Holdup VIII (Journeyman)
Severely decreases target's resistance to Elemental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96
Brigand
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 46.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 6.3.
• Decreases Mitigation of target vs elemental damage by 2,534.
Ensnare VIII (Journeyman)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 46.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 1.0.
• Decreases Mitigation of target vs elemental damage by 2,534.
Depressing Chant VIII (Journeyman)
Severely decreases target's resistance to Arcane and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96
Troubador
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 46.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.5.
• Decreases Mitigation of target vs arcane damage by 2,534.
Death Blow IV (Journeyman)
A powerful melee attack that deals triple damage if the target is below 33% health.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Level
96
Assassin
Effects:
• Inflicts 1,088 - 1,814 melee damage on target
• If over 33% Health
• Inflicts 3,266 - 5,444 melee damage on target
• If under 33% Health
• Must be flanking or behind
Darksong Blade VIII (Journeyman)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
96
Dirge
Effects:
• Inflicts 268 - 447 disease damage on target
• Inflicts 268 - 447 disease damage on target
• Inflicts 89 disease damage on target instantly and every 6 seconds.
Ceremonial Blade VIII (Journeyman)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
128
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
96
Troubador
Effects:
• Inflicts 351 - 585 mental damage on target
• Inflicts 351 - 585 mental damage on target
Caltrops VIII (Journeyman)
Severely decreases target's resistance to poison and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
96
Assassin
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 46.0%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 2.9.
• Decreases Mitigation of target vs noxious damage by 2,534.
Cacophony of Blades IV (Journeyman)
A short duration song that grants the dirge's group increased attack speed, with additional disease damage with every melee strike from a primary-handed weapon.
HANDCRAFTED
Target
Group (AE)
Power
128
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Level
96
Dirge
Effects:
• Increases Haste of group members (AE) by 53.7.
• On a hit this spell will cast Blade Chime on target of attack.
• Inflicts 123 - 205 disease damage on target
Tranquil Tourmaline Locket
HANDCRAFTED
430 Stamina
212 Primary Attributes
3.9 AE Auto
38 Crit Chance
18.7 Potency
6 Mitigation Increase
18.7 Crit Bonus
Slots
Neck
Level
96
Effects:
Synthetic Strengthening II
When Equipped:
• Suspends for 30 seconds when the caster takes damage greater than 30% of their maximum health
• Increases the caster's effectiveness of worn armor vs physical damage by 12%.
Adornment Slots:
White, Green
ATTUNEABLE
Naiad Guardian Potion
This potion will grant you a temporary illusion.
Charges
20/20
Casting
2 seconds
Duration
2 days
Effects:
Naiad Guardian Illusion Potion
Applies Naiad Guardian Illusion Potion when Activated. Lasts for 6 hours.
• Naiad Guardian Potion
NO-VALUE
Di'Zok Torque of Inspiration
MASTERCRAFTED
45 Stamina
45 Primary Attributes
17 Combat Skills
9.7 DPS
2 Casting Speed
2.3 Crit Chance
3.6 Potency
0.8 Crit Bonus
Slots
Neck
Level
76
Adornment Slots:
White, Turquoise, Orange, Green
ATTUNEABLE
Overking's Cowl of the Iron-heart
TREASURED
31 Primary Attributes
31 Stamina
429 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
1.4 Flurry
Cloth Armor (Head)
Mitigation
139
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
fashioned moonstone elemental stud
MASTERCRAFTED
30 Primary Attributes
30 Stamina
217 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
36 Ability Mod
Slots
Ear
Level
62
Adornment Slots:
White, Turquoise
ATTUNEABLE
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Item Discoveries |
Holykill was first to discover 33 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).