Entrance IV (Master)
Mesmerizes the target and removes them from being affected by area of effect spells for a short duration. Mesmerization breaks if the target receives any damage. This spell cannot be interrupted.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
108
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
38
Illusionist
Effects:
• Mesmerizes target
• Prevents AOE (except when direct)
• Dispelled when target takes damage
• Epic targets gain an immunity to Mesmerize effects of 1 minute 30 seconds and duration is reduced to 10.0 seconds.
• Resistibility increases against targets higher than level 57.
Ensnare III (Master)
Severely decreases target's resistance to heat and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
26
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Level
37
Ranger
Effects:
• Applies Snare. Lasts for 24.0 seconds.
• Slows target by 59.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Decreases Combat Mitigation of target by 0.6.
• Decreases Mitigation of target vs elemental damage by 1,184.
Lockdown III (Master)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
63
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
32 seconds
Resistability
21.0% Easier
Level
33
Illusionist
Effects:
• Applies Stifle. Lasts for 3.0 seconds.
• Blurs vision of target.
• Stifles target
• Dispelled when target takes damage
• Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
• Resistibility increases against targets higher than level 52.
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 36 seconds and duration is reduced to 10.7 seconds.
• Resistibility increases against targets higher than level 52.
a vial of flaming blood
A vial of blood that scorches the skin when you pick it up. A merchant might pay a few coin for this item.
Dawnstrike IV (Adept)
Deals instant heat damage to an enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
45
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
31
Warden
Effects:
• Inflicts 163 - 200 heat damage on target.
Righteousness III (Adept)
Increases the hate of all enemies in an encounter towards the paladin and decreases their arcane resistance.
TREASURED
Target
Enemy
Range
Up to 15.0 meters
Power
47
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
36
Paladin
Effects:
• Increases Threat to target encounter by 1,967 - 2,262
• Decreases Combat Mitigation of target encounter by 0.4.
• Decreases Mitigation of target encounter vs arcane damage by 432.
Orclord Battle Pauldrons
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Plate Armor (Shoulders)
Mitigation
183
Level
30
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Orclord Stalking Boots
TREASURED
11 Stamina
11 Primary Attributes
4 Combat Skills
Leather Armor (Feet)
Mitigation
103
Level
30
All Fighters, All Priests, All Scouts
Adornment Slots:
White
ATTUNEABLE
Tae Ew Chainmail Leggings
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Chain Armor (Legs)
Mitigation
178
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
Cleave Flesh III (Adept)
A powerful attack that strikes for disease damage and decreases the target's wisdom for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
53
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
43
Shadowknight
Effects:
• Inflicts 154 - 257 disease damage on target
• Decreases WIS of target by 46.4.
bargainer's shoes
7 Stamina
7 Primary Attributes
3 Combat Skills
Cloth Armor (Feet)
Mitigation
28
Level
20
Adornment Slots:
White
Arcane Symphony II (Master)
Increases arcane resistance of all the troubador's allies.
FABLED
Range
Up to 10.0 meters
Power
72
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
34
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 762.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 762.
Blood Infused Ring
TREASURED
8 Stamina
8 Primary Attributes
30 Resistances
3 Combat Skills
Slots
Finger
Level
20
Adornment Slots:
White, Green
ATTUNEABLE
Daro's Sorrowful Dirge (Adept)
Decreases target encounter's movement speed and attack rate. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
30
Dirge
Effects:
• Decreases Haste of target encounter by 15.6.
• Slows target encounter by 21.6%.
Aspect of the Forest III (Adept)
An augmentation that increases the wisdom, stamina, and spell resistance of an ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
30
Warden
Effects:
• Increases STA of target by 31.1.
• Increases WIS of target by 41.4.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 115.
carbonite leafblade
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Spear
One-Handed Piercing
Damage
9 - 49
(14.4 Rating)
Delay
4.0 seconds
Level
20
All Scouts, Berserker, Channeler, Defiler, Guardian, Mystic, Paladin, Shadowknight
Adornment Slots:
White
ATTUNEABLE
carbonite chainmail bracers
7 Stamina
7 Primary Attributes
3 Combat Skills
Chain Armor (Forearms)
Mitigation
55
Level
20
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
Steel Dagger
TREASURED
7 Stamina
7 Primary Attributes
3 Combat Skills
Dagger
One-Handed Piercing
Damage
5 - 14
(14.4 Rating)
Delay
1.3 seconds
Level
20
All Mages, All Scouts, Berserker, Guardian
Adornment Slots:
White
ATTUNEABLE
Oakwood Sorcerer's Staff
TREASURED
30 Stamina
30 Primary Attributes
12 Combat Skills
Staff
Two-Handed Crushing
Damage
73 - 218
(41.58 Rating)
Delay
7.0 seconds
Level
40
All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, White
ATTUNEABLE
feysteel brigandine chestguard
TREASURED
15 Stamina
15 Primary Attributes
6 Combat Skills
Chain Armor (Chest)
Mitigation
178
Level
40
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE
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Item Discoveries |
Braelli was first to discover 66 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).