Undergrowth II (Adept)
Interrupts and roots the target encounter while decreasing their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
12
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
46 seconds
Level
61
Warden
Effects:
• Applies Natural Undergrowth. Lasts for 46.0 seconds.
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 48.5%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 18 seconds and duration is reduced to 15.3 seconds.
• Resistibility increases against targets higher than level 80.
• Interrupts target encounter
• Decreases Combat Mitigation of target encounter by 0.4.
• Decreases AGI of target encounter by 57.4.
Bolster (Adept)
Greatly boosts the attribute scores and size of an ally for a limited duration.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
5580
Casting
2 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
36 seconds
Level
65
Mystic
Effects:
• Increases All Attributes of target by 15.0%.
• Enlarges target by 40.8%.
Defile (Adept)
An area effect spell that deals disease damage over-time to enemies surrounding the defiler. The amount of damage increases the closer the enemies are near death.
TREASURED
Target
Caster
Power
119
Casting
3 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
16 seconds
Level
65
Defiler
Effects:
• Applies Defile instantly and every 2 seconds.
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 100% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 90% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 80% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 70% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 60% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 50% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 40% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 30% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 20% Health
• Inflicts 44 disease damage on targets in Area of Effect.
• If under 10% Health
Epiphany IV (Adept)
Increases in-combat power replenishment of the illusionist's group. This ability does stack with the bard's concentration group power replenishment song.
"I recall taking a break from my studies, allowing the cool ocean air on the docks of Erudin to rejuvenate my mind." -Ellonialis
TREASURED
Target
Group (AE)
Power
169
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
6 seconds
Level
61
Illusionist
Effects:
• Increases Combat Power Regen of group members (AE) by 31.8.
Fusion (Adept)
The wizard gathers a powerful ball of energy, releasing it into a single powerful burst that deals extreme cold damage up to 3 enemies in a short 90 degree cone in front of the wizard. This spell has a very short range, and long reuse time.
TREASURED
Target
Caster
Power
538
Casting
5 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
2 seconds
Resistability
25.2% Easier
Level
65
Wizard
Effects:
• Throws target back
• If Target is not Epic
• Inflicts 3,322 - 5,536 cold damage on targets in Area of Effect.
• Stuns targets in Area of Effect
• Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
• Resistibility increases against targets higher than level 84.
Frigid Gift III (Adept)
A group augmentation that grants the wizard's group a chance at dealing additional cold damage for every non-heat, non-physical hostile spell they cast for a short duration. Any enemies struck by this damage have their movement speed reduced for a short duration.
TREASURED
Target
Group (AE)
Power
45
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
24 seconds
Level
63
Wizard
Effects:
• On a hostile spell cast this spell will cast Ice Lash on target of spell. Lasts for 6.0 seconds.
• Inflicts 149 - 183 cold damage on target.
• Slows target by 48.6%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Icefall VI (Adept)
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
123
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
67
Warden
Effects:
• Inflicts 643 - 786 cold damage on target.
• Inflicts 643 - 786 cold damage on target.
• If target is elemental
Dragonfire (Adept)
Spits fire in a frontal arc, dealing heat damage over-time every second. Casting times are slowed by anyone affected by this attack.
TREASURED
Target
Caster
Power
177
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
75 seconds
Duration
8 seconds
Resistability
78.0% Easier
Level
65
Monk
Effects:
• Inflicts 84 - 103 heat damage on targets in Area of Effect instantly and every second.
• Decreases Casting Speed of targets in Area of Effect by 36.0%.
Phantasmal Awe IV (Adept)
Mesmerizes target opponent and nearby encounter members, and removes them from being affected by any area effects.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
239
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
24 seconds
Resistability
14.4% Harder
Level
65
Illusionist
Effects:
• Mesmerizes target encounter
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 12 seconds and duration is reduced to 8.0 seconds.
• Resistibility increases against targets higher than level 84.
Abandoned Fury V (Adept)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
64
Berserker
Effects:
• Increases Fervor of caster by 1.4.
• Decreases Defense of caster by 19.2.
• Increases Slashing, Piercing and Crushing of caster by 34.6.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
• On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
• Inflicts 144 - 241 melee damage on target encounter
Blacktalon Wrought Blade
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
32 Ability Mod
Sword
One-Handed Slashing
Damage
22 - 65
(54.36 Rating)
Delay
1.6 seconds
Level
61
All Scouts, Berserker, Channeler, Fury, Guardian, Paladin, Shadowknight, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
brownish aviak feather
This is a brownish feather from an Aviak.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
worn abomination incisor
This is a worn Otyugh incisor.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
platinum emblem of awakened
This is an emblem that was once personally given by the great sleeper himself. It symbolizes the highest honor a serving member of the Awakened can receive.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Poison-Soaked Silken Drape
LEGENDARY
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Chest)
Mitigation
90
Level
40
Adornment Slots:
White
LORE ATTUNEABLE
smoldering mithril torque
This ancient piece of equipment appears to predate the great Shattering. It most likely belonged to an unfortunate adventurer from a previous generation who was in the wrong lair at the wrong time. Whatever power it once held has long since dissipated.
14 Stamina
14 Primary Attributes
6 Combat Skills
Plate Armor (Shoulders)
Mitigation
161
Level
40
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
Sniper Shot (Master)
The most lethal ranged stealthed attack in the ranger's arsenal.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
238
Casting
3 seconds
Recovery
0.5 seconds
Recast
300 seconds
Level
58
Ranger
Effects:
• Applies Knockdown on termination. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 4,590 - 7,650 ranged damage on target
• You must be sneaking to use this ability.
• Requires bow or aim
woven augmented tunic
13 Stamina
13 Primary Attributes
5 Combat Skills
Leather Armor (Chest)
Mitigation
97
Level
40
All Fighters, All Priests, All Scouts
Adornment Slots:
White
Pledge of Armament II (Expert)
Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell can't be cast upon yourself.
MASTERCRAFTED LEGENDARY
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
44
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
31
Paladin, Shadowknight
Effects:
• Increases Mitigation of target vs physical damage by 215.
• Decreases Mitigation of caster vs physical damage by 279.
Dawnstrike IV (Adept)
Deals instant heat damage to an enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
31
Warden
Effects:
• Inflicts 163 - 200 heat damage on target.
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Item Discoveries |
Ginny was first to discover 41 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).