Silent Palm (Journeyman)
A powerful attack that stifles the target for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Monk
Effects:
• Inflicts 147 - 245 melee damage on target
• Stifles target
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 69.
Shadow Coil III (Journeyman)
Inflicts disease damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
25.2% Easier
Level
50
Shadowknight
Effects:
• Inflicts 131 - 196 disease damage on target.
• Inflicts 52 - 79 disease damage on target every 4 seconds.
Righteousness IV (Journeyman)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
50
Paladin
Effects:
• Increases Threat to target encounter by 2,511 - 2,927
• Decreases Combat Mitigation of target encounter by 0.5.
• Decreases Mitigation of target encounter vs arcane damage by 550.
Iron Will II (Journeyman)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
HANDCRAFTED
Target
Caster
Power
58
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
42
Guardian
Effects:
• Increases STA of caster by 26.9.
• Reduces slow effects on caster by 9.9%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 713.
Shoulder Charge III (Journeyman)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
41
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 63 - 189 melee damage on target
Devour Vitae II (Journeyman)
Drains life from the target, and returns a portion as health replenishment to the shadowknight.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
42
Shadowknight
Effects:
• Inflicts 188 - 230 disease damage on target.
• Heals caster for 4.1 - 5.0% of caster's max health.
• This effect cannot be critically applied.
Savage Assault (Journeyman)
A series of quick attacks that strike all nearby enemies. If one of these attacks misses on a target, the successive ones will miss automatically on that target.
HANDCRAFTED
Target
Caster
Power
138
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Resistability
12.0% Easier
Level
50
Bruiser
Effects:
• Inflicts 85 - 255 melee damage on targets in Area of Effect
• Inflicts 85 - 255 melee damage on targets in Area of Effect
• Inflicts 85 - 255 melee damage on targets in Area of Effect
• Inflicts 85 - 255 melee damage on targets in Area of Effect
Righteousness IV (Apprentice)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
50
Paladin
Effects:
• Increases Threat to target encounter by 2,341 - 2,719
• Decreases Combat Mitigation of target encounter by 0.5.
• Decreases Mitigation of target encounter vs arcane damage by 500.
Shadow Coil III (Apprentice)
Inflicts disease damage over time to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
25.2% Easier
Level
50
Shadowknight
Effects:
• Inflicts 119 - 178 disease damage on target.
• Inflicts 48 - 71 disease damage on target every 4 seconds.
Rampage (Apprentice)
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers.
HANDCRAFTED
Target
Caster
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
36 seconds
Level
50
Berserker
Effects:
• On a melee hit this spell will cast Rampaging Blow on target of attack.
• Inflicts 104 - 193 melee damage on targets in Area of Effect
• Grants a total of 10 triggers of the spell.
Guardian Sphere (Apprentice)
Allows the guardian to protect the entire group, sometimes absorbing all the damage a group member or guardian would otherwise take.
HANDCRAFTED
Target
Group (AE)
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
12 seconds
Level
50
Guardian
Effects:
• When damaged this spell has a 30% chance to cast Stoneskin on target. Lasts for 10.0 seconds.
• Will absorb all damage. This spell will absorb a total of 1 attack.
Abandoned Fury IV (Apprentice)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
50
Berserker
Effects:
• Increases Fervor of caster by 1.0.
• Decreases Defense of caster by 15.0.
• Increases Slashing, Piercing and Crushing of caster by 22.5.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
• Inflicts 89 - 148 melee damage on target encounter
Abuse IV (Apprentice)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
50
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 2,341 - 2,719
Crescent Strike IV (Apprentice)
A melee attack that strikes nearby enemies surrounding the monk, dealing magic damage when they are hit.
HANDCRAFTED
Target
Caster
Power
101
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
49
Monk
Effects:
• Inflicts 159 - 265 magic damage on targets in Area of Effect
Mend V (Apprentice)
Heals a percentage of target's health and cures noxious impairments.
HANDCRAFTED
Target
Friend
Range
Up to 15.0 meters
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Level
48
Monk
Effects:
• Dispels 54 levels of noxious hostile effects on target
• Heals target for 28.6 - 32.9% of caster's max health.
• This effect cannot be critically applied.
• The healing of this spell cannot be modified except by direct means
Berserk Rage V (Apprentice)
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and Damage Per Second is increased.
HANDCRAFTED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
180 seconds
Level
48
Berserker
Effects:
• On any combat or spell hit this spell may cast Berserk on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Fervor of target by 0.2.
• Increases Haste of target by 15.3.
• Increases DPS of target by 15.3.
• When damaged this spell has a 30% chance to cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.2.
• Increases Haste of target by 15.3.
• Increases DPS of target by 15.3.
• On a kill this spell will cast Berserk on target. Lasts for 10.0 seconds.
• Increases Fervor of target by 0.2.
• Increases Haste of target by 15.3.
• Increases DPS of target by 15.3.
Gut Kick IV (Apprentice)
An extra high damage single enemy attack.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
47
Guardian
Effects:
• Interrupts target
• Inflicts 90 - 151 crushing damage on target
Soulrend IV (Apprentice)
A kick attack that deals piercing damage and knocks the target down.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
47
Shadowknight
Effects:
• Applies Knockdown on termination. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 82 - 137 piercing damage on target
Five Rings III (Apprentice)
Launches a flurry of attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
65
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
47
Monk
Effects:
• Inflicts 61 - 103 melee damage on target
• Inflicts 61 - 103 melee damage on target
• Inflicts 61 - 103 melee damage on target
• Inflicts 61 - 103 melee damage on target
• Inflicts 61 - 103 melee damage on target
Reckless Aide III (Apprentice)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46
Berserker
Effects:
• Grants target a 28% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 0.9% to base avoidance.
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Item Discoveries |
Rouxzz was first to discover 312 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).