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Stygian Skimmer's Coat
LEGENDARY
568 Primary Attributes
2,023 Stamina
57 Crit Bonus
3 Resolve
22.7 AE Auto
57.7 Potency
19.3 Max Health
105.3 Multi Attack
Chain Armor (Chest)

Mitigation
774

Level
100

All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Villainy V (Grandmaster)
Increases agility, base avoidance, resistances, and Multi-Attack Chance of the assassin.
FABLED
Target
Caster
Power
93
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
69

Assassin
Effects:
  Increases AGI of caster by 91.1.
  Adds 26.2% to base avoidance.
  Increases Multi Attack of caster by 73.2.
  Increases Mitigation of caster vs physical damage by 464.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,808.

Deadly Shot VII (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
109
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
81

Assassin
Effects:
  Inflicts 307 - 511 ranged damage on target
  Inflicts 307 - 511 ranged damage on target
  If weapon equipped in Ranged

Quick Strike VIII (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
73
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
81

Assassin
Effects:
  Inflicts 372 - 621 melee damage on target
  Inflicts 74 slashing damage on target every 4 seconds.

Torture VII (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
114
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
85

Assassin
Effects:
  Decreases Combat Mitigation of target by 5.6.
  Decreases Defense of target by 45.4.
  Decreases Mitigation of target vs physical damage by 857.

Paralyzing Strike V (Grandmaster)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
167
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
83

Assassin
Effects:
  Inflicts 1,160 - 1,934 melee damage on target
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 102.

Crippling Strike IV (Grandmaster)
An attack that severely lowers target's defense on a successful hit from flanking or behind.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
165
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
82

Assassin
Effects:
  Inflicts 1,138 - 1,897 melee damage on target
  Decreases Defense of target by 65.0.
  Must be flanking or behind

Stalk VI (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
108
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
80

Assassin, Ranger
Effects:
  Decreases Threat to target by 6,231 - 10,385
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Massacre VI (Grandmaster)
A powerful stealthed attack that strikes nearby enemies.
FABLED
Target
Caster
Power
251
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
83

Assassin
Effects:
  Inflicts 1,276 - 2,128 melee damage on targets in Area of Effect
  You must be sneaking to use this ability.

Spine Shot VI (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
163
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
81

Assassin
Effects:
  Inflicts 1,433 - 2,388 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Apply Poison III (Grandmaster)
Applies a poison on an ally's weapon. This ability can only be maintained on a single ally at a time, and that ally must not already be capable of using poisons.
FABLED
Target
Group Friend
Range
Up to 50.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
36 seconds
Level
82

Assassin
Effects:
  On a melee hit this spell may cast Assassin's Hemotoxin on target of attack. Lasts for 24.0 seconds. Triggers about 3.0 times per minute.
  Inflicts 427 poison damage on target instantly and every 4 seconds.
  If profession other than Predator
  If profession other than Rogue

Masked Strike VII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the assassin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
75
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
84

Assassin
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 591 - 985 melee damage on target
  Must be flanking or behind

Deadly Shot V (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
58

Assassin
Effects:
  Inflicts 198 - 330 ranged damage on target
  Inflicts 198 - 330 ranged damage on target
  If weapon equipped in Ranged

Quick Strike VI (Grandmaster)
A quick attack that deals medium damage and does slashing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
57

Assassin
Effects:
  Inflicts 235 - 392 melee damage on target
  Inflicts 47 slashing damage on target every 4 seconds.

Ambush VI (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
63

Assassin
Effects:
  Inflicts 583 - 972 melee damage on target
  You must be sneaking to use this ability.

Jugular Slice IV (Grandmaster)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
24.0% Easier
Level
62

Assassin
Effects:
  Inflicts 878 - 1,464 slashing damage on target
  Stifles target
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 81.

Head Shot IV (Grandmaster)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
68

Assassin
Effects:
  Inflicts 1,118 - 1,864 ranged damage on target
  If weapon equipped in Ranged
  Must be flanking or behind

Cunning Defense IV (Grandmaster)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Assassin
Effects:
  Increases AGI of caster by 79.0.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 45.4.
  Increases Defense of caster by 60.5.

Deadly Focus III (Grandmaster)
Increases the Multi-Attack Chance and melee offensive skills of the assassin.
FABLED
Target
Caster
Power
136
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
67

Assassin
Effects:
  Increases Crit Bonus of caster by 87.6.
  Caster will have their chance to hit with a weapon increased by 8.4%.
  Increases Multi Attack of caster by 71.9.
  Increases Piercing, Slashing and Crushing of caster by 33.8.

Impale V (Grandmaster)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
93
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
69

Assassin
Effects:
  Inflicts 243 - 406 piercing damage on target
  Inflicts 67 - 111 piercing damage on target instantly and every 4 seconds.
Guskostas
130 Paladin
Item Discoveries
Guskostas was first to discover 399 items* on their server**.
Item Discovery Date
Stygian Skimmer's Coat2015-11-21 11:22:50 PM
Villainy V (Grandmaster)2015-12-03 07:42:45 AM
Deadly Shot VII (Grandmaster)2015-12-03 07:45:46 AM
Quick Strike VIII (Grandmaster)2015-12-03 07:46:08 AM
Torture VII (Grandmaster)2015-12-03 08:05:23 AM
Paralyzing Strike V (Grandmaster)2015-12-03 07:49:11 AM
Crippling Strike IV (Grandmaster)2015-12-03 07:47:00 AM
Stalk VI (Grandmaster)2015-12-03 07:44:10 AM
Massacre VI (Grandmaster)2015-12-03 07:48:39 AM
Spine Shot VI (Grandmaster)2015-12-03 07:46:24 AM
Apply Poison III (Grandmaster)2015-12-03 07:46:42 AM
Masked Strike VII (Grandmaster)2015-12-03 08:04:38 AM
Deadly Shot V (Grandmaster)2015-12-02 10:18:56 AM
Quick Strike VI (Grandmaster)2015-12-02 10:17:11 AM
Ambush VI (Grandmaster)2015-12-02 10:31:02 AM
Jugular Slice IV (Grandmaster)2015-12-02 10:29:54 AM
Head Shot IV (Grandmaster)2015-12-03 07:39:49 AM
Cunning Defense IV (Grandmaster)2015-12-02 10:22:52 AM
Deadly Focus III (Grandmaster)2015-12-02 10:41:14 AM
Impale V (Grandmaster)2015-12-03 07:41:21 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).