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Sneak Attack IV (Grandmaster)
An attack made from the side that deals moderate damage and stealths the ranger.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
24.0% Easier
Level
47

Ranger
Effects:
  Applies Shroud on termination. Lasts for 36.0 seconds.
  Grants stealth to caster
  Suspends caster's movement speed enhancements
  Inflicts 304 - 507 melee damage on target
  Must be flanking or behind

Snipe VI (Grandmaster)
Decreases target's defense.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
75

Ranger
Effects:
  Decreases Combat Mitigation of target by 1.5.
  Decreases Defense of target by 58.0.

Arrow Rip II (Grandmaster)
An attack that deals damage as the ranger attempts to rip an arrow from the target.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
61
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
24.0% Easier
Level
44

Ranger
Effects:
  Inflicts 254 - 423 melee damage on target
  Returns the last arrow used to the ranger.

Storm of Arrows (Grandmaster)
A ranged area attack centered at the target that deals great damage to the target and nearby encounter members.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
103
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Resistability
24.0% Easier
Level
50

Ranger
Effects:
  Inflicts 1,124 - 1,873 ranged damage on target encounter
  Requires bow or aim

Stalk III (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
58
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
42

Assassin, Ranger
Effects:
  Decreases Threat to target by 2,500 - 4,168
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Killing Instinct (Grandmaster)
FABLED
Target
Caster
Power
84
Casting
1 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
36 seconds
Level
40

Ranger
Effects:
  Increases Multi Attack of caster by 81.1.
  Increases Ranged of caster by 30.2.

Survival Instincts III (Grandmaster)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
46

Ranger
Effects:
  Increases AGI of caster by 60.1.
  Adds 2.6% to base avoidance.
  Decreases Slashing and Piercing of caster by 19.3.
  Increases Parry of caster by 34.8.
  Increases Defense of caster by 46.4.

Natural Selection III (Grandmaster)
A powerful ranged stealthed attack that strikes enemies in an area near the target.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
146
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
47

Ranger
Effects:
  Inflicts 554 - 923 ranged damage on targets in Area of Effect
  You must be sneaking to use this ability.
  Requires bow or aim

Hunter's Instinct III (Grandmaster)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
FABLED
Target
Caster
Power
57
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
41

Ranger
Effects:
  Increases AGI of caster by 53.4.
  Increases Haste of caster by 35.7.
  Increases in-combat movement speed of caster by 8.4%.
  Adds 26.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 207.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 1,075.

Bloody Reminder III (Grandmaster)
A penetrating attack that deals significant damage over time.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
40

Ranger
Effects:
  Inflicts 42 - 70 melee damage on target
  Inflicts 112 piercing damage on target instantly and every 2.6 seconds.

Focus Aim II (Grandmaster)
Greatly improves the ranger's ranged skill and accuracy with increased attack speed and Multi-Attack Chance for a short duration at the cost of all melee skills. This ability does not cost power and can be used while stifled.
FABLED
Target
Caster
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
10 seconds
Level
36

Ranger
Effects:
  Applies Nature's Focus. Lasts for 10.0 seconds.
  Increases Accuracy of group members (AE) by 25.2%.
  Increases Slashing, Piercing and Crushing of group members (AE) by 72.6.
  Increases Accuracy of caster by 8.4%.
  Increases Haste of caster by 67.2.
  Increases Multi Attack of caster by 77.3.
  Decreases Piercing and Slashing of caster by 108.0.
  Increases Ranged of caster by 72.6.

