Voice of the Ancestors (Master)
Cures all hostile control effects on the party. The Defiler can cast this while under the effects of Stuns, Mesmerizes, or Stifles.
FABLED
Target
Group (AE)
Power
226
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Duration
6 seconds
Level
55
Defiler
Effects:
• Dispels 98 levels of hostile Fear, hostile Root, hostile Stifle, hostile Stun, hostile Daze and hostile Mesmerize effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Swarthy Deception III (Master)
The swashbuckler can transfer some of the blame taken for attacking enemies to an ally instead. This ability does not require any concentration.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
66
Casting
1 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Level
48
Swashbuckler
Effects:
• Causes 16% Threat to transfer to target when in combat
Ring of Fire (Master)
Summons a ring of fire around the fury. Heat damage is continually inflicted to any enemies within the ring.
FABLED
Target
Caster
Power
4038
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
55
Fury
Effects:
• Summons a limited pet to aid the caster
Ring of Fire (Adept)
Summons a ring of fire around the fury. Heat damage is continually inflicted to any enemies within the ring.
TREASURED
Target
Caster
Power
4038
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
6 seconds
Level
55
Fury
Effects:
• Summons a limited pet to aid the caster
Tsunami (Adept)
For a brief moment the monk will be able to riposte all melee damage from the front, and parry all damage from behind.
TREASURED
Target
Caster
Power
16470
Casting
1 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
15 seconds
Level
55
Monk
Effects:
• Caster will Riposte 100.0% of incoming frontal attacks. Attacks from other quadrants have the same chance of being Parried.
• Makes caster immune to strikethrough attacks.
Sanctuary (Adept)
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell has a 1% chance to break every time damage is received. In PVP combat, this will also make the caster's group immune to taunt effects.
TREASURED
Target
Group (AE)
Power
151
Casting
2 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
22.5 seconds
Level
55
Templar
Effects:
• Applies Holy Intercession. Lasts for 30.0 seconds.
• When any damage is received this spell will cast Divine Prayer on target.
• Heals target for 251 - 307.
• Grants a total of 3 triggers of the spell.
• This reactive heal will only trigger if the target is below 99% health before the heal applies.
• Makes group members (AE) immune to Root effects
• Makes group members (AE) immune to Stifle effects
• Makes group members (AE) immune to Stun effects
• Makes group members (AE) immune to Fear effects
• Makes group members (AE) immune to Daze effects
• Makes group members (AE) immune to Mesmerize effects
• 1% chance to dispel when target takes damage
• 1% chance to dispel when target receives hostile action
Storm of Steel (Adept)
Inflicts ranged damage to enemies surrounding the target.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
100
Casting
2 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
55
Swashbuckler
Effects:
• Inflicts 397 - 663 ranged damage on targets in Area of Effect
• If weapon equipped in Ranged
Stone Deaf
Allows the bruiser to absorb all non-physical damage they would have otherwise received if the damage was greater than 30% of their total health for up to 3 hits. Upgrades to this ability increase the chance that this effect will absorb higher level sources of damage.
TREASURED
Target
Caster
Power
71
Recovery
0.5 seconds
Recast
120 seconds
Duration
30 seconds
Level
52
Bruiser
Effects:
• Will absorb elemental, noxious and arcane damage when the amount is greater than 30% of the target's maximum health. This spell will absorb a total of 3 attacks.
Silent Threat VI (Master)
Increases the target's hate towards the monk. This ability can be used while the monk is stifled or stunned.
FABLED
Target
Enemy
Range
Up to 15.0 meters
Power
50
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
40.7% Easier
Level
59
Monk
Effects:
• Increases Threat to target by 5,178 - 6,187
Hostage III (Master)
An impairment that has a chance to cause the target mental damage every time it is hit by a melee attack for up to 3 triggers.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
142
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
30 seconds
Resistability
21.0% Easier
Level
51
Coercer
Effects:
• When damaged with a melee weapon this spell will cast Convulsions on target. This effect normalizes based off of a three second triggering event.
