Assassinate (Journeyman)
The most lethal stealthed attack in the assassin's arsenal.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
207
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
50
Assassin
Effects:
• Inflicts 2,453 - 4,089 melee damage on target
• You must be sneaking to use this ability.
Debilitate (Journeyman)
A debilitating attack from flanking or behind that cripples target's defenses, greatly decreases their crushing, piercing, and slashing mitigation.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
103
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
50
Brigand
Effects:
• Inflicts 294 - 490 melee damage on target
• Decreases Mitigation of target vs physical damage by 1,100.
• Must be flanking or behind
Hamstring III (Journeyman)
Deals damage and snares target on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
50
Swashbuckler
Effects:
• Inflicts 114 - 190 melee damage on target
• Slows target by 44.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Holdup II (Journeyman)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 38.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.6.
• Decreases Mitigation of target vs elemental damage by 506.
Head Shot II (Journeyman)
A ranged attack for the head that deals great damage. A ranged weapon is required and this must be performed to the side or behind the target.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
40
Assassin
Effects:
• Inflicts 376 - 627 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Focus Aim II (Journeyman)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
HANDCRAFTED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
36
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 16.5%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 47.5.
• Increases Accuracy of caster by 5.5%.
• Increases Haste of caster by 44.0.
• Increases Multi Attack of caster by 50.6.
• Decreases Piercing and Slashing of caster by 108.0.
• Increases Ranged of caster by 47.5.
Mug III (Journeyman)
Decreases target's defense and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
36
Brigand
Effects:
• Decreases Combat Mitigation of target by 10.0.
• Decreases AGI of target by 18.7.
• Decreases Defense of target by 11.9.
Torture IV (Journeyman)
Decreases target's defense and trauma resistance.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50
Assassin
Effects:
• Decreases Combat Mitigation of target by 2.2.
• Decreases Defense of target by 16.5.
• Decreases Mitigation of target vs physical damage by 275.
Aria of Magic III (Journeyman)
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.
HANDCRAFTED
Target
Group (AE)
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
600 seconds
Level
50
Troubador
Effects:
• On a hostile spell hit this spell has a 30% chance to cast Dissonant Note on target of spell.
• Inflicts 98 - 164 mental damage on target.
• Will trigger off of cold, disease, divine, heat, magic, mental or poison abilities.
Focus Aim III (Journeyman)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
HANDCRAFTED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
50
Ranger
Effects:
• Applies Nature's Focus. Lasts for 10.0 seconds.
• Increases Accuracy of group members (AE) by 16.5%.
• Increases Slashing, Piercing and Crushing of group members (AE) by 66.0.
• Increases Accuracy of caster by 5.5%.
• Increases Haste of caster by 51.6.
• Increases Multi Attack of caster by 59.4.
• Decreases Piercing and Slashing of caster by 150.0.
• Increases Ranged of caster by 66.0.
Inspired Daring (Journeyman)
Grants the swashbuckler an opportunity to strike for additional piercing damage with every melee attack for 13 seconds.
HANDCRAFTED
Target
Caster
Power
103
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15.6 seconds
Level
50
Swashbuckler
Effects:
• On a melee hit this spell will cast Daring Attack on target of attack.
• Inflicts 98 - 163 piercing damage on target
Vexing Verses IV (Journeyman)
Inflicts minor damage, decreases target's defense, slows their casting speed and burns their power and health every time they use an ability.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
50
Troubador
Effects:
• Inflicts 44 - 74 magic damage on target.
• Decreases Combat Mitigation of target by 0.5.
• Decreases Casting Speed of target by 22.0%.
• Decreases Defense of target by 16.5.
• Target will lose 22% more power when power is consumed.
• 22% of target's power consumed will also be drained from target's health.
Snipe IV (Journeyman)
Decreases target's defense.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
50
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.7.
• Decreases Defense of target by 24.8.
Black Jack III (Journeyman)
A powerful crushing attack that prevents them from changing the direction they are facing.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
86
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
50
Brigand
Effects:
• Inflicts 294 - 490 crushing damage on target
• Prevents target from changing direction while active.
• If Target is not Epic
• Roots target
• Epic targets gain an immunity to Root effects of 18.0 seconds and duration is reduced to 2.0 seconds.
• Resistibility increases against targets higher than level 69.
Tarven's Crippling Crescendo IV (Journeyman)
Decreases target's defense, interrupts them and deals minor disease damage.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
50
Dirge
Effects:
• Interrupts target
• Inflicts 49 - 82 disease damage on target.
• Decreases Combat Mitigation of target by 1.2.
• Decreases Defense of target by 16.5.
Dead Calm III (Journeyman)
Grants the dirge's group a chance to strike for additional disease damage on a successful attack.
HANDCRAFTED
Target
Group (AE)
Power
103
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
50
Dirge
Effects:
• On a combat hit this spell has a 12% chance to cast Crypt's Revenge on target of attack.
• Inflicts 98 - 163 disease damage on target
Wail of the Banshee (Journeyman)
Target and nearby encounter members suffer from disease damage overtime. This spell deals additional disease damage if it is not dispelled before it expires.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
187
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
16 seconds
Resistability
25.2% Easier
Level
50
Dirge
Effects:
• Applies Banshee's Scream on termination.
• Inflicts 236 - 393 disease damage on target.
• Inflicts 79 disease damage on target encounter instantly and every 4 seconds.
Mug IV (Journeyman)
Decreases target's defense and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
69
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
50
Brigand
Effects:
• Decreases Combat Mitigation of target by 13.6.
• Decreases AGI of target by 40.7.
• Decreases Defense of target by 16.5.
Bum Rush IV (Journeyman)
An attack made from the side that deals moderate damage and interrupts the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
47
Brigand
Effects:
• Interrupts target
• Inflicts 181 - 302 melee damage on target
• Must be flanking or behind
Sneak Attack IV (Journeyman)
An attack made from the side that deals moderate damage and stealths the ranger.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
47
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 199 - 332 melee damage on target
• Must be flanking or behind
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Item Discoveries |
Caycee was first to discover 456 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).