Spiritbinder's Boots of Magmatic Power
0/4 yellow malice gem slots filled.
LEGENDARY
378 Stamina
230 Primary Attributes
19.7 Crit Bonus
19.7 Potency
36 Casting Speed
Leather Armor (Feet)
Mitigation
620
Level
98
Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Shield of Ossuary of Malevolence
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Ghorkaal Sconce
This item may be placed on the wall of all house types.
UNCOMMON
Rent Status Reduction
200
Crucible Apparatus
This item may be placed on the floor of all house types.
UNCOMMON
Rent Status Reduction
200
Shield of Stillwater Bridge
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Bloody Ritual VIII (Adept)
Slowly drains the life of the necromancer's minion and converts it to power over time for the necromancer.
TREASURED
Target
Caster's Pet
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Level
99
Necromancer
Effects:
• Inflicts 3.5% of max health in magic damage on target instantly and every 4 seconds.
• This effect cannot be critically applied.
• Increases power of caster by 90 instantly and every 4 seconds.
Sever VIII (Adept)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
120
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
100
Guardian
Effects:
• Inflicts 112 - 187 slashing damage on target
• Inflicts 125 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 20.9.
Communion III (Adept)
Opens a portal from multiple elemental planes to temporarily summon extra powerful minions.
TREASURED
Target
Enemy
Range
Up to 50.0 meters
Power
724
Casting
4 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
8 seconds
Level
100
Conjuror
Effects:
• Summons three powerful planar beings to attack the conjuror's enemies.
Thorncoat IX (Adept)
An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
175
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
97
Warden
Effects:
• When damaged with a melee weapon this spell will cast Thorns on target's attacker.
• Inflicts 44 - 54 piercing damage on target.
• This effect can only trigger once every 0.5 - 2.5 seconds.
Flurry of Blades VII (Adept)
Three quick attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, target's physical damage resistance is decreased.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
134
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
100
Swashbuckler
Effects:
• Inflicts 324 - 540 melee damage on target
• Inflicts 324 - 540 melee damage on target
• Inflicts 324 - 540 melee damage on target
• Decreases Mitigation of target vs physical damage by 1,080.
Cataclysm IX (Adept)
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
407
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
3 seconds
Resistability
12.0% Easier
Level
100
Warlock
Effects:
• Interrupts targets in Area of Effect
• Inflicts 210 - 389 poison damage on targets in Area of Effect instantly and every second.
Maelstrom V (Adept)
Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Enemy
Range
Up to 20.0 meters
Power
497
Casting
3 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
40 seconds
Level
100
Defiler
Effects:
• Inflicts 449 - 549 disease damage on target encounter instantly and every 5 seconds.
• Decreases power of target encounter by 75 - 91 instantly and every 5 seconds.
• Heals group members (AE) for 486 - 594 instantly and every 5 seconds.
• Increases power of group members (AE) by 81 - 99 instantly and every 5 seconds.
Unending Agony VIII (Adept)
Does disease damage over time to nearby enemies surrounding the shadowknight.
TREASURED
Target
Caster
Power
201
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
100
Shadowknight
Effects:
• Inflicts 366 disease damage on targets in Area of Effect.
• Inflicts 249 disease damage on targets in Area of Effect every 4 seconds.
Firemage's Mantle of Flashfire
0/4 yellow malice gem slots filled.
LEGENDARY
230 Primary Attributes
379 Stamina
19.7 Crit Bonus
19.7 Potency
28.8 Reuse Speed
2,888 Ability Mod
Cloth Armor (Shoulders)
Mitigation
578
Level
98
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Steady Phantom Mantle
0/4 yellow malice gem slots filled.
LEGENDARY
230 Primary Attributes
379 Stamina
19.7 Crit Bonus
19.7 Potency
6.6 Max Health
72.1 Haste
Cloth Armor (Shoulders)
Mitigation
578
Level
98
All Mages
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Ego Shock VIII (Adept)
Dazes target and nearby encounter members and deals instant mental damage to them. Daze prevents targets from making normal auto attacks.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
399
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
9 seconds
Resistability
12.0% Easier
Level
98
Coercer
Effects:
• Inflicts 592 - 723 mental damage on target encounter.
• Dazes target encounter
• Epic targets gain an immunity to Daze effects of 27.0 seconds and duration is reduced to 3.0 seconds.
• Resistibility increases against targets higher than level 117.
Tease VII (Master)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
80
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
40.7% Easier
Level
97
Swashbuckler
Effects:
• Dispels 154 levels of arcane beneficial effects on target
• Interrupts target
• Increases Threat to target by 11,276
Demonstration of Faith VIII (Adept)
Wards the paladin's target, preventing them from taking damage.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
222
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
24 seconds
Level
99
Paladin
Effects:
• Wards target against 1,470 points of all damage
Focused Intervention V (Adept)
An augmentation that greatly heals an ally when they are attacked, and has a limited number of heals before expiring. It costs a large amount of power over time to maintain the spell, but the spell can be toggled off early if desired.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
500
Casting
1 seconds
Recovery
0.5 seconds
Recast
150 seconds
Duration
36 seconds
Level
100
Templar
Effects:
• When any damage is received this spell will cast Benefaction on target.
• Heals target for 1,053 - 1,287.
• Grants a total of 8 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Ancestral Sentry III (Adept)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
250
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
100
Mystic
Effects:
• Summons a limited pet to aid the caster
|
|
Item Discoveries |
Izba was first to discover 655 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).