Velium Winds II (Adept)
Deals instant cold damage and reduces the movement speed of the target.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
15
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
9
Mystic
Effects:
• Applies Touch of the Grey. Lasts for 10.0 seconds.
• Slows target by 31.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 36 - 43 cold damage on target.
Spirits (Adept)
Mesmerizes all enemies near the mystic and reduces their hate towards the shaman. Any hostile actions taken on them will break the mesmerize effect.
TREASURED
Target
Caster
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
5 seconds
Level
13
Mystic
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 1,560
• Decreases Combat Mitigation of targets in Area of Effect by 0.2.
• Mesmerizes targets in Area of Effect
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 15.0 seconds and duration is reduced to 1.7 seconds.
Transcendence (Adept)
Heals all allies near the mystic. This also temporarily increases their maximum health for a short duration.
TREASURED
Target
Group (AE)
Power
87
Casting
3 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
12 seconds
Level
14
Mystic
Effects:
• Heals group members (AE) for 151 - 185.
• Increases Max Health of group members (AE) by 21.0.
Ritual Healing III (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
18
Mystic
Effects:
• Heals target for 289 - 353.
• Increases Max Health of target by 36.9.
Runic Armor (Adept)
A group augmentation that increases physical mitigation to the mystic's non-fighter allies, health to the mystic's fighter allies (when the mystic is level 94 or above), and a replenishing ward against physical damage to the entire group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
5
Mystic
Effects:
• Wards group members (AE) against 7 points of physical damage
• Increases Mitigation of group members (AE) vs physical damage by 62.
• If not fighter
Feir'Dal Tribute Leaf
TREASURED
2 Stamina
2 Primary Attributes
Slots
Neck
Level
1
Effects:
Blessing of Tribute
Applies Blessing of Tribute when Equipped.
• Increases STR, STA, AGI, INT and WIS of caster by 0.8.
Adornment Slots:
White, Green
LORE NO-TRADE
Repentance II (Adept)
An impairment on an opponent that inflicts divine damage and stuns when the opponent successfully attacks an ally. This debuff will expire after 3 triggers.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
68
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
12.0% Easier
Level
32
Inquisitor
Effects:
• On any combat or spell hit this spell will cast Repenting Strike on caster. Lasts for 2.5 seconds.
• Inflicts 125 - 209 divine damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Grants a total of 3 triggers of the spell.
Ritual Healing IV (Adept)
Replenishes a large amount of target ally's health. This also temporarily increases target ally's maximum health for a short duration.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
152
Casting
3 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Level
32
Mystic
Effects:
• Heals target for 552 - 674.
• Increases Max Health of target by 91.4.
Song of Magic III (Adept)
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skills makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell.
TREASURED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31
Troubador
Effects:
• Increases Disruption, Subjugation, Ordination, Ministration and Aggression of group members (AE) by 11.2.
• Increases Focus of group members (AE) by 22.3.
Dwarven Warhammer of Cleansing
TREASURED
16 Stamina
16 Primary Attributes
6 Combat Skills
Great Hammer
Two-Handed Crushing
Damage
10 - 29
(19.04 Rating)
Delay
2.0 seconds
Level
20
All Fighters, All Priests, Beastlord
Effects:
Cleansing Light
When Equipped:
• On a combat hit this spell may cast Cleansing Light on target of attack. Triggers about 6.0 times per minute.
• Inflicts 7 - 9 divine damage on target.
• If target is undead
• Cannot be modified except by direct means
• Will trigger off of crush, pierce or slash abilities.
Adornment Slots:
White
ATTUNEABLE
Wrath of the Ancients (Adept)
Deals instant disease damage to the enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
93
Casting
3 seconds
Recovery
0.5 seconds
Recast
12 seconds
Resistability
12.0% Easier
Level
32
Mystic
Effects:
• Inflicts 173 - 212 disease damage on target encounter.
iron brigandine wristguards
Chain Armor (Forearms)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
iron brigandine helm
Chain Armor (Head)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
iron brigandine handguards
Chain Armor (Hands)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
iron brigandine footpads
Chain Armor (Feet)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
iron brigandine leggings
Chain Armor (Legs)
Mitigation
45
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
iron brigandine shoulder pads
Chain Armor (Shoulders)
Mitigation
42
Level
10
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
flask of water
A flask of water from the nearest river.
TREASURED
Slots
Drink
Level
10
Satiation
Superior
Duration
30 minutes
Effects:
Increases Power Regen of target by 15.0.
NO-VALUE NO-TRADE
ration
A set of dry bread, enough to satisfy hunger but not taste.
TREASURED
Slots
Food
Level
10
Satiation
Superior
Duration
30 minutes
Effects:
Increases Health Regen of target by 10.0.
This effect suspends during combat
NO-VALUE NO-TRADE
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Item Discoveries |
Gwethana was first to discover 79 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).