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June 19, 2024 -- The new Anashti Sul server on the 2006 "Origins" EQ2 ruleset is now live. Sadly, there are no plans for it to support Census.
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Thinning Mental Burn
MASTERCRAFTED LEGENDARY
Charges
4/4
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
50

Assassin, Brigand, Ranger, Swashbuckler
Effects:
Thinning Mental Burn
Applies Thinning Mental Burn when Activated. Lasts for 12 hours.
  On a combat hit this spell may cast Fatiguing Poison on target of attack. Lasts for 20.0 seconds. Triggers about 3.0 times per minute.
  Decreases power of target by 133.
  Cannot be modified except by direct means
  Grants a total of 4 triggers of the spell.
  Only affects targets level 50 and above

Middling Mental Burn
MASTERCRAFTED LEGENDARY
Charges
5/5
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
50

Assassin, Brigand, Ranger, Swashbuckler
Effects:
Middling Mental Burn
Applies Middling Mental Burn when Activated. Lasts for 12 hours.
  On a combat hit this spell may cast Fatiguing Poison on target of attack. Lasts for 20.0 seconds. Triggers about 3.0 times per minute.
  Decreases power of target by 133.
  Cannot be modified except by direct means
  Grants a total of 4 triggers of the spell.
  Only affects targets level 50 and above

Thinning Mage's Bane
MASTERCRAFTED LEGENDARY
Charges
4/4
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
50

Assassin, Brigand, Ranger, Swashbuckler
Effects:
Thinning Mage's Bane
Applies Thinning Mage's Bane when Activated. Lasts for 12 hours.
  On a combat hit this spell may cast Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 3.0 times per minute.
  Decreases INT and WIS of target by 30.2.
  Cannot be modified except by direct means
  Grants a total of 30 triggers of the spell.
  Only affects targets level 50 and above

Middling Mage's Bane
MASTERCRAFTED LEGENDARY
Charges
5/5
Casting
4 seconds
Duration
5 days
Recast
2 seconds
Level
50

Assassin, Brigand, Ranger, Swashbuckler
Effects:
Middling Mage's Bane
Applies Middling Mage's Bane when Activated. Lasts for 12 hours.
  On a combat hit this spell may cast Poison on target of attack. Lasts for 1 minute 12 seconds. Triggers about 3.0 times per minute.
  Decreases INT and WIS of target by 30.2.
  Cannot be modified except by direct means
  Grants a total of 30 triggers of the spell.
  Only affects targets level 50 and above

Divine Vengeance IV (Expert)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
16.0% Easier
Level
53

Paladin
Effects:
  Applies Divine Vengeance. Lasts for 2.0 seconds.
  Inflicts 259 - 431 divine damage on target.
  Inflicts 222 - 370 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Inflicts 110 - 184 divine damage on target

Tsunami (Expert)
For a brief moment the monk will be able to riposte all melee damage from the front, and parry all damage from behind.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
16470
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
17.5 seconds
Level
55

Monk
Effects:
  Caster will Riposte 100.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
  Makes caster immune to strikethrough attacks.

Fall of the Phoenix (Expert)
Allows the monk to sometimes trick enemies into thinking that the entire group is dead.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Recovery
0.5 seconds
Recast
900 seconds
Duration
180 seconds
Level
58

Monk
Effects:
  Feigns Death with 86% chance of success

Never Surrender IV (Apprentice)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Guardian
Effects:
  Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 9.0.

Tranquil Vision IV (Apprentice)
Grants the monk a chance to shield an ally from melee attacks, by allowing the target a chance to use the monk's avoidance check after their own avoidance check. This also increases the monk's deflection skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
60

Monk
Effects:
  Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Deflection of caster by 9.0.

Stunning Roar III (Apprentice)
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
147
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
60

Berserker
Effects:
  Inflicts 223 - 372 melee damage on target encounter
  Stuns target encounter
  Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
  Resistibility increases against targets higher than level 79.

