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Backstab III (Grandmaster)
An attack from flanking or behind that deals additional piercing damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
24

Brigand
Effects:
  Inflicts 127 - 211 melee damage on target
  Inflicts 42 piercing damage on target instantly and every 4 seconds.
  Must be flanking or behind

Sylvan Bloom V (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
79
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
6 seconds
Level
29

Warden
Effects:
  Heals target for 210 - 256.
  Heals target for 35 - 43 every second.

Deny II (Grandmaster)
An impairment that decreases the target's strength and intelligence.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
31
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
21

Inquisitor
Effects:
  Decreases INT and STR of target by 10.9.
  Reduces the target's ability to bleed through wards by 2.5%

Tease (Grandmaster)
Infuriates the target towards the swashbuckler, increasing hate towards the swashbuckler, interrupting them, and dispelling magic and mental-based benefits on the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
22
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
43.0% Easier
Level
24

Swashbuckler
Effects:
  Dispels 43 levels of arcane beneficial effects on target
  Interrupts target
  Increases Threat to target by 2,351

Mortal Blade (Grandmaster)
Launches an attack that deals extreme damage. Assassins must be in stealth to perform this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
70
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
24

Assassin
Effects:
  Inflicts 746 - 1,244 melee damage on target
  You must be sneaking to use this ability.

Eviscerate II (Grandmaster)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
24

Assassin
Effects:
  Inflicts 373 - 622 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Concussion III (Grandmaster)
A melee attack that deals crushing damage and reduces target's casting skills.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
45

Guardian
Effects:
  Inflicts 157 - 261 crushing damage on target
  Decreases Ordination, Ministration, Disruption and Subjugation of target by 22.7.

Provoke IV (Grandmaster)
Interrupts the target and increases their hate towards the guardian.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
27
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
31

Guardian
Effects:
  Interrupts target
  Increases Threat to target by 2,718 - 3,180

Depressing Chant IV (Grandmaster)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
51

Troubador
Effects:
  Applies Snare. Lasts for 24.0 seconds.
  Slows target by 67.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Decreases Combat Mitigation of target by 2.1.
  Decreases Mitigation of target vs arcane damage by 1,714.

Condemn V (Grandmaster)
An impairment that decreases all resistances of target enemy.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
71
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
35.4% Easier
Level
52

Inquisitor
Effects:
  Decreases Combat Mitigation of target by 3.2.
  Decreases Mitigation of target vs all damage by 524.

Incarcerate II (Grandmaster)
Prevents your enemy from movement and stifles them in place for a short duration. Further hostile actions taken against this enemy have a chance to break this spell.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
148
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
53

Inquisitor
Effects:
  Roots target
  Stifles target
  20% chance to dispel when target takes damage
  Epic targets gain an immunity to Root and Stifle effects of 36.0 seconds and duration is reduced to 4.0 seconds.
  Resistibility increases against targets higher than level 72.

Armor of Nature III (Grandmaster)
A group augmentation that increases the physical mitigation to the fury's non-fighter allies and the health of the fury's fighter allies.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
33

Fury
Effects:
  Increases Max Health of group members (AE) by 334.5.
  Increases Mitigation of group members (AE) vs physical damage by 319.
  If not fighter

Viscerate II (Grandmaster)
An attack from flanking or behind that deals great damage and decreases the target's agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Level
10

Swashbuckler
Effects:
  Inflicts 87 - 145 melee damage on target
  Decreases AGI of target by 5.0.
  Must be flanking or behind

Barroom Negotiation (Grandmaster)
An attack that strikes all enemies surrounding the brigand. Anyone hit by this attack gets interrupted.
FABLED
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
14

Brigand
Effects:
  Interrupts targets in Area of Effect
  Inflicts 72 - 121 melee damage on targets in Area of Effect

Icefall V (Grandmaster)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
35.4% Easier
Level
53

Warden
Effects:
  Inflicts 677 - 828 cold damage on target.
  Inflicts 677 - 828 cold damage on target.
  If target is elemental

Quicksand III (Grandmaster)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
33

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 61.5%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute and duration is reduced to 6.7 seconds.
  Resistibility increases against targets higher than level 52.

Sacrifice (Grandmaster)
Stuns the conjuror's summoned minion to restore health and power in increments to the conjurer's group.
FABLED
Target
Caster's Pet
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
16 seconds
Level
33

Conjuror
Effects:
  Applies Sacrifice instantly and every 8 seconds.
  Heals group members (AE) for 419.
  Increases power of group members (AE) by 120.
  Stuns target

Runic Armor (Grandmaster)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
5

Mystic
Effects:
  Wards group members (AE) against 9 points of physical damage
  Increases Mitigation of group members (AE) vs physical damage by 87.
  If not fighter

Bruising Spirit III (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
54

Bruiser
Effects:
  Increases Mitigation of caster vs physical damage by 635.

Harl's Rousing Tune IV (Grandmaster)
Increases the strength, agility, and base avoidance of the dirge's group.
FABLED
Target
Group (AE)
Power
80
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
38

Dirge
Effects:
  Increases STR and AGI of group members (AE) by 49.4.
  Adds 2.6% to base avoidance.
Noobinator
125 Swashbuckler
Item Discoveries
Noobinator was first to discover 69 items* on their server**.
Item Discovery Date
Backstab III (Grandmaster)2014-11-08 01:28:02 PM
Sylvan Bloom V (Grandmaster)2015-06-27 06:30:49 PM
Deny II (Grandmaster)2015-01-18 03:30:09 PM
Tease (Grandmaster)2014-11-08 01:24:27 PM
Mortal Blade (Grandmaster)2014-11-08 01:25:41 PM
Eviscerate II (Grandmaster)2014-11-08 01:26:55 PM
Concussion III (Grandmaster)2014-11-26 10:45:52 AM
Provoke IV (Grandmaster)2015-06-27 06:46:10 PM
Depressing Chant IV (Grandmaster)2015-06-21 10:04:25 AM
Condemn V (Grandmaster)2015-03-03 10:22:16 AM
Incarcerate II (Grandmaster)2015-06-28 12:01:38 PM
Armor of Nature III (Grandmaster)2015-06-11 09:47:36 AM
Viscerate II (Grandmaster)2014-10-26 10:11:41 PM   
Barroom Negotiation (Grandmaster)2014-10-26 10:05:16 PM   
Icefall V (Grandmaster)2015-06-07 11:54:21 AM
Quicksand III (Grandmaster)2015-03-14 09:16:16 PM
Sacrifice (Grandmaster)2015-01-03 12:15:01 PM
Runic Armor (Grandmaster)2014-10-25 07:18:14 PM   
Bruising Spirit III (Grandmaster)2015-03-18 05:19:20 PM
Harl's Rousing Tune IV (Grandmaster)2015-06-10 10:20:01 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).