Virtue VII (Grandmaster)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99
Templar
Effects:
• Increases STR and WIS of target by 219.0.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 640.
Incandescent Adornment of Critical Chance (2H Greater)
MASTERCRAFTED LEGENDARY
Adds the following to an item:
Placement:
Two-Handed
Type:
White Adornment
Slots:
Primary
Level
96
HEIRLOOM NO-VALUE
Split-Second Salvation
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Primary, Secondary, Ranged, Waist, Cloak
Level
96
All Priests
Effects:
Split-Second Salvation
When Equipped:
• Applies Split-Second Salvation instantly and every 15 seconds. Lasts for 1 minute.
• Applies once every 15 seconds
• Only works on damage
• Will absorb all damage when the amount is greater than 50% of the target's maximum health. This spell will absorb a total of 1 attack.
• If above level 92
• Cannot be modified except by direct means
• Increases Potency of caster by 20.0.
• This effect does not stack with itself when adorned on multiple items
• Cannot be modified except by direct means
HEIRLOOM NO-VALUE
Incandescent Adornment of Critical Chance (Superior)
MASTERCRAFTED FABLED
Adds the following to an item:
Type:
White Adornment
Slots:
Primary, Secondary, Head, Chest, Shoulders, Forearms, Hands, Legs, Feet, Finger, Ear, Neck, Wrist, Ranged, Waist, Cloak, Charm
Level
96
NO-VALUE
Holy Intercession VIII (Grandmaster)
A group augmentation that heals an ally when they are attacked, and has a limited number of heals before expiring.
FABLED
Target
Group (AE)
Power
495
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
99
Templar
Effects:
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 790 - 966.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
Shissar Cloak of Deception
FABLED
279 Primary Attributes
564 Stamina
356 Combat Skills
11.1 Crit Bonus
0.6 Ability Doublecast
49.4 Crit Chance
11.1 Potency
Slots
Cloak
Level
100
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE
Rune: Critical Chance
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
Level
96
Sigil of Critical Chance 1/8
Sigil of Critical Chance
Item Set Details:
(8) +40% Crit Bonus +2,275 All +250 Combatskills +9% Flurry Chance
HEIRLOOM NO-VALUE
Engraved Pauldrons of the Immortal
0/4 green malice gem slots filled.
LEGENDARY
298 Primary Attributes
611 Stamina
25.6 Crit Bonus
25.6 Potency
8.6 Max Health
93.4 Haste
Plate Armor (Shoulders)
Mitigation
807
Level
100
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
HEIRLOOM ATTUNEABLE NO-VALUE
Spinnaker Plate Greaves
LEGENDARY
696 Stamina
295 Primary Attributes
28.1 Crit Bonus
28.1 Potency
51.4 Casting Speed
Plate Armor (Legs)
Mitigation
785
Level
95
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Purple
NO-TRADE NO-VALUE
Rune: Power
FABLED
Adds the following to an item:
Type:
Purple Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
Level
96
Sigil of Power 1/8
Sigil of Power
Item Set Details:
(1) +6% Crit Bonus +6% Potency
(2) +6% Crit Bonus +6% Potency
(3) +6% Crit Bonus +6% Potency
(4) +6% Crit Bonus +6% Potency
(5) +6% Crit Bonus +6% Potency
(6) +6% Crit Bonus +6% Potency
(7) +6% Crit Bonus +6% Potency
(8) +35% Damage Per Second +250 Combatskills +40% Potency +35% Ability Casting Speed
NO-VALUE
Deteriorate VIII (Master)
An impairment that decreases the target's strength and agility.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Resistability
32.8% Easier
Level
96
Mystic
Effects:
• Decreases STR and AGI of target by 167.2.
Alleviation VIII (Journeyman)
Heals all allies near the inquisitor.
HANDCRAFTED
Target
Group (AE)
Power
432
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
100
Inquisitor
Effects:
• Heals group members (AE) for 1,273 - 1,555.
Ancestral Avenger VI (Journeyman)
If target ally receives damage that would be fatal, that ally is healed instead and a ward is placed on them. A powerful minion is summoned that grabs the attention of the enemy that attempted to slay the ally. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Defiler
Effects:
• On death this spell will cast Eerie Avenger on target's attacker. Lasts for 15.0 seconds.
• Applies Eerie Avenger. Lasts for 15.0 seconds.
• Wards caster against 1,179 points of all damage
• Heals caster for 1,031.
• Summons a limited pet to aid the caster
• Grants a total of 1 trigger of the spell.
Ancestral Savior VI (Journeyman)
If target ally receives damage that would be fatal, that ally is healed health and power instead and a ward is placed on them. This spell cannot be interrupted, does not require any power and has a very fast casting time.
HANDCRAFTED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
100
Mystic
Effects:
• On death this spell will cast Eidolic Savior on caster. Lasts for 36.0 seconds.
• Wards target against 1,179 points of all damage
• Heals target for 1,073.
• Increases power of target by 1.8% of caster's max power every 6 seconds.
• This effect cannot be critically applied.
• Grants a total of 1 trigger of the spell.
Ancestral Sentry III (Journeyman)
Summons an ancient ancestor of an ally that protects their nearby allies. The ancestor will absorb damage from nearby allies before it returns to the spiritual world.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
250
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
60 seconds
Level
100
Mystic
Effects:
• Summons a limited pet to aid the caster
Asylum VIII (Journeyman)
Deals mental damage over time to the target and decreases their arcane resistance. If the target still has more than 50% of their power after this spell expires, they receive additional mental damage.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
117
Casting
1 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
100
Coercer
Effects:
• Applies Forceful Headache on termination.
• Inflicts 686 - 1,143 mental damage on target.
• If over 50% power
• Inflicts 274 - 335 mental damage on target instantly and every 6 seconds.
• Decreases Combat Mitigation of target by 2.6.
• Decreases Mitigation of target vs arcane damage by 1,320.
Ball Lightning III (Journeyman)
Launches a ball of lightning from your hands that moves around you, pulsing lightning in an area around itself as it travels. Ball Lightning inflicts damage to all nearby enemies in its destructive path. It can be canceled early if needed.
HANDCRAFTED
Target
Caster
Power
362
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
30 seconds
Level
100
Fury
Effects:
• Summons a limited pet to aid the caster
Virtue VII (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
99
Templar
Effects:
• Increases STR and WIS of target by 156.4.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 457.
Bead of Sacred Water
This item is Collectible.
This item can be sold to certain NPCs for 1,550 personal status. Selling it also earns guild status if your guild is below level 105.
Far Trader Log Book
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
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Item Discoveries |
Gelda was first to discover 83 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).