Shrug Off IV (Apprentice)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Bruiser
Effects:
  Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 0.9% to base avoidance.

Resolute Faith IV (Apprentice)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Paladin
Effects:
  Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Defense of caster by 9.0.

Wrath Stance V (Apprentice)
Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60

Paladin
Effects:
  Increases STR of caster by 94.0.
  Increases Fervor of caster by 1.3.
  Decreases Defense of caster by 18.0.
  Increases Crushing, Piercing, Slashing and Disruption of caster by 27.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Plant III (Apprentice)
Increases the guardian's hate with targets near them. The enemies will be forced to target the guardian.
HANDCRAFTED
Target
Caster
Power
82
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
5.1 seconds
Level
60

Guardian
Effects:
  Forces targets in Area of Effect to change their selected target to caster.
  Increases Threat to targets in Area of Effect by 1,767
  Prevents targets in Area of Effect from changing targets

Dark Blade V (Apprentice)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
60

Shadowknight
Effects:
  Increases STR of caster by 141.0.
  Increases Fervor of caster by 1.3.
  Decreases Defense of caster by 18.0.
  Increases Slashing, Piercing, Crushing and Disruption of caster by 27.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Sucker Punch III (Apprentice)
A powerful melee attack that dazes the target. It must be made from behind or to the side of the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
123
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
4 seconds
Resistability
12.0% Easier
Level
60

Bruiser
Effects:
  Inflicts 298 - 894 melee damage on target
  Dazes target
  Must be flanking or behind
  Epic targets gain an immunity to Daze effects of 12.0 seconds and duration is reduced to 1.3 seconds.
  Resistibility increases against targets higher than level 79.

Reckless Aide IV (Apprentice)
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Berserker
Effects:
  Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Adds 0.9% to base avoidance.

Devious Evasion IV (Apprentice)
Grants the shadowknight a chance to shield an ally from melee attacks, by allowing the target a chance to use the shadowknight's avoidance check after their own avoidance check. This also increases the shadowknight's parry skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
82
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
60

Shadowknight
Effects:
  Grants target a 34% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Parry of caster by 9.0.

Head Crush IV (Apprentice)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
59

Berserker
Effects:
  Interrupts target
  Inflicts 109 - 328 crushing damage on target

Slurred Insult VI (Apprentice)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
34.0% Easier
Level
59

Bruiser
Effects:
  Increases Threat to target by 3,476 - 4,106
Sertain
95 Wizard
Item Discoveries
Sertain was first to discover 901 items* on their server**.
Item Discovery Date
Thinning Mental Burn2005-09-26 07:25:47 AM
Middling Mental Burn2005-09-26 07:39:32 AM
Thinning Mage's Bane2005-09-26 07:27:03 AM
Middling Mage's Bane2005-09-26 07:38:23 AM
Divine Vengeance IV (Expert)2005-09-22 02:23:25 AM   
Tsunami (Expert)2005-09-23 06:20:46 PM
Fall of the Phoenix (Expert)2005-09-28 04:07:19 AM
Never Surrender IV (Apprentice)2005-09-27 03:12:04 AM
Tranquil Vision IV (Apprentice)2005-09-27 03:12:40 AM
Stunning Roar III (Apprentice)2005-09-27 03:13:35 AM
Shrug Off IV (Apprentice)2005-09-27 03:54:12 AM
Resolute Faith IV (Apprentice)2005-09-27 03:55:24 AM
Wrath Stance V (Apprentice)2005-09-27 05:04:27 AM
Plant III (Apprentice)2005-09-27 05:02:53 AM
Dark Blade V (Apprentice)2005-09-27 05:03:45 AM
Sucker Punch III (Apprentice)2005-09-27 05:01:08 AM
Reckless Aide IV (Apprentice)2005-09-27 05:00:15 AM
Devious Evasion IV (Apprentice)2005-09-27 04:48:01 AM
Head Crush IV (Apprentice)2005-09-27 04:58:03 AM
Slurred Insult VI (Apprentice)2005-09-27 04:57:11 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).