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Steady Phantom Chain Chestguard
0/4 yellow malice gem slots filled.
LEGENDARY
322 Primary Attributes
633 Stamina
32.9 Crit Bonus
30 Casting Speed
32.9 Potency
11 Max Health
Chain Armor (Chest)

Mitigation
717

Level
98

All Scouts, Defiler, Mystic
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  NO-VALUE  

Sniper Shot IV (Grandmaster)
The most lethal ranged stealthed attack in the ranger's arsenal.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
386
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
96

Ranger
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 11,863 - 19,772 ranged damage on target
  You must be sneaking to use this ability.
  Requires bow or aim

Staff of Ancient Rites
LEGENDARY
628 Primary Attributes
1,133 Stamina
37.8 Crit Bonus
209.6 Crit Chance
37.8 Potency
41.9 Reuse Speed
4,196 Ability Mod
Great Hammer

Two-Handed Crushing

Damage
285 - 1,614
(316.39 Rating)
Delay
6.0 seconds
Level
98

All Fighters, All Priests, Beastlord
Adornment Slots:
White, Purple, Purple, Cyan
ATTUNEABLE  

Rancorous Fetid Dagger
LEGENDARY
314 Primary Attributes
567 Stamina
18.9 Crit Bonus
13.1 Casting Speed
104.8 Crit Chance
18.9 Potency
20.9 Reuse Speed
Dagger

One-Handed Piercing

Damage
190 - 1,076
(210.9 Rating)
Delay
6.0 seconds
Level
98

All Mages, All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White, Purple, Cyan
ATTUNEABLE  

Divide and Conquer III (Master)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
166
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
9.3 seconds
Level
100

Bruiser
Effects:
  Increases threat priority of target encounter by 2 positions
  Increases Threat to target encounter by 7,310 - 10,645
  Decreases Combat Mitigation of target encounter by 2.4.
  Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.

Grimling Rune of Harmful Undeath
LEGENDARY
567 Stamina
279 Primary Attributes
12.5 Casting Speed
38 Crit Chance
27 Potency
27 Crit Bonus
12.5 Reuse Speed
Slots
Charm

Level
100

Effects:
Agony of Undeath III
Applies Agony of Undeath III when Activated. Lasts for 24.0 seconds.
  Inflicts 107,360 disease damage on target instantly and every second.
  This effect can be cast while casting other abilities
  Cannot be modified except by direct means
  The reuse time of Agony of Undeath III is 30.0 seconds
Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  

Warrior's Favor
LEGENDARY
437 Stamina
215 Primary Attributes
38 Crit Chance
27 Potency
27 Crit Bonus
6 Block Chance
12.5 Reuse Speed
Slots
Charm

Level
98

Effects:
Dominant Stand II
Applies Dominant Stand II when Activated. Lasts for 30.0 seconds.
  Wards the caster for up to 200,000 damage. The value decreases for each group or raid member within 10 meters of the caster.
  This item may not be used in a PvP zone.
  Does not affect Epic targets
  Cannot be modified except by direct means
  The reuse time of Dominant Stand II is 1 minute
Adornment Slots:
White
HEIRLOOM  LORE-EQUIP  ATTUNEABLE  NO-VALUE  

Hawk Attack III (Grandmaster)
Calls a hawk to assist the ranger's group. All non-fighters in the ranger's group have some of their hate siphoned towards the hawk.
FABLED
Target
Caster
Power
21960
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
36 seconds
Level
88

Ranger
Effects:
  Summons a pet attack hawk

Miracle Shot (Grandmaster)
A ranged arrow attack that does not require line of sight.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
45
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
32

Ranger
Effects:
  Inflicts 318 - 530 ranged damage on target
  Requires you to currently have line of sight or to have acquired the target with line of sight
  Requires bow or aim

Lightning Strike IV (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29

Ranger
Effects:
  Inflicts 129 - 216 heat damage on target

Stalk VII (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
121
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
90

Assassin, Ranger
Effects:
  Decreases Threat to target by 7,493 - 12,488
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Storm of Arrows IV (Grandmaster)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
181
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
90

Ranger
Effects:
  Inflicts 3,208 - 5,347 ranged damage on target encounter
  Requires bow or aim

Triple Shot VI (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
181
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
90

Ranger
Effects:
  Inflicts 433 - 479 ranged damage on target
  Inflicts 867 - 958 ranged damage on target
  Inflicts 1,300 - 1,437 ranged damage on target
  Requires bow or aim

Lightning Strike IX (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
81
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
91

Ranger
Effects:
  Inflicts 710 - 1,183 heat damage on target

Emberstrike IX (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
85
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
95

Ranger
Effects:
  Inflicts 1,278 - 2,130 heat damage on target
  You must be sneaking to use this ability.

Snaring Shot V (Grandmaster)
A ranged attack that slows target's movement on a successful hit. A bow is required.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
92

Ranger
Effects:
  Inflicts 627 - 1,046 ranged damage on target
  Slows target by 70.0%.
  10% chance to dispel when target receives hostile action
  Requires bow or aim

Arrow Rip VI (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
92

Ranger
Effects:
  Inflicts 952 - 1,587 melee damage on target
  Returns the last arrow used to the ranger.

Sneak Attack VIII (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
84
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
94

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 964 - 1,606 melee damage on target
  Must be flanking or behind

Makeshift Arrows VII (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
91

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 441 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Triple Shot (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
60
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
28

Ranger
Effects:
  Inflicts 76 - 84 ranged damage on target
  Inflicts 153 - 169 ranged damage on target
  Inflicts 230 - 254 ranged damage on target
  Requires bow or aim
Esakker
130 Ranger
Item Discoveries
Esakker was first to discover 197 items* on their server**.
Item Discovery Date
Steady Phantom Chain Chestguard2014-12-03 04:56:53 PM
Sniper Shot IV (Grandmaster)2015-08-04 05:28:53 PM
Staff of Ancient Rites2015-02-01 03:34:39 PM
Rancorous Fetid Dagger2015-02-01 03:53:08 PM
Divide and Conquer III (Master)2014-11-18 05:51:52 PM
Grimling Rune of Harmful Undeath2014-11-23 04:02:32 AM
Warrior's Favor2014-11-13 05:40:50 PM
Hawk Attack III (Grandmaster)2015-10-25 06:06:47 AM
Miracle Shot (Grandmaster)2015-10-15 04:44:17 AM
Lightning Strike IV (Grandmaster)2015-10-25 08:51:05 AM
Stalk VII (Grandmaster)2014-10-20 09:33:06 AM   
Storm of Arrows IV (Grandmaster)2014-10-25 03:41:26 PM
Triple Shot VI (Grandmaster)2014-10-22 06:16:14 PM
Lightning Strike IX (Grandmaster)2014-11-06 02:33:47 PM
Emberstrike IX (Grandmaster)2014-10-20 01:42:57 PM
Snaring Shot V (Grandmaster)2014-10-26 03:19:26 AM
Arrow Rip VI (Grandmaster)2014-11-07 04:08:19 AM
Sneak Attack VIII (Grandmaster)2014-11-01 05:48:33 PM
Makeshift Arrows VII (Grandmaster)2014-10-20 01:44:21 PM
Triple Shot (Grandmaster)2015-10-25 08:49:51 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).