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Impale (Journeyman)
Deals medium damage and causes the target to bleed, dealing additional piercing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
20
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
13

Assassin
Effects:
  Inflicts 24 - 40 piercing damage on target
  Inflicts 7 - 11 piercing damage on target instantly and every 4 seconds.

Hunter's Instinct (Journeyman)
Increases agility, base avoidance, attack speed, resistances, and in-combat movement speed of the ranger.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Ranger
Effects:
  Increases AGI of caster by 10.7.
  Increases Haste of caster by 15.1.
  Increases in-combat movement speed of caster by 5.5%.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs physical damage by 36.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 189.

Bladeweaver (Journeyman)
Increases the agility, base avoidance, resistances, and stamina of the swashbuckler.
HANDCRAFTED
Target
Caster
Power
20
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
13

Swashbuckler
Effects:
  Increases STA of caster by 9.2.
  Increases AGI of caster by 18.3.
  Adds 17.2% to base avoidance.
  Increases Mitigation of caster vs elemental, noxious and arcane damage by 223.

Snap of the Wrist (Journeyman)
Two precise quick attacks. If one of these attacks misses, the successive one will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Swashbuckler
Effects:
  Inflicts 29 - 49 melee damage on target
  Inflicts 29 - 49 melee damage on target

Rob II (Apprentice)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
9

Brigand
Effects:
  Inflicts 37 - 62 melee damage on target
  Decreases STR of target by 2.8.
  If any of the following are true:
  You must be sneaking to use this ability.

Perfect Shrill II (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12

Troubador
Effects:
  Inflicts 102 - 171 mental damage on target.

Bloody Reminder (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Ranger
Effects:
  Inflicts 7 - 12 melee damage on target
  Inflicts 20 piercing damage on target instantly and every 2.6 seconds.

Luda's Nefarious Wail II (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
12

Dirge
Effects:
  Inflicts 73 - 121 disease damage on target.

Battery and Assault II (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12

Brigand
Effects:
  Inflicts 33 - 55 melee damage on target
  Inflicts 33 - 55 melee damage on target

Gushing Wound II (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12

Assassin
Effects:
  Applies Untreated Bleeding on termination.
  Inflicts 36 - 60 piercing damage on target.
  Inflicts 5 - 8 melee damage on target
  Inflicts 8 - 13 piercing damage on target instantly and every 4 seconds.

Ceremonial Blade (Journeyman)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
11

Troubador
Effects:
  Inflicts 22 - 37 mental damage on target
  Inflicts 22 - 37 mental damage on target

Murderous Design (Journeyman)
Reduces the amount of hate that the assassin accumulates in combat and transfers it to an ally.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 50.0 meters
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
11

Assassin
Effects:
  Causes 6% Threat to transfer to target when in combat

Primal Reflexes (Journeyman)
Reduces the amount of hate that the ranger accumulates in combat.
HANDCRAFTED
Target
Caster
Power
17
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
11

Ranger
Effects:
  Decreases Hate Gain of caster by 9.0.

Darksong Blade (Journeyman)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11

Dirge
Effects:
  Inflicts 17 - 29 disease damage on target
  Inflicts 17 - 29 disease damage on target
  Inflicts 8 disease damage on target instantly and every 6 seconds.

Eviscerate (Journeyman)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
10

Assassin
Effects:
  Inflicts 100 - 168 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Rear Shot II (Apprentice)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
15

Ranger
Effects:
  Applies Snare on termination. Lasts for 24.0 seconds.
  Slows target by 33.0%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Inflicts 107 - 179 ranged damage on target
  Must be flanking or behind
  Requires bow or aim

Harl's Rousing Tune II (Journeyman)
Increases the strength, agility, and base avoidance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
24
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
10

Dirge
Effects:
  Increases STR and AGI of group members (AE) by 9.9.
  Adds 1.7% to base avoidance.

Backstab II (Journeyman)
An attack from flanking or behind that deals additional piercing damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
16
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Level
10

Brigand
Effects:
  Inflicts 34 - 57 melee damage on target
  Inflicts 11 piercing damage on target instantly and every 4 seconds.
  Must be flanking or behind

Ranger's Blade (Journeyman)
A deadly attack that deals very high damage. It can only be used behind or on the side of the target while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
24
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
10

Ranger
Effects:
  Inflicts 107 - 178 melee damage on target
  Must be flanking or behind
  You must be sneaking to use this ability.

Puncture III (Apprentice)
A quick attack that lowers the target's attack speed.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Level
15

Brigand
Effects:
  Inflicts 30 - 51 melee damage on target
  Decreases Haste of target by 11.5.
Denryu
120 Conjuror
Item Discoveries
Denryu was first to discover 127 items* on their server**.
Item Discovery Date
Impale (Journeyman)2006-02-03 04:57:48 AM
Hunter's Instinct (Journeyman)2006-02-03 05:00:44 AM
Bladeweaver (Journeyman)2006-02-03 05:02:28 AM
Snap of the Wrist (Journeyman)2006-02-03 05:06:15 AM
Rob II (Apprentice)2006-02-03 05:51:06 AM
Perfect Shrill II (Journeyman)2006-02-03 05:08:30 AM
Bloody Reminder (Journeyman)2006-02-03 05:13:22 AM
Luda's Nefarious Wail II (Journeyman)2006-02-03 05:10:10 AM
Battery and Assault II (Journeyman)2006-02-03 05:11:39 AM
Gushing Wound II (Journeyman)2006-02-03 05:15:54 AM
Ceremonial Blade (Journeyman)2006-02-03 05:17:42 AM
Murderous Design (Journeyman)2006-02-03 05:19:10 AM
Primal Reflexes (Journeyman)2006-02-03 05:20:49 AM
Darksong Blade (Journeyman)2006-02-03 05:22:33 AM
Eviscerate (Journeyman)2006-02-03 05:38:22 AM
Rear Shot II (Apprentice)2006-02-03 04:02:59 AM
Harl's Rousing Tune II (Journeyman)2006-02-03 05:44:02 AM
Backstab II (Journeyman)2006-02-03 05:45:29 AM
Ranger's Blade (Journeyman)2006-02-03 05:28:31 AM
Puncture III (Apprentice)2006-02-03 03:47:25 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).