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Quicksand III (Apprentice)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 36.6%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 52.

Armor of Seasons III (Apprentice)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
33

Warden
Effects:
  Increases Max Health of group members (AE) by 199.1.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 190.
  If not fighter

Netherous Bind III (Apprentice)
Roots the warlock's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33

Warlock
Effects:
  Applies Element of Fear on termination. Lasts for 5.0 seconds.
  Slows target by 36.6%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 52.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 52.

Lockdown III (Apprentice)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
12.0% Easier
Level
33

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 52.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
  Resistibility increases against targets higher than level 52.

Mana Intromission (Apprentice)
Replenishes power to target ally, at the cost of the wizard's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Health
62
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
33

Wizard
Effects:
  Increases power of target by 34 - 37.

Simple Minds III (Apprentice)
Deals mental damage over time and drains power of target enemy and surrounding encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
36

Coercer
Effects:
  Inflicts 36 - 44 mental damage on target encounter instantly and every 4 seconds.
  Decreases power of target encounter by 12 instantly and every 4 seconds.

Sacred Armor III (Apprentice)
A group augmentation which increases max health of the fighters in the inquisitor's group and physical mitigation of the non-fighters in the inquisitor's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
15 seconds
Level
33

Inquisitor
Effects:
  Increases Max Health of group members (AE) by 7.7%.
  Increases Mitigation of group members (AE) vs physical damage by 190.
  If not fighter

Chains of Torment III (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 18.3%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 52.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 52.

Acid IV (Apprentice)
Deals unresistable instant poison damage to an enemy.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
45
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Level
31

Warlock
Effects:
  Inflicts 21 - 39 poison damage on target instantly and every 3 seconds.

Chains of Torment III (Apprentice)
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
33

Necromancer
Effects:
  Applies Chains of Torment on termination. Lasts for 5.0 seconds.
  Slows target by 18.3%.
  Makes target afraid
  30% chance to dispel when target takes damage
  Resistibility increases against targets higher than level 52.
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 52.

Chromatic Storm III (Apprentice)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
86
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
36

Illusionist
Effects:
  Applies Stumble on termination.
  Interrupts target
  Interrupts target encounter
  Inflicts 36 - 44 mental damage on target encounter instantly and every 2 seconds.

Holy Armor III (Apprentice)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Templar
Effects:
  Increases Max Health of group members (AE) by 199.1.
  If fighter
  Increases Mitigation of group members (AE) vs physical damage by 190.
  If not fighter

Sacrificial Restoration IV (Apprentice)
Heals a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
11.5 seconds
Level
32

Defiler
Effects:
  Heals target for 511 - 624.

Winds of Permafrost (Apprentice)
Deals instant cold damage to an enemy and nearby encounter members. This ability also reduces the target encounter's offensive melee skills.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
124
Casting
3 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
32

Warden
Effects:
  Inflicts 251 - 307 cold damage on target encounter.
  Decreases Piercing, Slashing and Crushing of target encounter by 9.6.

Nature's Elixir IV (Apprentice)
Replenishes a large amount of target ally's health.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
119
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
8.5 seconds
Level
32

Fury
Effects:
  Heals target for 359 - 439.

Forest Spirit II (Apprentice)
A group augmentation that increases the intelligence, wisdom, and spell resistance of the fury's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32

Fury
Effects:
  Increases INT and WIS of group members (AE) by 24.6.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 70.

Surge of Ro (Apprentice)
For a short time, the wizard deals additional heat damage with every heat spell that strikes an enemy.
HANDCRAFTED
Target
Caster
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
32

Wizard
Effects:
  On a hostile ability cast this spell will cast Flame Surge on target of spell. Lasts for 3.0 seconds.
  Inflicts 11 - 13 heat damage on target instantly and every second.
  Will trigger off of heat abilities.

Starnova (Apprentice)
Deals instant heat damage to the target and all other nearby encounter members.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
198
Casting
4 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
32

Fury
Effects:
  Inflicts 376 - 460 heat damage on target encounter.

Ritual Healing IV (Apprentice)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
HANDCRAFTED
Target
Friend
Range
Up to 20.0 meters
Power
152
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
32

Mystic
Effects:
  Heals target for 460 - 562.
  Increases Max Health of target by 76.2.

Spirit of the Mammoth II (Apprentice)
A group augmentation that increases the strength and stamina of the mystic's group.
HANDCRAFTED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
32

Mystic
Effects:
  Increases STR and STA of group members (AE) by 24.6.
Brynnxx
80 Warden
Item Discoveries
Brynnxx was first to discover 460 items* on their server**.
Item Discovery Date
Quicksand III (Apprentice)2004-12-19 11:24:18 PM
Armor of Seasons III (Apprentice)2004-12-19 11:20:57 PM
Netherous Bind III (Apprentice)2004-12-19 11:18:03 PM
Lockdown III (Apprentice)2004-12-19 11:15:51 PM
Mana Intromission (Apprentice)2004-12-19 11:12:37 PM
Simple Minds III (Apprentice)2004-12-19 11:08:07 PM
Sacred Armor III (Apprentice)2004-12-19 11:04:27 PM
Chains of Torment III (Apprentice)2004-12-19 10:54:10 PM
Acid IV (Apprentice)2004-12-19 10:51:51 PM
Chains of Torment III (Apprentice)2004-12-19 10:48:16 PM
Chromatic Storm III (Apprentice)2004-12-19 10:44:47 PM
Holy Armor III (Apprentice)2004-12-19 10:39:49 PM
Sacrificial Restoration IV (Apprentice)2004-12-17 07:34:51 AM   
Winds of Permafrost (Apprentice)2004-12-17 08:06:25 AM
Nature's Elixir IV (Apprentice)2004-12-17 07:58:10 AM
Forest Spirit II (Apprentice)2004-12-17 07:54:43 AM
Surge of Ro (Apprentice)2004-12-17 07:50:23 AM
Starnova (Apprentice)2004-12-17 07:47:03 AM
Ritual Healing IV (Apprentice)2004-12-17 07:42:20 AM
Spirit of the Mammoth II (Apprentice)2004-12-17 07:38:59 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).