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Plate Bracers of the Omened
UNCOMMON
1,089 Primary Attributes
852 Stamina
20,533 Power
137,069 Health
90 Resolve
95.4 Casting Speed
1225.7 Potency
18.2 Max Health
94 Overcap Crit Bonus
12,809 Ability Mod
Plate Armor (Forearms)

Mitigation
794

Level
110

Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Orange
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Fiery Annihilation X (Celestial)
Deals unresistable instant heat damage and additional heat damage over time to an enemy.
CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
180
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
24 seconds
Level
102

Conjuror
Effects:
  Inflicts 1,079 heat damage on target.
  Inflicts 241 heat damage on target every 4 seconds.
NO-VALUE  NO-TRADE  

Trickster's Loaded Dice
FABLED
Casting
2 seconds

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Duration
1
Recast
30 minutes
Level
110

Effects:
Customized Luck
Applies Customized Luck when Activated. Lasts for 1 hour.
  Increases Fervor of caster by 29.4.
  7% chance to dispel when target casts a spell
  Cannot be modified except by direct means
NO-TRADE  STACKLORE  

Bristlebane's Shield of Suits
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,356 Primary Attributes
1,947 Stamina
31,544 Power
70,124 Health
117.8 DPS
142.5 Resolve
404.4 Crit Chance
1189 Potency
68.2 Reuse Speed
37.8 Block Chance
63 Overcap Crit Bonus
Tower Shield

Slots
Secondary

Protection
4,531

Level
110

Berserker, Guardian, Paladin, Shadowknight
Effects:
Anguish
When Equipped:
  On any combat or spell hit this spell may cast Anguish on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
  Increases all damage done to target encounter by 0.9%.
  Inflicts 1,292 mental damage on target encounter instantly and every second.
  Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Defensive Haven IX (Ancient)
An augmentation cast on the conjuror's minion that places them into an defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.
MYTHICAL
Target
Caster
Power
718
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
110

Conjuror
Effects:
  Applies Defensive Haven to qualifying pets.
  Wards target against 286 points of all damage
  Decreases Haste of target by 25.0.
  Increases Max Health of target by 20.2%.
  Increases Hate Gain of target by 46.0.
  Increases Aggression of target by 37.5.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 2,222.
  On any combat or spell hit this spell will cast Shout on target of attack.
  Increases Threat to target encounter by 2,173 - 2,514

Brittle Armor II (Celestial)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
MASTERCRAFTED CELESTIAL
Target
Enemy
Range
Up to 35.0 meters
Power
41339
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 19 Elementalist

Effects:
  Inflicts 3,465 - 7,197 crushing damage on target instantly and every 4 seconds.
  When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
  Decreases Combat Mitigation of target by 494.6, multiplied by increment stacks.
  This effect may increment up to 24 times.
  This effect can only trigger once every 1.0 second.

Illegible Scroll: Brittle Armor II (Celestial)
CELESTIAL
Creates Items:
Brittle Armor II (Celestial)

Jopal's Stolen Wand
Gains experience as Planar Essences are imbued into the item. Each Planar Level increases the base Ability Modifier, Potency, and Primary Attributes by 5%.
FABLED
1,330 Primary Attributes
1,932 Stamina
26,287 Power
58,437 Health
117.8 DPS
396.5 Crit Chance
958.9 Potency
112.5 Resolve
133 Haste
133 Multi Attack
35 Overcap Crit Bonus
Spell Autoattack Weapon (Focus)

Ranged

Damage
1107 - 1,661
(345.96 Rating)
Delay
8.0 seconds
Range
0 - 35 meters
Level
110

All Mages, All Priests
Effects:
Elemental Rending
When Equipped:
  On any combat or spell hit this spell may cast Elemental Rending on target of attack. Lasts for 8.0 seconds. Triggers about 3.0 times per minute.
  Increases elemental damage done to target by 3%.
  Inflicts 3,774 cold damage on target.
  Inflicts 3,774 heat damage on target.
  Cannot be modified except by direct means
Adornment Slots:
White, Orange, Blue, Cyan
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Binding of Stone (Master)
Ah, it takes years of training to prepare oneself for the rigors of Geomancy. But you have an ah... strength unlike many others that I have trained. Geomancy taps into the strength of stone, turning the very ground we walk on into a weapon. To do this, you must ah... become like the stone. Adopt its properties, ah, merge with it. Then you will understand it, and ah, it will understand you.
FABLED
Target
Caster
Power
830
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level 1 Geomancer

Effects:
  Applies Binding of Stone to qualifying pets.
  Converts all abilities to crushing damage.
  Increases Fervor of caster by 1.6.
  Converts all abilities that do not depend on weapon damage type to crushing damage.

