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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Viscerate X (Master)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1561
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
107

Swashbuckler
Effects:
  Inflicts 1,880 - 3,133 melee damage on target
  Decreases AGI of target by 143.6.
  Must be flanking or behind

Maul IX (Master)
A melee attack that decreases target's offensive melee skills on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
1405
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
107

Berserker
Effects:
  Inflicts 1,124 - 1,874 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 27.6.

Rays of Disintegration IV (Master)
Inflicts a large amount of heat damage upon the target.
FABLED
Target
Enemy
Range
Up to 50.0 meters
Power
2154
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
110

Wizard
Effects:
  Inflicts 16,253 - 24,379 heat damage on target.

Torpor V (Master)
Places a regenerating ward over target ally and replenishes their health over time. While this spell is in effect, that ally has reduced movement and attack speed. This spell also has a recurring power cost.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
199
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
14 seconds
Level
102

Mystic
Effects:
  Wards target against 1,301 points of all damage
  Heals target for 434 - 530 every 2 seconds.
  Decreases Haste of target by 25.0.
  Slows target by 50.0%.

Shock Wave VI (Adept)
A powerful psychic attack that stuns all enemies surrounding the coercer in a large area, also dealing mental damage to all that are affected.
TREASURED
Target
Caster
Power
2513
Casting
3 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
5 seconds
Resistability
12.0% Easier
Level
110

Coercer
Effects:
  Inflicts 1,662 - 2,770 mental damage on targets in Area of Effect.
  Stuns targets in Area of Effect
  Epic targets gain an immunity to Stun effects of 15.0 seconds and duration is reduced to 1.7 seconds.
  Resistibility increases against targets higher than level 129.

Crystal Blast XI (Journeyman)
Deals instant magic damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
135
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
101

Conjuror
Effects:
  Inflicts 646 - 874 magic damage on target.

Feast VII (Journeyman)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage. "One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
134
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
101

Fury
Effects:
  When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
  Heals group members (AE) for 149 - 182 instantly and every 3 seconds.
  Increases STR, AGI, WIS and INT of group members (AE) by 761.7.
  Increases STA of group members (AE) by 1,523.5.
  Adds 0.7% to base avoidance.
  Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 124.
  Reduces the power cost of spells cast by group members by 3.44%.

Healing Arrow XI (Journeyman)
Inflicts damage to the target from range and heals allies near the enemy's target. Up to six allies within 15 meters can be healed. This ability bypasses most avoidance checks.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2340
Casting
3 seconds
Recovery
0.5 seconds
Recast
8 seconds
Level
101

Channeler
Effects:
  Applies Healing Arrow. Lasts for 8.0 seconds.
  Heals targets in Area of Effect for 1,756 - 2,147.
  Applies to the enemy's target if they are in the same group or raid as the channeler and within 50 meters of them. Otherwise, applies to the channeler.
  Inflicts 153 - 255 ranged damage on target
  Requires bow or aim

Sage Essentials Volume 110
UNCOMMON
Level
110

Sage
Recipes:
Acid Storm IV (Journeyman)
Alleviation IX (Journeyman)
Ancestral Avenger VII (Journeyman)
Ancestral Savior VII (Journeyman)
Ancestral Sentry IV (Journeyman)
Apocalypse VI (Journeyman)
Asylum IX (Journeyman)
Ball Lightning IV (Journeyman)
Barrage XI (Journeyman)
Blazing Avatar VI (Journeyman)
Cataclysm X (Journeyman)
Channeled Protection VIII (Journeyman)
Chromatic Shower VI (Journeyman)
Communion IV (Journeyman)
Conjuror's Pact IX (Journeyman)
Curse of Void VIII (Journeyman)
Deathward IV (Journeyman)
Defensive Haven IX (Journeyman)
Destructive Mind VIII (Journeyman)
Doppelganger IV (Journeyman)
Faerie Ally IV (Journeyman)
Fanaticism VI (Journeyman)
Feral Tenacity VII (Journeyman)
Firestorm IX (Journeyman)
Focused Intervention VI (Journeyman)
Grisly Protection IX (Journeyman)
Harvest Mana VIII (Journeyman)
Heal Servant X (Journeyman)
Hierophantic Genesis VI (Journeyman)
Holy Salvation VII (Journeyman)
Ice Comet VI (Journeyman)
Inquisition IV (Journeyman)
Lich VI (Journeyman)
Maelstrom VI (Journeyman)
Nature's Renewal VII (Journeyman)
Necromantic Pact IX (Journeyman)
Necrotic Reconstruction X (Journeyman)
Nightmare IX (Journeyman)
Oberon VI (Journeyman)
Porcupine VI (Journeyman)
Prismatic Chaos VIII (Journeyman)
Puppetmaster IV (Journeyman)
Rays of Disintegration IV (Journeyman)
Redemption VII (Journeyman)
Repent IV (Journeyman)
Shock Wave VI (Journeyman)
Transcendence IX (Journeyman)
Untamed Regeneration IX (Journeyman)
Vampirism IV (Journeyman)
Wild Accretion IX (Journeyman)
Winds of Healing IX (Journeyman)
Word of Redemption IX (Journeyman)

Ultraviolet Beam XI (Journeyman)
Deals instant mental damage. This spell has a fast casting time.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
119
Casting
1 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
101

Illusionist
Effects:
  Inflicts 565 - 765 mental damage on target.

Brittle Armor (Ancient)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
MASTERCRAFTED MYTHICAL
Target
Enemy
Range
Up to 35.0 meters
Power
16513
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 7 Elementalist

Effects:
  When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
  Decreases Combat Mitigation of target by 183.6, multiplied by increment stacks.
  This effect may increment up to 24 times.
  This effect can only trigger once every 1.0 second.
Alyndria
130 Mystic
Item Discoveries
Alyndria was first to discover 201 items* on their server**.
Item Discovery Date
Viscerate X (Master)2018-01-21 03:33:12 AM
Maul IX (Master)2018-01-14 05:31:50 AM
Rays of Disintegration IV (Master)2018-01-14 03:55:50 AM
Torpor V (Master)2018-01-08 05:25:20 AM
Shock Wave VI (Adept)2017-11-30 03:35:06 AM
Crystal Blast XI (Journeyman)2017-11-29 12:59:27 AM
Feast VII (Journeyman)2017-11-29 01:01:09 AM
Healing Arrow XI (Journeyman)2017-11-29 12:54:00 AM
Sage Essentials Volume 1102017-11-29 01:28:43 AM
Sage Essentials Volume 1092017-11-29 01:28:42 AM
Sage Essentials Volume 1082017-11-29 01:28:40 AM
Sage Essentials Volume 1062017-11-29 01:28:37 AM
Sage Essentials Volume 1072017-11-29 01:28:39 AM
Sage Essentials Volume 1052017-11-29 01:28:36 AM
Sage Essentials Volume 1042017-11-29 01:28:34 AM
Sage Essentials Volume 1032017-11-29 01:28:23 AM
Sage Essentials Volume 1022017-11-29 01:09:40 AM
Ultraviolet Beam XI (Journeyman)2017-11-29 12:54:37 AM
Sage Essentials Volume 1012017-11-29 12:50:43 AM
Brittle Armor (Ancient)2017-04-30 04:44:09 AM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).