Bodyguard IV (Grandmaster)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
44
Bruiser
Effects:
• Reduces physical damage done to caster by 5%.
• Adds 2.5% to base avoidance.
• Caster will deflect 16.8% of incoming attacks.
• Increases Parry of caster by 22.2.
• Decreases Slashing, Piercing and Crushing of caster by 13.2.
• Increases Aggression of caster by 16.6.
• Increases Defense and Deflection of caster by 22.2.
• Increases Mitigation of caster vs noxious damage by 1,478.
• Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Devastation Fist II (Grandmaster)
Deals a devastating strike that will instantly kill weaker enemies. It deals massive damage to stronger opponents. Players (except their pets) are immune to this combat art.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
338
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Resistability
24.0% Easier
Level
49
Bruiser, Monk
Effects:
• Inflicts 1,461 - 2,435 melee damage on target
• Inflicts 100.0% of max health in crushing damage on target.
• If Target is Standard or weaker
Bruising Spirit (Grandmaster)
Increases the bruiser's physical mitigation at the cost of health over time.
FABLED
Target
Caster
Health
364
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
180 seconds
Level
26
Bruiser
Effects:
• Increases Mitigation of caster vs physical damage by 306.
Manhandle (Grandmaster)
Increases your chance at an additional attack with increased hate every time you strike in melee.
FABLED
Target
Caster
Power
32
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
22
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 22 - 38 melee damage on target
• Increases Threat to target by 802
Blaze Kick II (Grandmaster)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
32
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
25
Bruiser
Effects:
• Inflicts 99 - 166 melee damage on target
• Inflicts 43 heat damage on target every 6 seconds.
• Inflicts 190 heat damage on target every 6 seconds.
Abuse II (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
30
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
22
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 1,680 - 1,911
Divide and Conquer (Grandmaster)
Forces half of the target encounter to target and attack only you. The rest of the encounter gains additional hate towards you.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
134
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
9.6 seconds
Level
80
Bruiser
Effects:
• Increases threat priority of target encounter by 2 positions
• Increases Threat to target encounter by 5,624 - 8,117
• Decreases Combat Mitigation of target encounter by 2.0.
• Forces half of the target encounter to target and attack you. Upgrades to this spell increase the duration the target must target you from a range of 4 to 8 seconds.
Abuse VI (Grandmaster)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
95
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
43.0% Easier
Level
76
Bruiser
Effects:
• Interrupts target encounter
• Increases Threat to target encounter by 5,793 - 6,938
Sever VIII (Expert)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 5.0 meters
Power
120
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
16.0% Easier
Level
100
Guardian
Effects:
• Inflicts 144 - 240 slashing damage on target
• Inflicts 160 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 26.8.
Iron Will VII (Expert)
Increases the guardian's stamina and spell resistance. Additionally, this reduces the effect of snares on the guardian.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
134
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
100
Guardian
Effects:
• Increases STA of caster by 101.6.
• Reduces slow effects on caster by 38.5%.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,732.
Battle Cry VIII (Expert)
Increases the physical defense of the guardian's group against slashing, piercing, and crushing attacks for a short duration. Defense versus slashing and piercing attacks is improved.
MASTERCRAFTED LEGENDARY
Target
Group (AE)
Power
132
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
30 seconds
Level
99
Guardian
Effects:
• Increases Mitigation of group members (AE) vs physical damage by 1,342.
Hunker Down VIII (Expert)
Increases the physical mitigation of the guardian in exchange for decreased attack speed. Also grants a chance to root any opponent the guardian strikes in melee. In PVP combat, this will also increase the heals that you receive.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
99
Guardian
Effects:
• Decreases Haste of caster by 19.9.
• Increases Mitigation of caster vs physical damage by 1,677.
• On a melee hit this spell may cast Pin on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Roots target
• 5% chance to dispel when target takes damage
• 5% chance to dispel when target receives hostile action
• Epic targets gain an immunity to Root effects of 30.0 seconds and duration is reduced to 3.3 seconds.
One Hundred Hand Punch II (Grandmaster)
Launches a flurry of attacks that cause high damage to the enemy. If any one attack misses the series stops at that attack.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
46
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
33
Bruiser
Effects:
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
• Inflicts 28 - 85 melee damage on target
Roundhouse IV (Grandmaster)
A kick attack that deals moderate crushing damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
47
Bruiser
Effects:
• Inflicts 110 - 332 crushing damage on target
Slurred Insult V (Grandmaster)
Increases the target's hate towards the bruiser. This ability can be used while the bruiser is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
39
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
43.0% Easier
Level
45
Bruiser
Effects:
• Increases Threat to target by 3,944 - 4,679
Blaze Kick III (Grandmaster)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
49
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
24.0% Easier
Level
39
Bruiser
Effects:
• Inflicts 163 - 272 melee damage on target
• Inflicts 70 heat damage on target every 6 seconds.
• Inflicts 310 heat damage on target every 6 seconds.
Pummel III (Grandmaster)
A melee attack that does some extra damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
27
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
24.0% Easier
Level
29
Bruiser
Effects:
• Inflicts 64 - 192 melee damage on target
Shoulder Charge II (Grandmaster)
A melee attack that knocks the enemy down and stuns them for a short duration on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
39
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
24.0% Easier
Level
27
Bruiser
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 60 - 181 melee damage on target
Lightning Fists II (Grandmaster)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
FABLED
Target
Caster
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
29
Bruiser
Effects:
• On a melee hit this spell will cast Thunder Fist on target of attack.
• Inflicts 52 magic damage on target.
• Grants a total of 5 triggers of the spell.
Intimidate (Grandmaster)
Prevents the target from doing anything and removes them from being affected by area of effect spells for a short duration. It will break if the target is struck for damage.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
35
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6.3 seconds
Resistability
8.8% Easier
Level
24
Bruiser
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 18.8 seconds and duration is reduced to 2.1 seconds.
• Resistibility increases against targets higher than level 43.
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Item Discoveries |
Meralyn was first to discover 45 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).