Challenge VIII (Adept)
Interrupts and increases the hate of all enemies in an encounter towards the monk.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
119
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
96
Monk
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 5,943 - 7,122
Staff of the Hooded Daredevil
LEGENDARY
549 Primary Attributes
892 Stamina
33 Crit Bonus
36.6 Casting Speed
183.3 Crit Chance
33 Potency
36.6 Reuse Speed
Great Hammer
Two-Handed Crushing
Damage
222 - 1,260
(247.04 Rating)
Delay
6.0 seconds
Level
95
All Fighters, All Priests, Beastlord
Adornment Slots:
White, Purple, Purple, Cyan
ATTUNEABLE
Solid Phantom Forearms
0/4 yellow malice gem slots filled.
LEGENDARY
184 Primary Attributes
252 Stamina
13.1 Crit Bonus
1.2 Parry
13.1 Potency
2.9 Mitigation Increase
4.4 Max Health
Plate Armor (Forearms)
Mitigation
762
Level
98
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Twisted Thoughts Amulet
LEGENDARY
100 Stamina
100 Primary Attributes
31 Combat Skills
25.5 DPS
6.7 Crit Chance
10.2 Potency
5.9 Crit Bonus
7 Flurry
Slots
Neck
Level
90
Adornment Slots:
White, Turquoise, Yellow, Yellow, Green
NO-TRADE
Exarch's Reconstructing Greaves
MASTERCRAFTED LEGENDARY
82 Primary Attributes
82 Stamina
4.8 Crit Bonus
4.2 Casting Speed
5.2 Crit Chance
8.2 Potency
13 Multi Attack
Plate Armor (Legs)
Mitigation
663
Level
90
Templar
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE NO-VALUE
Thug's Mauling Hauberk
LEGENDARY
82 Primary Attributes
82 Stamina
27 Combat Skills
4.8 Crit Bonus
5.2 Crit Chance
8.2 Potency
12.2 Haste
13 Multi Attack
Chain Armor (Chest)
Mitigation
456
Level
90
All Scouts
Effects:
Pestilential Rain
When Equipped:
• On any combat or spell hit this spell may cast Pestilential Rain on target of attack. Triggers about 2.0 times per minute.
• Inflicts 1,199 disease damage on target encounter.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Turquoise, Yellow
HEIRLOOM ATTUNEABLE
Dagger of Subversion
FABLED
86 Primary Attributes
86 Stamina
28 Combat Skills
5.1 Crit Bonus
21.9 DPS
5.7 Crit Chance
8.6 Potency
13.2 Haste
Dagger
One-Handed Piercing
Damage
81 - 459
(134.98 Rating)
Delay
4.0 seconds
Level
90
All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Turquoise, Yellow
LORE-EQUIP NO-TRADE
Spiceleaf Herb
This item may be placed on the floor of all house types.
These crisp leaves have a heavy, spicy scent that makes your nose tingle.
TREASURED
NO-VALUE
Arcane Buckler of the Iron-heart
TREASURED
30 Stamina
22 Primary Attributes
Buckler (Shield)
Slots
Secondary
Protection
383
Level
71
All Priests, Assassin, Berserker, Brigand, Dirge, Guardian, Paladin, Ranger, Shadowknight, Swashbuckler, Troubador
Adornment Slots:
White
ATTUNEABLE
Viscerate VII (Adept)
An attack from flanking or behind that deals great damage and decreases the target's agility.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
77
Swashbuckler
Effects:
• Inflicts 617 - 1,028 melee damage on target
• Decreases AGI of target by 75.2.
• Must be flanking or behind
Mark of Divinity V (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
73
Templar
Effects:
• Decreases Combat Mitigation of target by 0.8.
• Decreases Mitigation of target vs arcane damage by 914.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 47 instantly and every 2 seconds.
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Item Discoveries |
Appathy was first to discover 111 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).