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Malice XI (Grandmaster)
Inflicts instant disease damage to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
4128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
35.4% Easier
Level
119

Shadowknight
Effects:
  Inflicts 2,155 - 3,592 disease damage on target.

Double Blast IX (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes knocked down. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
2244
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
111

Brigand
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 5,292 - 8,821 ranged damage on target
  Inflicts 5,292 - 8,821 ranged damage on target
  If weapon equipped in Ranged

Hostage IX (Grandmaster)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
2207
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
24.0% Easier
Level
117

Coercer
Effects:
  When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
  Inflicts 4,241 - 5,183 mental damage on target.
  Grants a total of 3 triggers of the spell.

Winds of Healing X (Grandmaster)
Heals all allies near the warden.
FABLED
Target
Group (AE)
Power
4960
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
7.5 seconds
Duration
6 seconds
Level
120

Warden
Effects:
  Heals group members (AE) for 1,580 - 1,931.
  Heals group members (AE) for 324 - 396 every second.

Power of Mind X (Grandmaster)
An augmentation that increases the power pool and arcane resistance for the coercer's group. The arcane resist protects more against mental than magic and divine.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
115

Coercer
Effects:
  Increases Melee Weapon Range of group members (AE) by 84.0%.
  Increases Max Power of group members (AE) by 54,104.4.
  Increases Mitigation of group members (AE) vs arcane damage by 41,209.

Fancy Footwork IX (Grandmaster)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
113

Swashbuckler
Effects:
  Decreases Slashing, Piercing and Crushing of caster by 35.9.
  Increases Aggression of caster by 31.7.
  Increases Defense and Parry of caster by 63.3.
  Increases the caster's effectiveness of worn armor vs physical damage by 22%.

Warring Deities IX (Grandmaster)
Deals divine damage over time to the target.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
1839
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
16 seconds
Resistability
35.4% Easier
Level
117

Templar
Effects:
  Inflicts 1,028 - 1,256 divine damage on target.
  Inflicts 428 - 524 divine damage on target every 4 seconds.

Ward of the Untamed VIII (Grandmaster)
A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration.
FABLED
Target
Group (AE)
Power
2234
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
36 seconds
Level
111

Warden
Effects:
  Wards group members (AE) against 3,781 points of elemental damage
  Increases Mitigation of group members (AE) vs elemental damage by 11,966.

Earthquake IX (Grandmaster)
Violently shakes the earth around the conjuror, dealing magic damage and knocking down all nearby enemies.
FABLED
Target
Caster
Power
1857
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
111

Conjuror
Effects:
  Applies Knockdown on termination. Lasts for 2.4 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Epic targets gain an immunity to Stun effects of 7.2 seconds and duration is reduced to 0.8 seconds.
  Interrupts targets in Area of Effect
  Inflicts 1,373 - 4,118 magic damage on targets in Area of Effect.

Thermal Depletion (Celestial)
It is one thing to destroy your enemies, but it is another to watch them wither before you. Watch their strength and will seep away, and feel their desperation as they realize that they only get weaker as you get stronger. Drain them of the fire within them, and feel them weaken and collapse under your assault.
CELESTIAL
Target
Group (AE)
Power
6542
Casting
6 seconds
Recovery
1.2 seconds
Recast
400 seconds
Duration
20 seconds
Level 3 Elementalist

Effects:
  On a hit this spell will cast Thermal Depletion on target of attack. Lasts for 7.6 seconds.
  Decreases Fervor of target by 0.2.
  This effect can only trigger once every 1.0 second.
NO-VALUE  NO-TRADE  

Invigorated Krakatus Chitin Leathers
FABLED
714 Primary Attributes
2,276 Stamina
176.1 Crit Bonus
223.9 Potency
20.3 Max Health
6 Resolve
236.9 Haste
118.4 Multi Attack
Leather Armor (Chest)

Mitigation
811

Level
100

Bruiser, Channeler, Fury, Monk, Warden
Adornment Slots:
White, Purple
HEIRLOOM  ATTUNEABLE  INFUSABLE  

Improvised Weapon (Grandmaster)
A ranged piercing attack that does not require using an equipped ranged weapon.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
30

Assassin
Effects:
  Inflicts 183 - 306 piercing damage on target

Deadly Shot III (Grandmaster)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
30

Assassin
Effects:
  Inflicts 89 - 149 ranged damage on target
  Inflicts 89 - 149 ranged damage on target
  If weapon equipped in Ranged

Devout Sacrament VI (Grandmaster)
Heals the paladin and increases their maximum health for a short duration. This spell cannot be interrupted.
FABLED
Target
Caster
Power
331
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
15 seconds
Level
88

Paladin
Effects:
  Heals caster for 3,547 - 4,335.
  Increases Max Health of caster by 1,120.6.
Alexic
130 Warden
Item Discoveries
Alexic was first to discover 254 items* on their server**.
Item Discovery Date
Malice XI (Grandmaster)2020-08-15 08:16:24 PM
Double Blast IX (Grandmaster)2020-06-11 11:02:30 PM
Hostage IX (Grandmaster)2020-04-09 10:21:49 PM
Winds of Healing X (Grandmaster)2020-03-07 02:59:28 PM
Power of Mind X (Grandmaster)2020-05-28 09:24:15 PM
Fancy Footwork IX (Grandmaster)2020-06-20 06:18:27 PM
Warring Deities IX (Grandmaster)2020-04-09 12:48:55 AM
Ward of the Untamed VIII (Grandmaster)2020-04-05 09:13:59 AM
Earthquake IX (Grandmaster)2020-06-07 11:05:07 PM
Thermal Depletion (Celestial)2021-09-14 10:18:49 PM
Invigorated Krakatus Chitin Leathers2020-03-31 05:31:28 PM
Improvised Weapon (Grandmaster)2020-03-31 04:14:51 AM
Deadly Shot III (Grandmaster)2020-03-31 04:25:22 AM
Devout Sacrament VI (Grandmaster)2020-03-01 03:50:50 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).