Emperor's Great-axe of the Tempest
TREASURED
Great Axe
Two-Handed Slashing
Damage
87 - 260
(86.54 Rating)
Delay
4.0 seconds
Level
71
Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
Brutality VI (Apprentice)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
Range
Up to 50.0 meters
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Bruiser
Effects:
• Increases STR and AGI of raid and group members (AE) by 41.0.
• Adds 0.9% to base avoidance.
• Improves the base amount of taunts by 9.5%.
• Improves the base amount of spells by 0.9%.
• Improves the base amount of combat arts by 2.97%.
Uppercut IV (Apprentice)
Launches a punch attack that knocks down the target on a successful hit.
Target
Enemy
Range
Up to 5.0 meters
Power
146
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
72
Bruiser
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 221 - 664 melee damage on target
Meteor Fist VI (Apprentice)
A high damage melee attack that costs the bruiser's health instead of power.
Target
Enemy
Range
Up to 5.0 meters
Health
178
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
40 seconds
Resistability
12.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 373 - 621 heat damage on target
Merciless Stomp VI (Apprentice)
A melee attack that does additional damage if the target was recently affected by a knockdown effect and knocks them down again.
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
77
Bruiser
Effects:
• Applies Knockdown. Lasts for 1.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Epic targets gain an immunity to Stun effects of 4.5 seconds and duration is reduced to 0.5 seconds.
• Inflicts 293 - 488 crushing damage on target
Roundhouse VI (Apprentice)
A kick attack that deals moderate crushing damage.
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
74
Bruiser
Effects:
• Inflicts 110 - 332 crushing damage on target
Sucker Punch IV (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
73
Bruiser
Effects:
• Inflicts 361 - 1,085 melee damage on target
• Dazes target
• Must be flanking or behind
• Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
• Resistibility increases against targets higher than level 92.
Knockout Combination II (Apprentice)
For a short duration, any combat arts that the bruiser successfully lands will shove their target, causing additional damage with a chance at briefly knocking them down.
Target
Caster
Power
210
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
20 seconds
Level
78
Bruiser
Effects:
• When a combat art is used this spell will cast Shove on target of combat art. Lasts for 1.0 second.
• Inflicts 99 - 298 melee damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 3.0 seconds and duration is reduced to 0.3 seconds.
• Resistibility increases against targets higher than level 97.
Manhandle V (Apprentice)
Increases your chance at an additional attack with increased hate every time you strike in melee.
Target
Caster
Power
102
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
76
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 57 - 95 melee damage on target
• Increases Threat to target by 1,935
One Hundred Hand Punch V (Apprentice)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
Target
Enemy
Range
Up to 5.0 meters
Power
100
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
74
Bruiser
Effects:
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
• Inflicts 43 - 130 melee damage on target
Bruising Spirit V (Apprentice)
Increases the bruiser's physical mitigation at the cost of health over time.
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
78
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 545.
Rock Skin IV (Apprentice)
Snares the bruiser and reduces their weapon damage while greatly increasing trauma mitigation.
Target
Caster
Power
158
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
78
Bruiser
Effects:
• Decreases Weapon Damage of caster by 50.0.
• Slows caster by 84.2%.
• Increases Mitigation of caster vs physical damage by 1,556.
Sonic Punch II (Apprentice)
Teleporting attack that interrupts the target. You must be at range to use this attack.
Target
Enemy
Range
10.0 - 35.0 meters
Power
135
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
74
Bruiser
Effects:
• Interrupts target
• Inflicts 415 - 692 melee damage on target
Bodyguard VI (Apprentice)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
72
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 1.4% to base avoidance.
• Caster will deflect 9.5% of incoming attacks.
• Increases Parry of caster by 20.7.
• Decreases Slashing, Piercing and Crushing of caster by 21.8.
• Increases Aggression of caster by 15.5.
• Increases Defense and Deflection of caster by 20.7.
• Increases Mitigation of caster vs noxious damage by 1,436.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Smoldering Fists VI (Apprentice)
Increases the bruiser's offensive melee skills and engulfs the bruiser's hands in flames, granting a chance to deal heat damage with every successful melee hit, at the cost of decreased defense skill. This is the bruiser's primary offensive stance.
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
75
Bruiser
Effects:
• Increases Fervor of caster by 1.8.
• Decreases Defense of caster by 23.0.
• Increases Slashing, Piercing, Crushing and Ranged of caster by 32.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Engulf on target of attack. Triggers about 2.0 times per minute.
• Inflicts 212 - 353 heat damage on target.
Indomitable Will VI (Apprentice)
Dispels hostile mental and trauma effects on the bruiser. This ability can be used while stifled or stunned.
Target
Caster
Power
160
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
79
Bruiser
Effects:
• Dispels 83 levels of physical and arcane hostile effects on caster
Intimidate V (Apprentice)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
Target
Enemy
Range
Up to 5.0 meters
Power
104
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
11.3 seconds
Resistability
5.6% Harder
Level
77
Bruiser
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 33.7 seconds and duration is reduced to 3.7 seconds.
• Resistibility increases against targets higher than level 96.
Minor Emerald Transmuter's Slag
This item can be transmuted for adorning components.
TREASURED
Slots
Ear
Level
71
Effects:
Unstable Magics
Applies Unstable Magics when Equipped.
• This item contains powerful, unstable magics. It would be best to break it down via transmutation.
ORNATE NO-TRADE
Investigator's Cloak
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
2.2 Haste
Slots
Cloak
Level
69
Adornment Slots:
White, Turquoise
NO-TRADE
Nurgan Foe-blaster's Leggings
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1.4 Flurry
Cloth Armor (Legs)
Mitigation
150
Level
67
Adornment Slots:
White, Turquoise
NO-TRADE
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Item Discoveries |
Jahg was first to discover 76 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).