Rob IX (Grandmaster)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
95
Brigand
Effects:
• Inflicts 1,174 - 1,958 melee damage on target
• Decreases STR of target by 138.6.
• You must be sneaking to use this ability.
Mug VIII (Grandmaster)
Decreases target's defense and agility.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
127
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
95
Brigand
Effects:
• Decreases Combat Mitigation of target by 38.6.
• Decreases AGI of target by 138.6.
• Decreases Defense of target by 52.1.
Stealth Assault VI (Grandmaster)
A stealthed attack that strikes all nearby enemies surrounding the assassin. It inflicts additional piercing damage over time on anyone that it hits. The assassin must be stealthed to use this ability.
FABLED
Target
Caster
Power
181
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
90
Assassin
Effects:
• Inflicts 941 - 1,568 melee damage on targets in Area of Effect
• Inflicts 219 piercing damage on targets in Area of Effect instantly and every 2 seconds.
• You must be in stealth or have Bloody Assault.
Torture VIII (Grandmaster)
Decreases target's defense and trauma resistance.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
127
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
95
Assassin
Effects:
• Decreases Combat Mitigation of target by 6.2.
• Decreases Defense of target by 52.1.
• Decreases Mitigation of target vs physical damage by 958.
Assassinate IV (Grandmaster)
The most lethal stealthed attack in the assassin's arsenal.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
363
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
90
Assassin
Effects:
• Inflicts 10,695 - 17,826 melee damage on target
• You must be sneaking to use this ability.
Fatal Followup II (Grandmaster)
This attack can only be used after a combat art strike that required stealth. The damage of Fatal Followup increases for each stealth attack that was executed in the previous 10 seconds of combat.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
121
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
90
Assassin
Effects:
• Inflicts 1,475 - 1,803 melee damage on target
• You must execute certain stealthed combat arts before you can use this ability.
Ambush IX (Grandmaster)
A stealthed attack that deals great damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
95
Assassin
Effects:
• Inflicts 1,291 - 2,152 melee damage on target
• You must be sneaking to use this ability.
Masked Strike VIII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the assassin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
94
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 876 - 1,460 melee damage on target
• Must be flanking or behind
Dead Calm VII (Grandmaster)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
FABLED
Target
Group (AE)
Power
191
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
95
Dirge
Effects:
• On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
• Inflicts 440 - 734 disease damage on target
Spirit Infused Steward's Hammer of Reckoning
FABLED
187 Primary Attributes
187 Stamina
11.1 Crit Bonus
31.4 DPS
3.9 AE Auto
60.6 Crit Chance
11.1 Potency
31.4 Haste
30.3 Multi Attack
Hammer
One-Handed Crushing
Damage
150 - 851
(166.84 Rating)
Delay
6.0 seconds
Level
95
All Scouts
Adornment Slots:
White, White, Yellow
HEIRLOOM LORE-EQUIP ATTUNEABLE NO-VALUE
Eliminator's Wristguard
LEGENDARY
102 Primary Attributes
102 Stamina
32 Combat Skills
6.1 Crit Bonus
6.9 Crit Chance
10.4 Potency
7.2 Flurry
16.2 Haste
Chain Armor (Forearms)
Mitigation
425
Level
92
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Effects:
Siphoning Eulogy
When Equipped:
• This effect will not stack with itself if adorned on multiple items.
• On any combat or spell hit this spell may cast Siphoning Eulogy on target of attack. Lasts for 15.0 seconds. Triggers about 2.2 times per minute.
• Inflicts 696 - 769 piercing damage on target instantly and every 3 seconds.
• Heals caster for 762 - 842 instantly and every 3 seconds.
• Increases Crit Bonus of caster by 3.0.
• Must not be engaged in pvp combat
• Cannot be modified except by direct means
Adornment Slots:
White, Yellow, Yellow, Turquoise
HEIRLOOM ATTUNEABLE
Sublime Boots of the Animist
This item appears to be able to be broken down into rage filled ore.
FABLED
88 Primary Attributes
88 Stamina
29 Combat Skills
5.3 Crit Bonus
22.6 DPS
5.9 Crit Chance
8.8 Potency
12.7 Max Health
Chain Armor (Feet)
Mitigation
475
Level
90
Beastlord
Adornment Slots:
White, Turquoise, Yellow, Yellow
HEIRLOOM ATTUNEABLE
Jagged Rune: Spinechiller Blood X
FABLED
Adds the following to an item:
Type:
Yellow Adornment
Slots:
Head, Chest, Shoulders, Forearms, Hands, Legs, Feet
Level
90
Beastlord
Effects:
Focus: Spinechiller Blood X
When Equipped:
• Reduces the duration of Spinechiller Blood X by 10 seconds.
• This focus effect will not stack with itself if adorned on multiple items.
HEIRLOOM NO-VALUE
Runnyeye Seer's Shackle
LEGENDARY
11 Stamina
11 Primary Attributes
45 Resistances
4 Combat Skills
Slots
Wrist
Level
30
Adornment Slots:
White
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Kreesbane was first to discover 254 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).