a head of bloody golem
This appears to be a part of a larger creatures made up of body parts... They appear to still be somewhat animated.
FABLED
NO-VALUE NO-DESTROY NO-TRADE LORE TEMPORARY
A dented Cleric of Hate's helm
This helm was once worn by the Clerics of Hate, loyal to Innoruuk. There may be some use for it...
FABLED
NO-VALUE NO-TRADE NO-ZONE TEMPORARY
Bane of Warding VIII (Ancient)
A curse placed on an enemy that causes them to sometimes ward the target against the enemy's hostile spells and attacks.
MYTHICAL
Target
Enemy
Range
Up to 25.0 meters
Power
486
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
27.0% Easier
Level
109
Defiler
Effects:
• On any combat or spell hit this spell has a 10% chance to cast Curse of Shielding on target of attack. Lasts for 24.0 seconds.
• Wards target against 1,426 points of all damage
Feral Destruction (Grandmaster)
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
5856
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
110
Beastlord
Effects:
• Inflicts 11,193 - 18,655 melee damage on targets in Area of Effect
Ring of Ice VII (Grandmaster)
Freezes movement of the target and the surrounding encounter members. When the freeze effect wears off, it slows their movement for a short duration. Any damage received by the target has a chance at breaking the effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
1197
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
26.3 seconds
Resistability
24.0% Easier
Level
108
Wizard
Effects:
• Applies Icy Grasp on termination. Lasts for 12.0 seconds.
• Decreases Combat Mitigation of target by 10.8.
• Slows target by 75.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target encounter by 21.5.
• Roots target encounter
• 20% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 19 seconds and duration is reduced to 8.8 seconds.
• Resistibility increases against targets higher than level 127.
Sleight of Hand IV (Grandmaster)
Tricks an ally's targeted enemy by swapping your hate position and your ally's against that enemy. Sleight of Hand cannot be used on an ally that has recently had this ability cast on them.
FABLED
Target
Friend
Range
Up to 50.0 meters
Power
1203
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3.2 seconds
Level
110
Swashbuckler
Effects:
• Applies Sleight of Hand Immunity on termination. Lasts for 2 minutes.
• Target of this spell cannot have Sleight of Hand used on them
• Cannot be modified except by direct means
• Decreases Threat to target by 2,858
• If profession other than Fighter
• Increases Threat to target by 3,498
• If Fighter
• Increases Fervor of caster by 5.5.
• Swaps your current hate position with your target's hate position.
• Must be engaged in combat
• Cannot cast this on a player who has recently had Sleight of Hand used on them.
Deadly Focus VI (Grandmaster)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
FABLED
Target
Caster
Power
2342
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
107
Assassin
Effects:
• Increases Crit Bonus of caster by 151.9.
• Increases Accuracy of caster by 10.9%.
• Increases Multi Attack of caster by 105.7.
• Increases Piercing, Slashing and Crushing of caster by 61.2.
Blaze of Faith VII (Grandmaster)
Deals instant divine damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
450
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
104
Templar
Effects:
• Inflicts 1,187 divine damage on target encounter.
Villainy IX (Grandmaster)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
1821
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
109
Assassin
Effects:
• Increases AGI of caster by 2,427.7.
• Increases Melee Multiplier of caster by 1.80.
• Adds 34.1% to base avoidance.
• Increases Multi Attack of caster by 107.1.
• Increases Mitigation of caster vs physical damage by 2,857.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 3,714.
Stunning Roar VII (Grandmaster)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1872
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
24.0% Easier
Level
103
Berserker
Effects:
• Inflicts 1,075 - 1,793 melee damage on target encounter
• Stuns target encounter
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 122.
Healing Fate VIII (Grandmaster)
An impairment placed on an opponent that will grant Health to the Templar and allies when the opponent takes a certain amount of damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
354
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
216 seconds
Resistability
24.0% Easier
Level
106
Templar
Effects:
• When target receives a reduction in health of 20% this spell will cast Fate of Healing on caster. Lasts for 8.0 seconds.
• Heals group members (AE) for 2,172.
Massacre VIII (Grandmaster)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
2341
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
103
Assassin
Effects:
• Inflicts 2,532 - 4,220 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Sacrifice VII (Grandmaster)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
FABLED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
104
Conjuror
Effects:
• Applies Sacrifice instantly and every 8 seconds.
• Heals group members (AE) for 1,780.
• Increases power of group members (AE) by 509.
• Stuns target
Holy Intercession IX (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
1819
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
109
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 810 - 991.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Fancy Footwork VIII (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
103
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 35.1.
• Increases Aggression of caster by 29.9.
• Increases Defense and Parry of caster by 59.8.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Aegolism IX (Grandmaster)
An augmentation that increases the stamina and melee offensive skills of the templar's ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
102
Templar
Effects:
• Increases STA of target by 198.4.
• Increases Crushing, Piercing, Slashing and Ranged of target by 29.7.
Warden of the Forest VIII (Grandmaster)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
106
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 91.3.
• Increases Mitigation of caster vs physical damage by 1,068.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 4,274.
Bruising Spirit VIII (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
108
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 1,566.
Fuliginous Whip VIII (Grandmaster)
Deals disease damage over time and decreases the attack speed of the target.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
673
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
107
Defiler
Effects:
• Inflicts 464 - 568 disease damage on target instantly and every 4 seconds.
• Decreases Haste of target by 18.0.
Precise Strike VIII (Grandmaster)
A very accurate melee attack that rarely misses.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1522
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
108
Guardian
Effects:
• Inflicts 1,141 - 1,902 melee damage on target
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Item Discoveries |
Togin was first to discover 749 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).