Dispatch II (Adept)
A high damage melee attack from flanking or behind that severely cripples all of target's resistances for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
150
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
13 seconds
Level
74
Brigand
Effects:
• Inflicts 524 - 874 melee damage on target
• Decreases Combat Mitigation of target by 16.1.
• Decreases Mitigation of target vs all damage by 3,755.
• Must be flanking or behind
Bloodied Chitin Boots
LEGENDARY
45 Stamina
45 Primary Attributes
17 Combat Skills
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
2.3 Block Chance
89 Ability Mod
Plate Armor (Feet)
Mitigation
445
Level
73
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise, Orange
LORE ATTUNEABLE
Armsmaster's Earring
LEGENDARY
45 Stamina
45 Primary Attributes
315 Resistances
17 Combat Skills
9.7 DPS
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
5.9 Multi Attack
Slots
Ear
Level
70
Adornment Slots:
White, Turquoise, Orange
LORE-EQUIP ATTUNEABLE
smoldering cinder wasp wing
A merchant might pay a few coin for this item.
Emperor's Greaves of the Gambler
TREASURED
23 Primary Attributes
426 Resistances
Plate Armor (Legs)
Mitigation
463
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Emperor's Breastplate of Knowledge
TREASURED
30 Primary Attributes
426 Resistances
Plate Armor (Chest)
Mitigation
463
Level
71
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Sabatons of Nem Anhk
Pieces of this mysterious armor bear the name Nem Anhk. Very little is known about what that name means, but rumors exist that it belonged to an ancient civilization that revered the gods. What is known, however, is that objects that carry that name tend to be imbued with divine energies.
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
54 Ability Mod
Plate Armor (Feet)
Mitigation
426
Level
70
Inquisitor, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Armplates of Nem Anhk
Pieces of this mysterious armor bear the name Nem Anhk. Very little is known about what that name means, but rumors exist that it belonged to an ancient civilization that revered the gods. What is known, however, is that objects that carry that name tend to be imbued with divine energies.
LEGENDARY
38 Primary Attributes
38 Stamina
14 Combat Skills
0.5 Crit Bonus
1.7 Crit Chance
2.5 Potency
54 Ability Mod
Plate Armor (Forearms)
Mitigation
426
Level
70
Inquisitor, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
purple stained glass fragment
This fragment of stained glass is purple.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
Sign of Pacification V (Master)
Places an impairment on the target that dazes them, preventing them from making auto attacks.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
118
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10.5 seconds
Resistability
21.0% Easier
Level
64
Templar
Effects:
• Decreases Combat Mitigation of target by 1.9.
• Dazes target
• Epic targets gain an immunity to Daze effects of 31.5 seconds and duration is reduced to 3.5 seconds.
• Resistibility increases against targets higher than level 83.
Holy Salvation II (Adept)
If target ally receives damage that would be fatal, instead that ally is healed and their physical resistance is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
TREASURED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
55
Templar
Effects:
• On death this spell will cast Salvation on target. Lasts for 36.0 seconds.
• Heals target for 998.
• Increases Mitigation of target vs physical damage by 660.
• Grants a total of 1 trigger of the spell.
Symbol of Marzin IV (Adept)
A group augmentation that increases the arcane resistance and health pool of the templar's group. The arcane resist protects more against divine and magic than mental.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
58
Templar
Effects:
• Increases STA of group members (AE) by 24.1.
• Increases Mitigation of group members (AE) vs arcane damage by 870.
Charging Tiger IV (Adept)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
55
Monk
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 135 - 226 melee damage on target
Hunter's Instinct IV (Adept)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
TREASURED
Target
Caster
Power
75
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
55
Ranger
Effects:
• Increases AGI of caster by 51.6.
• Increases Haste of caster by 29.6.
• Increases in-combat movement speed of caster by 6.0%.
• Adds 18.7% to base avoidance.
• Increases Mitigation of caster vs physical damage by 198.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,030.
Stunning Blow III (Adept)
An attack that stuns the target for a short time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
79
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
58
Brigand
Effects:
• Inflicts 343 - 571 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 77.
Advanced Woodworker Volume 59
UNCOMMON
Level
59
Woodworker
Recipes:
Vanguard Gussets of Barbaric Dominion
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Forearms)
Mitigation
242
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
HEIRLOOM ATTUNEABLE
Maltena's Ring
TREASURED
20 Primary Attributes
20 Stamina
125 Resistances
8 Combat Skills
0.3 Crit Chance
0.6 Potency
15 Ability Mod
Slots
Finger
Level
50
Adornment Slots:
White, Green
ATTUNEABLE
Centurion War Boots
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Feet)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Centurion War Bracers
TREASURED
13 Stamina
13 Primary Attributes
5 Combat Skills
Chain Armor (Forearms)
Mitigation
166
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Crazzel was first to discover 100 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).