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Uppercut VI (Grandmaster)
Launches a punch attack that knocks down the target on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
185
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
92

Bruiser
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 644 - 1,932 melee damage on target

One Hundred Hand Punch VII (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
126
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
94

Bruiser
Effects:
  Inflicts 123 - 370 melee damage on target
  Inflicts 123 - 370 melee damage on target
  Inflicts 123 - 370 melee damage on target
  Inflicts 123 - 370 melee damage on target
  Inflicts 123 - 370 melee damage on target
  Inflicts 123 - 370 melee damage on target
  Inflicts 123 - 370 melee damage on target
  Inflicts 123 - 370 melee damage on target

Smoldering Fists VIII (Grandmaster)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
95

Bruiser
Effects:
  Increases Potency of caster by 81.0.
  Increases Fervor of caster by 13.9.
  Decreases Defense of caster by 31.0.
  Increases Slashing, Piercing, Crushing and Ranged of caster by 81.9.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
  Inflicts 509 - 848 heat damage on target.

Slurred Insult IX (Grandmaster)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
76
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
92

Bruiser
Effects:
  Increases Threat to target by 9,934 - 12,000

Lanet's Excruciating Scream VII (Grandmaster)
Inflicts damage and dazes the target for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
189
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
24.0% Easier
Level
94

Dirge
Effects:
  Inflicts 590 - 983 disease damage on target.
  Dazes target
  Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
  Resistibility increases against targets higher than level 113.

Dead Calm VII (Grandmaster)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
FABLED
Target
Group (AE)
Power
191
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
95

Dirge
Effects:
  On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
  Inflicts 440 - 734 disease damage on target

Rune: Ammo Conservation
FABLED
Adds the following to an item:
15 Ammo Conservation
Type:
Yellow Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
Level
90

HEIRLOOM  NO-VALUE  
Montage
100 Dirge
Item Discoveries
Montage was first to discover 27 items* on their server**.
Item Discovery Date
Uppercut VI (Grandmaster)2015-11-15 10:51:16 PM
One Hundred Hand Punch VII (Grandmaster)2015-11-15 10:49:20 PM
Smoldering Fists VIII (Grandmaster)2015-11-15 10:46:39 PM
Slurred Insult IX (Grandmaster)2015-11-15 10:51:37 PM
Lanet's Excruciating Scream VII (Grandmaster)2014-10-18 08:10:47 AM
Dead Calm VII (Grandmaster)2014-10-18 08:11:25 AM
Rune: Ammo Conservation2011-05-02 03:57:48 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).