Trick Shot II (Grandmaster)
Ranged attack that enrages the target, causing the next person it attacks to generate much more hate for a short duration.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
10 seconds
Level
38

Ranger
Effects:
  Inflicts 307 - 512 ranged damage on target
  On a melee hit this spell will cast Blamed on target of attack. Lasts for 10.0 seconds.
  Increases Hate Gain of target by 30.0.
  Grants a total of 1 trigger of the spell.
  Requires bow or aim

Triple Shot II (Grandmaster)
Three precise arrow attacks, with each successive arrow dealing additional damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
87
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
24.0% Easier
Level
42

Ranger
Effects:
  Inflicts 121 - 133 ranged damage on target
  Inflicts 242 - 267 ranged damage on target
  Inflicts 363 - 401 ranged damage on target
  Requires bow or aim

Rear Shot IV (Grandmaster)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
89
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
43

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 64.8%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 575 - 959 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Stalk II (Grandmaster)
Lowers target's hate towards the predator and places the predator into stealth.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
40
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
180 seconds
Level
28

Assassin, Ranger
Effects:
  Decreases Threat to target by 1,538 - 2,563
  Grants stealth to caster
  Suspends caster's movement speed enhancements

Lightning Strike V (Grandmaster)
A quick attack that strikes with lightning, inflicting heat damage.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
40
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
43

Ranger
Effects:
  Inflicts 203 - 339 heat damage on target

Emberstrike V (Grandmaster)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
FABLED
Target
Enemy
Range
Up to 10.0 meters
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
49

Ranger
Effects:
  Inflicts 423 - 706 heat damage on target
  You must be sneaking to use this ability.

Makeshift Arrows III (Grandmaster)
The ranger finds makeshift arrows to fire with every attack for a limited number of ranged attacks.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
600 seconds
Level
48

Ranger
Effects:
  On a ranged hit this spell will cast Makeshift Arrow on target of attack.
  Inflicts 190 piercing damage on target.
  This effect can only trigger once every 4.0 - 6.0 seconds.

Crippling Arrow VI (Grandmaster)
A precise ranged attack that cripples target's parry and deflection skills.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
169
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Resistability
24.0% Easier
Level
84

Ranger
Effects:
  Inflicts 1,075 - 1,791 ranged damage on target
  Decreases Deflection and Parry of target by 89.4.
  Requires bow or aim

Archer's Fury II (Grandmaster)
Grants the ranger a chance to strike for additional damage with each successful ranged attack and increase offensive skills, at the cost of defense. This is the ranger's primary offensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
31

Ranger
Effects:
  Decreases Defense of caster by 9.3.
  Increases Crushing, Piercing, Ranged and Slashing of caster by 23.4.
  On a ranged hit this spell has a 30% chance to cast Quick Shot on target of attack.
  Inflicts 169 ranged damage on target
Timid
100 Ranger
Item Discoveries
Timid was first to discover 122 items* on their server**.
Item Discovery Date
Sneak Attack IV (Grandmaster)2015-01-06 01:17:36 PM   
Snipe VI (Grandmaster)2015-04-07 08:57:06 AM
Arrow Rip II (Grandmaster)2015-04-07 08:58:46 AM
Storm of Arrows (Grandmaster)2015-01-10 03:12:04 AM
Stalk III (Grandmaster)2014-12-23 04:50:07 AM   
Killing Instinct (Grandmaster)2014-12-23 04:49:05 AM   
Survival Instincts III (Grandmaster)2014-12-23 04:48:02 AM   
Natural Selection III (Grandmaster)2014-12-23 04:47:08 AM   
Hunter's Instinct III (Grandmaster)2014-12-23 04:46:18 AM   
Bloody Reminder III (Grandmaster)2015-01-18 01:56:22 AM
Focus Aim II (Grandmaster)2014-12-23 04:32:38 AM
Trick Shot II (Grandmaster)2014-12-23 04:31:44 AM
Triple Shot II (Grandmaster)2015-01-18 01:58:31 AM
Rear Shot IV (Grandmaster)2015-01-10 02:58:57 AM
Stalk II (Grandmaster)2014-12-23 04:33:33 AM
Lightning Strike V (Grandmaster)2015-01-10 02:54:12 AM
Emberstrike V (Grandmaster)2015-01-29 01:25:31 PM
Makeshift Arrows III (Grandmaster)2015-01-06 01:16:38 PM
Crippling Arrow VI (Grandmaster)2015-11-24 06:48:39 AM
Archer's Fury II (Grandmaster)2014-11-27 04:26:42 AM   

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).