Nature's Renewal IV (Master)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
80
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 1,200.
• Heals target for 300 every 2 seconds.
• Increases WIS of target by 105.6.
• Grants a total of 1 trigger of the spell.
Root VI (Master)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
139
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
53 seconds
Resistability
21.0% Easier
Level
76
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 65.7%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 2 minutes 39 seconds and duration is reduced to 17.7 seconds.
• Resistibility increases against targets higher than level 95.
Rear Shot VI (Master)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
FABLED
Target
Enemy
Range
2.0 - 25.0 meters
Power
144
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
71
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 65.3%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 1,023 - 1,706 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Snaring Shot III (Journeyman)
A ranged attack that slows target's movement on a successful hit. A bow is required.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
97
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
72
Ranger
Effects:
• Inflicts 223 - 372 ranged damage on target
• Slows target by 45.0%.
• 10% chance to dispel when target receives hostile action
• Requires bow or aim
Call to Arms VI (Adept)
Increases the offensive combat skills of the guardian's group.
TREASURED
Target
Group (AE)
Power
154
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
76
Guardian
Effects:
• Increases Weapon Damage of group members (AE) by 2.2.
Bracelet of Golem Shards
LEGENDARY
46 Primary Attributes
46 Stamina
324 Resistances
17 Combat Skills
0.8 Crit Bonus
2.3 Crit Chance
3.6 Potency
2.4 Reuse Speed
Slots
Wrist
Level
72
Adornment Slots:
White, Turquoise
NO-TRADE
Trophy: Drachnid Claw Piercer
This item may be placed on the wall of all house types.
Any fool can reproduce in their own image, it takes true power to create life from your own imagination.
- Mayong Mistmoore
NO-TRADE
Aery Hunter IV (Adept)
Summons an inhabitant of the Plane of Air to do the conjuror's bidding.
TREASURED
Target
Caster
Casting
10 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
73
Conjuror
Effects:
• Summons a pet aery hunter
Premonition VI (Adept)
An augmentation that increases the health and power of the mystic's ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
72
Mystic
Effects:
• Increases STA of target by 60.8.
• Increases Max Power of target by 671.3.
fish meat
A merchant might pay a few coin for this item.
Darksong Blade VI (Adept)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
102
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
76
Dirge
Effects:
• Inflicts 168 - 280 disease damage on target
• Inflicts 168 - 280 disease damage on target
• Inflicts 73 disease damage on target instantly and every 6 seconds.
Control Undead II (Adept)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
271
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
2100 seconds
Resistability
12.0% Easier
Level
74
Necromancer
Effects:
• Charms target
• Increases Melee Multiplier of target by 0.60.
• If outside an arena
• Certain enemies cannot be charmed
• Does not affect Epic targets
Advanced Weaponsmith Volume 74
UNCOMMON
Level
74
Weaponsmith
Recipes:
Essence of the Great Bear V (Adept)
A group augmentation that increases the resistances and stamina of the warden's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
72
Warden
Effects:
• Increases STA of group members (AE) by 30.4.
• Increases Mitigation of group members (AE) vs elemental damage by 1,134.
Hold the Line VI (Adept)
Grants a chance to increase hate with any opponent that damages the guardian.
TREASURED
Target
Caster
Power
96
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
180 seconds
Level
71
Guardian
Effects:
• When damaged this spell has a 50% chance to cast Holding the Line on target's attacker.
• Increases Threat to target by 846
• On a block this spell will cast Holding the Line on target's victim.
• Increases Threat to target by 846
Advanced Carpenter Volume 71
UNCOMMON
Level
71
Carpenter
Recipes:
Sandstorm III (Adept)
A group augmentation which increases deflection, parry and block chance along with granting a chance that any enemy attacking an ally in melee will have their hate increased if the ally is a fighter or decreased if they are not a fighter. To maintain this spell, the warden must continually pay a power upkeep.
TREASURED
Target
Group (AE)
Power
89
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
73
Warden
Effects:
• Increases Weapon Damage of group members (AE) by 5.5.
• Increases Block Chance of group members (AE) by 12.0%.
• Increases Parry and Deflection of group members (AE) by 13.3.
• Increases Weapon Damage Overcap of group members (AE) by 10.9.
• When damaged with a melee weapon this spell has a 20% chance to cast Dust Storm on target's attacker.
• Decreases Threat to target encounter by 2,291 - 2,800
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
• On avoiding an attack this spell has a 20% chance to cast Dust Storm on target's victim.
• Decreases Threat to target encounter by 2,291 - 2,800
• If not fighter
• Will trigger off of crush, pierce or slash abilities.
Orange Cockatrice Feather
This is a orange cockatrice feather.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
Red Cockatrice Feather
This is a red cockatrice feather.
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
Orthiss and Kirkata - Page 15
This page contains an excerpt from the Sarnak love story "Orthiss and Kirkata".
This item is Collectible.
This item can be sold to certain NPCs for 575 personal status. Selling it also earns guild status if your guild is below level 60.
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Item Discoveries |
Eleom was first to discover 91 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).