Stormrider's Bone Earring
FABLED
1,045 Primary Attributes
1,302 Stamina
35,225 Power
78,307 Health
117,705 Resistances
289 Combat Skills
261.1 Crit Bonus
75 Resolve
58 DPS
4556 Potency
76.5 Haste
20 Weapon Damage
Slots
Ear

Level
110

Adornment Slots:
White, Orange
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  INFUSABLE  

Shroud of the Stonecrafter
FABLED
1,147 Primary Attributes
2,500 Stamina
22,709 Power
151,568 Health
980.3 Potency
70 Resolve
52 AE Auto
344.2 Multi Attack
19.7 Weapon Damage
29 Overcap Crit Bonus
Cloth Armor (Shoulders)

Mitigation
702

Level
110

All Mages
Adornment Slots:
White, Orange
ATTUNEABLE  INFUSABLE  

Bulwark of Rime (Master)
Ice, when applied properly, can be more effective than steel in battle. It slows winds that buffet it, freezes the earth that tries to cover it, squelches fire that tries to melt it, and absorbs the water that touches it. Make it your shield, and watch the attacks of your enemies falter before you.
FABLED
Target
Caster
Power
13778
Casting
7 seconds
Recovery
1.2 seconds
Recast
420 seconds
Duration
15 seconds
Level 6 Elementalist

Effects:
  Reduces elemental damage done to caster by 16%.

Brittle Armor (Master)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
16513
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 7 Elementalist

Effects:
  When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
  Decreases Combat Mitigation of target by 145.5, multiplied by increment stacks.
  This effect may increment up to 24 times.
  This effect can only trigger once every 1.0 second.

Frozen Heavens (Master)
Summoning forth an elemental is one thing - any magician worth their salt can do that. But summoning one comprised of the most primal forms of elements is something else entirely. Few can do such a thing, and even fewer can hope to maintain control over a creature such as that. Only true master Elementalists can accomplish this feat - all others will be destroyed by their own creations. Make a pet of your own, pet.
FABLED
Target
Caster
Power
22370
Casting
8 seconds
Recovery
1.2 seconds
Recast
510 seconds
Level 9 Elementalist

Effects:
  Inflicts 28,164 cold damage on targets in Area of Effect.

Dominion of Fire (Adept)
TREASURED
Target
Caster
Power
18094
Casting
4 seconds
Recovery
1.2 seconds
Recast
390 seconds
Duration
12 seconds
Level 16 Elementalist

Effects:
  Inflicts 3,312 - 4,481 heat damage on targets in Area of Effect.
  Inflicts 2,650 - 3,585 heat damage on targets in Area of Effect every 2.4 seconds.
  Decreases Combat Mitigation of targets in Area of Effect by 424.8.
  Must be hated by your target.

Element of Sand
This item is Collectible.
This item can be sold to certain NPCs for personal status. Selling it also earns guild status if your guild is below level 115.

Recipe: Elysian Elixir of Tactics
FABLED
Level
110

All Crafters
Recipes:
Elysian Elixir of Tactics
NO-VALUE  NO-TRADE  LORE  

Illegible Scroll: Recapture (Adept)
LEGENDARY
Creates Items:
Recapture (Adept)

Advanced Alchemist Studies 01
UNCOMMON
Level
110

Alchemist
Recipes:
Dauntless Cure Arcane
Dauntless Cure Elemental
Dauntless Cure Noxious
Dauntless Cure Trauma
Morrigu
130 Conjuror
Item Discoveries
Morrigu was first to discover 358 items* on their server**.
Item Discovery Date
Plate Bracers of the Omened2019-09-06 08:32:36 AM
Fiery Annihilation X (Celestial)2019-10-23 09:28:48 AM
Trickster's Loaded Dice2021-03-24 08:02:31 AM
Bristlebane's Shield of Suits2021-03-22 06:54:26 PM
Defensive Haven IX (Ancient)2019-03-03 08:48:09 PM   
Brittle Armor II (Celestial)2019-02-17 09:42:30 PM
Illegible Scroll: Brittle Armor II (Celestial)2019-02-17 08:15:00 PM
Jopal's Stolen Wand2018-12-30 09:30:19 PM
Binding of Stone (Master)2018-12-12 07:57:55 PM
Stormrider's Bone Earring2018-12-22 10:15:54 PM
Shroud of the Stonecrafter2018-12-20 08:18:13 PM
Bulwark of Rime (Master)2018-11-24 10:48:13 PM
Brittle Armor (Master)2018-11-27 08:20:14 AM
Frozen Heavens (Master)2018-11-27 08:36:23 AM
Dominion of Fire (Adept)2018-11-18 12:18:44 PM
Element of Sand2018-11-18 09:03:55 PM
Recipe: Elysian Elixir of Tactics2018-11-14 10:36:30 PM   
Advanced Armorer Studies 102018-11-14 09:52:57 AM
Illegible Scroll: Recapture (Adept)2018-11-14 12:39:19 PM
Advanced Alchemist Studies 012018-11-14 09:56:45 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).