Head Shot VII (Master)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
131
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
21.0% Easier
Level
98
Assassin
Effects:
• Inflicts 2,192 - 3,653 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Ring of Vivacious Villains
LEGENDARY
500 Stamina
246 Primary Attributes
19,032 Resistances
52 Combat Skills
3.9 AE Auto
20.2 Potency
20.2 Crit Bonus
31.2 Haste
Slots
Finger
Level
98
Effects:
Power from Pain II
When Equipped:
• Modifies the wearer's Potency based on the number of increments of Power from Pain. 0: -15 Potency. 1: -10 Potency. 2: -5 Potency. 3: 0 Potency. 4: 33 Potency. 5: 55 Potency
• When any damage is received this spell has a 30% chance to cast Power from Pain II on caster. Lasts for 2 minutes. This effect normalizes based off of a three second triggering event.
• Increments up to 5 times. Loses an increment every 30 seconds.
• Cannot be modified except by direct means
• This effect can only trigger once every 1.0 second.
Adornment Slots:
White, Green
HEIRLOOM LORE-EQUIP ATTUNEABLE
Hardtack
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Unassuming Earring of the Persistent
LEGENDARY
500 Stamina
246 Primary Attributes
15,652 Resistances
52 Combat Skills
21.8 DPS
20.2 Potency
20.2 Crit Bonus
31.2 Multi Attack
Slots
Ear
Level
95
Effects:
Unassuming Visage
When Equipped:
• When damaged with a melee weapon this spell will cast Unassuming Visage on target's attacker. This effect normalizes based off of a three second triggering event.
• Decreases threat priority of target by 1 position
• Cannot be modified except by direct means
• This effect can only trigger once every 30.0 seconds.
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Sickpuppie was first to discover 24 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).