Emperor's Amulet of Concentration
TREASURED
30 Stamina
23 Primary Attributes
Slots
Neck
Level
71
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Green
ATTUNEABLE
Overking's Tunic of the Guardian
TREASURED
31 Primary Attributes
31 Stamina
231 Resistances
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
2 Combat Power Regen
33 Ability Mod
Leather Armor (Chest)
Mitigation
242
Level
66
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Opulent Amulet of the Stoic
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Crit Chance
1.6 Potency
1 Casting Speed
Slots
Neck
Level
66
All Fighters, All Mages, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Opulent Helm of Elements
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
Plate Armor (Head)
Mitigation
399
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Explorer's Skullcap of Beasts
TREASURED
30 Primary Attributes
30 Stamina
11 Combat Skills
0.3 Crit Bonus
1 Casting Speed
1 Crit Chance
1.6 Potency
1.9 Combat Health Regen
Leather Armor (Head)
Mitigation
191
Level
56
All Fighters, Assassin, Brigand, Defiler, Dirge, Fury, Inquisitor, Mystic, Ranger, Swashbuckler, Templar, Troubador, Warden
Adornment Slots:
White, Turquoise
ATTUNEABLE
Spine Shot (Adept)
A ranged attack that deals very high damage from flanking or behind. It requires a ranged weapon.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
34
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
15
Assassin
Effects:
• Inflicts 142 - 237 ranged damage on target
• If weapon equipped in Ranged
• Must be flanking or behind
Cunning Defense (Adept)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
TREASURED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
18
Assassin
Effects:
• Increases AGI of caster by 17.5.
• Adds 1.9% to base avoidance.
• Decreases Slashing and Piercing of caster by 13.8.
• Increases Parry of caster by 9.7.
• Increases Defense of caster by 13.0.
Mark of Divinity (Adept)
Impairment that is cast on an opponent that decreases their Arcane resistance and has a chance to heal over time an ally that successfully attacks this opponent in melee.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
26
Casting
2 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
72 seconds
Resistability
12.0% Easier
Level
18
Templar
Effects:
• Decreases Combat Mitigation of target by 0.2.
• Decreases Mitigation of target vs arcane damage by 225.
• When damaged with a melee weapon this spell has a 20% chance to cast Mark of Nobility on target's attacker. Lasts for 8.0 seconds.
• Heals target for 9 instantly and every 2 seconds.
1st Lieutenant Danarg, 291 AS
This item may be placed on the floor of all house types.
A competent bookbinder is a valuable resource who can restore any book that's had pages removed.
NO-TRADE
cracked carbonite platemail legplates
7 Stamina
7 Primary Attributes
3 Combat Skills
Plate Armor (Legs)
Mitigation
86
Level
20
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
Gloves of Secrets
FABLED
15 Stamina
15 Primary Attributes
6 Combat Skills
Cloth Armor (Hands)
Mitigation
94
Level
40
Effects:
Fright
When Equipped:
• When any damage is received this spell has a 5% chance to cast Fright on target's attacker. Lasts for 6.0 seconds.
• Makes target afraid
• 25% chance to dispel when target takes damage
• 25% chance to dispel when target receives hostile action
• Does not affect Epic targets
• Resistibility increases against targets higher than level 59.
• Cannot be modified except by direct means
Adornment Slots:
White
ATTUNEABLE
Fortify Elements IV (Master)
An augmentation that increases the power pool and elemental resistance for the wizard's group. The elemental resist protects more against heat than cold.
FABLED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
49
Wizard
Effects:
• Increases Max Power of group members (AE) by 404.2.
• Increases Mitigation of group members (AE) vs elemental damage by 627.
augmented leather belt
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Slots
Waist
Level
40
Adornment Slots:
White
ATTUNEABLE
Prismatic Chaos II (Master)
An augmentation placed on the illusionist's ally that deals additional mental damage every time they hit for up to 3 hits.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
119
Casting
2 seconds
Recovery
0.5 seconds
Recast
15 seconds
Duration
15 seconds
Level
42
Illusionist
Effects:
• On a combat hit this spell will cast Prismatic Shock on target of attack.
• Inflicts 290 - 355 mental damage on target.
• Grants a total of 3 triggers of the spell.
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Item Discoveries |
Savenurbut was first to discover 134 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).