Kidney Stab IX (Journeyman)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
104
Swashbuckler
Effects:
• Inflicts 909 - 1,111 melee damage on target
• Decreases Mitigation of target vs physical damage by 812.
• Must be flanking or behind
Jugular Slice VIII (Journeyman)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2634
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
104
Assassin
Effects:
• Inflicts 1,705 - 2,842 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 123.
Dispatch V (Journeyman)
A high damage melee attack from flanking or behind that severely cripples all of target's resistances for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
1748
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
13 seconds
Level
104
Brigand
Effects:
• Inflicts 1,137 - 1,895 melee damage on target
• Decreases Combat Mitigation of target by 259.6.
• Decreases Mitigation of target vs all damage by 6,498.
Demoralizing Processional V (Journeyman)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
585
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
104
Troubador
Effects:
• Applies Unsettled March. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 2.6.
• Cannot be modified except by direct means
• Decreases AGI, STR, INT and WIS of target encounter by 146.9.
• Decreases Slashing, Crushing, Piercing, Ranged, Focus, Disruption, Subjugation, Ordination and Aggression of target encounter by 37.2.
Death Mark VIII (Journeyman)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
104
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 625 - 1,042 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Dashing Swathe VIII (Journeyman)
A powerful attack that strikes all enemies surrounding the swashbuckler. Anyone struck by this attack will be knocked down for a short time.
HANDCRAFTED
Target
Caster
Power
2634
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
104
Swashbuckler
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 2,296 - 3,828 melee damage on targets in Area of Effect
Dancing Blade IX (Journeyman)
An attack made from the side that deals moderate damage and lowers their spell resistances.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
104
Troubador
Effects:
• Inflicts 758 - 1,263 melee damage on target
• Decreases Combat Mitigation of target by 30.3.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,056.
• Must be flanking or behind
Crippling Arrow VIII (Journeyman)
A precise ranged attack that cripples target's parry and deflection skills.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
1756
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
104
Ranger
Effects:
• Inflicts 1,377 - 2,296 ranged damage on target
• Decreases Deflection and Parry of target by 74.4.
• Requires bow or aim
Bum Rush IX (Journeyman)
An attack made from the side that deals moderate damage and interrupts the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
784
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
104
Brigand
Effects:
• Interrupts target
• Inflicts 758 - 1,263 melee damage on target
• Must be flanking or behind
Bria's Entrancing Sonnet VIII (Journeyman)
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update.
HANDCRAFTED
Target
Enemy
Range
Up to 20.0 meters
Power
878
Casting
2.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
54 seconds
Resistability
5.6% Harder
Level
104
Troubador
Effects:
• Charms target
• If outside an arena
• Certain enemies cannot be charmed
• Only affects targets level 118 and below
• Does not affect Epic targets
Arcane Symphony VIII (Journeyman)
Increases arcane resistance of all the troubador's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
1756
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
104
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 1,869.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 1,869.
Shank VII (Journeyman)
An attack from the side or behind that damages the target over time on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
1040
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
103
Brigand
Effects:
• Inflicts 565 - 942 melee damage on target
• Inflicts 314 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
Paralyzing Strike VII (Journeyman)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
1560
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
103
Assassin
Effects:
• Inflicts 1,507 - 2,512 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 122.
Massacre VIII (Journeyman)
A powerful stealthed attack that strikes nearby enemies.
HANDCRAFTED
Target
Caster
Power
2341
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
103
Assassin
Effects:
• Inflicts 1,658 - 2,763 melee damage on targets in Area of Effect
• You must be sneaking to use this ability.
Graceful Avoidance VIII (Journeyman)
Increases the defense skill of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
1040
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
103
Troubador
Effects:
• Increases Defense of group members (AE) by 39.2.
Fancy Footwork VIII (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
103
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 35.1.
• Increases Aggression of caster by 19.6.
• Increases Defense and Parry of caster by 39.2.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Cunning Defense VIII (Journeyman)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
103
Assassin
Effects:
• Increases AGI of caster by 1,540.0.
• Adds 2.2% to base avoidance.
• Decreases Slashing and Piercing of caster by 35.1.
• Increases Parry of caster by 58.8.
• Increases Defense of caster by 78.4.
Chaos Anthem VII (Journeyman)
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
416
Casting
1 seconds
Recovery
0.5 seconds
Recast
4 seconds
Duration
60 seconds
Resistability
12.0% Easier
Level
103
Troubador
Effects:
• Inflicts 193 mental damage on target encounter instantly and every 6 seconds.
• Decreases WIS of target encounter by 97.6.
Blackguard VIII (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
103
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 35.1.
• Increases Aggression of caster by 19.6.
• Increases Defense and Parry of caster by 39.2.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Improvised Weapon VII (Journeyman)
A ranged piercing attack that does not require using an equipped ranged weapon.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
609
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
102
Assassin
Effects:
• Inflicts 838 - 1,397 piercing damage on target
|
|
Item Discoveries |
Tiffanys was first to discover 193 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).