.0 meters
Power
715
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
106
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 88.9%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 71.4.
• Decreases Mitigation of target vs noxious damage by 6,552.
Head Shot VIII (Ancient)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
MYTHICAL
Target
Enemy
Range
2.0 - 25.0 meters
Power
1691
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
27.0% Easier
Level
108
Assassin
Effects:
• Inflicts 3,691 - 6,152 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Death Mark VIII (Ancient)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
63.5% Easier
Level
104
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 1,148 - 1,914 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Mortal Blade VIII (Ancient)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
3122
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
27.0% Easier
Level
107
Assassin
Effects:
• Inflicts 8,362 - 13,938 melee damage on target
• You must be sneaking to use this ability.
Jugular Slice VIII (Ancient)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
2634
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
27.0% Easier
Level
104
Assassin
Effects:
• Inflicts 3,132 - 5,220 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 123.
Eviscerate IX (Ancient)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
2342
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
27.0% Easier
Level
107
Assassin
Effects:
• Inflicts 4,181 - 6,969 melee damage on target
• Must be flanking or behind
• You must be sneaking to use this ability.
Massacre VIII (Ancient)
A powerful stealthed attack that strikes nearby enemies.
MYTHICAL
Target
Caster
Power
2341
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
27.0% Easier
Level
103
Assassin
Effects:
• Inflicts 3,045 - 5,075 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Ambush X (Ancient)
A stealthed attack that deals great damage. It can only be used while in stealth.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
871
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
27.0% Easier
Level
105
Assassin
Effects:
• Inflicts 2,062 - 3,437 melee damage on target
• You must be sneaking to use this ability.
Assassinate VI (Ancient)
The most lethal stealthed attack in the assassin's arsenal.
MYTHICAL
Target
Enemy
Range
Up to 5.0 meters
Power
5856
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
110
Assassin
Effects:
• Inflicts 18,187 - 30,311 melee damage on target
• You must be sneaking to use this ability.
Deadly Shot IX (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
780
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
101
Assassin
Effects:
• Inflicts 622 - 1,037 ranged damage on target
• Inflicts 622 - 1,037 ranged damage on target
• If weapon equipped in Ranged
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Item Discoveries |
Doiha was first to discover 596 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).