• Inflicts 395 - 483 mental damage on target.
• Grants a total of 3 triggers of the spell.
Coif of the Lost Eye
FABLED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Chain Armor (Head)
Mitigation
281
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM ATTUNEABLE
Barbute of Singularity
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
4 DPS
0.7 Crit Chance
1 Potency
Plate Armor (Head)
Mitigation
363
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Primal Fury III (Master)
An augmentation that increases damage attributes, base avoidance, and spell resistance of an ally. Additionally, this grants a chance of increased attack speed and Multi-Attack Chance. This spell does not require any concentration, but can only be maintained on a single ally.
FABLED
Target
Group Friend
Range
Up to 35.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
54
Fury
Effects:
• Increases STR, AGI, WIS and INT of target by 67.5.
• Adds 2.6% to base avoidance.
• Increases Mitigation of target vs elemental, noxious and arcane damage by 199.
• On any combat or spell hit this spell may cast Battle Fury on target. Lasts for 10.0 seconds. Triggers about 2.0 times per minute.
• Increases Ability Casting Speed of target by 12.8%.
• Increases Haste of target by 52.2.
• Increases Multi Attack of target by 52.2.
Control Undead (Adept)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
204
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1500 seconds
Resistability
12.0% Easier
Level
55
Necromancer
Effects:
• Charms target
• Increases Melee Multiplier of target by 0.60.
• If outside an arena
• Certain enemies cannot be charmed
• Does not affect Epic targets
Howl of the Damned IV (Master)
An augmentation cast on the necromancer's minion that places them into an offensive stance, granting a chance to drain health from an enemy to the minion with every attack and spell. This augmentation also increases their attack speed and offensive casting skills, at the cost of decreased defense. This augmentation cannot be stacked with a defensive stance.
FABLED
Target
Caster
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
53
Necromancer
Effects:
• Applies Howl of the Damned to qualifying pets.
• Increases Haste of target by 51.6.
• Decreases Defense and Parry of target by 23.8.
• Increases Disruption, Focus and Subjugation of target by 38.2.
• On any combat or spell hit this spell may cast Clawing of the Soul on target of attack. Triggers about 2.0 times per minute.
• Inflicts 276 disease damage on target.
• Heals caster for 91.
Battledriven Spaulders
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Plate Armor (Shoulders)
Mitigation
314
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
LORE ATTUNEABLE
Beg for Mercy III (Master)
The brigand or the target ally begs for forgiveness from enemy attacks, allowing the brigand to intervene and prevent some of the damage and decrease the encounter's hate towards themselves or their ally.
FABLED
Target
Raid or Group Friend
Range
Up to 15.0 meters
Power
111
Recovery
0.5 seconds
Recast
150 seconds
Duration
15 seconds
Level
54
Brigand
Effects:
• Reduces all damage done to target by 58%. This spell will absorb a total of 3 attacks.
• When damaged this spell will cast Beg on target's attacker.
• Decreases threat priority of target encounter by 1 position
• Decreases Threat to target encounter by 4,481
• Grants a total of 3 triggers of the spell.
• If profession other than Fighter
Terror Wrought Wristguards
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Chain Armor (Forearms)
Mitigation
249
Level
60
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Tempest V (Master)
Deals cold damage over time to an opponent. Deals extra damage to Elementals.
FABLED
Target
Enemy
Range
Up to 30.0 meters
Power
98
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Duration
8 seconds
Resistability
32.8% Easier
Level
53
Fury
Effects:
• Inflicts 138 - 169 cold damage on target instantly and every 2 seconds.
• Inflicts 138 - 169 cold damage on target instantly and every 2 seconds.
• If target is elemental
Black Runed Pants
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Casting Speed
0.7 Crit Chance
1 Potency
Cloth Armor (Legs)
Mitigation
116
Level
50
All Mages
Adornment Slots:
White, Turquoise
ATTUNEABLE
|
|
Item Discoveries |
Caush was first to discover 438 items* on their server**.
|
*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).