Hateful Slam (Grandmaster)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate over time towards the Shadowknight.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
12 seconds
Resistability
24.0% Easier
Level
13
Shadowknight
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 25 - 42 disease damage on target
• Increases Threat to target by 933 instantly and by 386 every 3 seconds thereafter
Innoruuk's Caress II (Grandmaster)
Places a negative energy shield around the shadowknight, damaging and increasing hate with anyone that strikes the shadowknight.
FABLED
Target
Caster
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
5 seconds
Duration
180 seconds
Level
12
Shadowknight
Effects:
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 322.
• When damaged with a melee weapon this spell will cast Caress Feedback on target's attacker.
• Increases Threat to target by 23
• Inflicts 6 disease damage on target.
• This effect can only trigger once every 0.5 - 1.5 second.
Trick Shot (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
24
Ranger
Effects:
• Inflicts 184 - 307 ranged damage on target
• On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
• Increases Hate Gain of target by 30.0.
• Grants a total of 1 trigger of the spell.
• Requires bow or aim
Cleave Flesh (Grandmaster)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
24.0% Easier
Level
15
Shadowknight
Effects:
• Inflicts 67 - 113 disease damage on target
• Decreases WIS of target by 11.3.
Torment II (Grandmaster)
An impairment that decreases the mental resistance of the target while dealing mental damage over time.
"Your defiance over the powers of fear is extraordinary." - Hoggle Bogstrutter
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
18
Casting
1 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
18 seconds
Resistability
35.4% Easier
Level
11
Inquisitor
Effects:
• Inflicts 17 - 21 mental damage on target instantly and every 3 seconds.
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs arcane damage by 218.
Verlien's Keen of Despair II (Grandmaster)
Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
23
Dirge
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 58.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.3.
• Decreases Mitigation of target vs noxious damage by 773.
Thuri's Doleful Thrust III (Grandmaster)
A quick attack that drains the target's health, granting a portion of it to the dirge.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
15
Dirge
Effects:
• Inflicts 51 - 86 melee damage on target
• Heals caster for 34.
Howl of Death (Grandmaster)
A short range spell that deals disease damage, and returns a portion of this damage as health to the dirge.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
46
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
35.4% Easier
Level
28
Dirge
Effects:
• Inflicts 114 - 189 disease damage on target.
• Heals caster for 75 - 124.
Garsin's Funeral March (Grandmaster)
Causes the target to flee.
FABLED
Target
Enemy
Range
Up to 20.0 meters
Power
56
Casting
2 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
10 seconds
Resistability
24.0% Easier
Level
26
Dirge
Effects:
• Decreases Combat Mitigation of target by 1.4.
• Makes target afraid
• 30% chance to dispel when target takes damage
• Resistibility increases against targets higher than level 45.
Root II (Grandmaster)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
42
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
25 seconds
Resistability
24.0% Easier
Level
21
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 57.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
• Resistibility increases against targets higher than level 40.
Nature's Embrace IV (Grandmaster)
Replenishes a large amount of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
143
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
32
Warden
Effects:
• Heals target for 364 - 445.
• Heals target for 47 - 57 every second.
Forced Obedience (Grandmaster)
An impairment that decreases the offensive skills of an opponent and its surrounding allies.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
60
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
36 seconds
Resistability
24.0% Easier
Level
20
Inquisitor
Effects:
• Decreases Crushing, Piercing, Slashing and Ranged of target encounter by 9.1.
Meliorate V (Grandmaster)
Instantly heals some of target ally's health.
FABLED
Target
Friend
Range
Up to 20.0 meters
Power
92
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Level
29
Templar
Effects:
• Heals target for 438 - 535.
Divine Inspiration II (Grandmaster)
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage.
FABLED
Target
Group (AE)
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
23
Paladin
Effects:
• On a hit this spell may cast Divine Strike on target of attack. Triggers about 1.6 times per minute.
• Inflicts 45 - 76 divine damage on target.
• Inflicts 45 - 76 divine damage on target.
• If target is undead
Precise Strike (Grandmaster)
A very accurate melee attack that rarely misses.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
34
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
26
Guardian
Effects:
• Inflicts 139 - 232 melee damage on target
Umbral Warding II (Grandmaster)
Applies a powerful ward for a short duration on the mystic's group that prevents damage to them until the ward has absorbed its maximum amount of damage.
FABLED
Target
Group (AE)
Power
154
Casting
5 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
30 seconds
Level
28
Mystic
Effects:
• Wards group members (AE) collectively against 1,122 total points of all damage
Ancestral Ward III (Grandmaster)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
26
Mystic
Effects:
• Wards target against 578 points of all damage
Imprecate IV (Grandmaster)
Deals instant disease damage to the target and decreases their noxious resistance for a short duration.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Duration
10 seconds
Resistability
35.4% Easier
Level
31
Defiler
Effects:
• Inflicts 178 - 218 disease damage on target.
• Decreases Combat Mitigation of target by 0.3.
• Decreases Mitigation of target vs noxious damage by 521.
Chromatic Storm II (Grandmaster)
Deals mental damage over time and interrupts the target and surrounding encounter members. When the spell duration expires, it interrupts the encounter again.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
55
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
24.0% Easier
Level
22
Illusionist
Effects:
• Applies Stumble on termination.
• Interrupts target
• Interrupts target encounter
• Inflicts 34 - 42 mental damage on target encounter instantly and every 2 seconds.
Paranoia III (Grandmaster)
Temporarily stuns the illusionist's target and deals mental damage.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
3 seconds
Resistability
8.8% Easier
Level
27
Illusionist
Effects:
• Inflicts 155 - 232 mental damage on target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 46.
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Item Discoveries |
Marba was first to discover 55 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).