The Wall - Page 11
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Wall of Rage III (Master)
Increases the physical mitigation of the berserker in exchange for decreased attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee.
FABLED
Target
Caster
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
41
Berserker
Effects:
• Decreases Haste of caster by 14.1.
• Increases Mitigation of caster vs physical damage by 656.
• On a melee hit this spell may cast Cripple on target of attack. Lasts for 10.0 seconds. Triggers about 5.0 times per minute.
• Slows targets in Area of Effect by 61.1%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
Manhandle III (Master)
Increases your chance at an additional attack with increased hate every time you strike in melee.
FABLED
Target
Caster
Power
69
Casting
1 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
43200 seconds
Level
50
Bruiser
Effects:
• On a melee hit this spell may cast Roughhousing on target of attack. Triggers about 5.0 times per minute.
• Inflicts 57 - 95 melee damage on target
• Increases Threat to target by 1,849
Sentry Watch (Adept)
Allows the guardian to intervene and reduce the damage that would have otherwise killed an ally in the group for a short duration. This also increases the enemy's hate towards the guardian when this effect triggers.
TREASURED
Target
Group (AE)
Power
37
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
180 seconds
Duration
30 seconds
Level
55
Guardian
Effects:
• On death this spell will cast Sentry Watch Guard on target. Lasts for 15.0 seconds.
• Reduces all damage done to target by 60%. This spell will absorb a total of 1 attack.
• Heals target for 15.0% of max health.
• This effect cannot be critically applied.
• When damaged this spell will cast Reinforcement on target's attacker.
• Increases threat priority of target by 1 position
• Increases Threat to target by 1,501
• The healing of this spell cannot be modified except by direct means
• Grants a total of 1 trigger of the spell.
Channel (Adept)
Equalizes the power totals of the coercer's group. The sum of all power points in the group divided evenly for each group member, at a slight loss. Upgrades to this spell prevent the loss of efficiency when dividing points to group members.
TREASURED
Target
Group (AE)
Casting
1 seconds
Recovery
0.5 seconds
Recast
900 seconds
Level
58
Coercer
Effects:
• Distributes the group members' total combined power evenly among all the members
Sonic Punch (Adept)
Teleporting attack that interrupts the target. You must be at range to use this attack.
TREASURED
Target
Enemy
Range
10.0 - 35.0 meters
Power
101
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
55
Bruiser
Effects:
• Interrupts target
• Inflicts 361 - 602 melee damage on target
Gauntlets of Singularity
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2.1 Multi Attack
Plate Armor (Hands)
Mitigation
363
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Prismatic Serpents Pauldrons
TREASURED
25 Primary Attributes
25 Stamina
10 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
2.1 Multi Attack
Plate Armor (Shoulders)
Mitigation
363
Level
60
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Heroic Dash IV (Master)
An attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
21.0% Easier
Level
55
Paladin
Effects:
• Applies Knockdown. Lasts for 2.5 seconds.
• Throws target back
• Blurs vision of target.
• Stuns target
• Does not affect Epic targets
• Inflicts 100 - 167 divine damage on target
• Increases Threat to target by 5,234
Advanced Jeweler Volume 57
UNCOMMON
Level
57
Jeweler
Recipes:
Advanced Armorer Volume 56
UNCOMMON
Level
56
Armorer
Recipes:
Head Crush IV (Adept)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
59
Berserker
Effects:
• Interrupts target
• Inflicts 131 - 394 crushing damage on target
The Tale of Tirazzah - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
My Time with the Harpies - Page 15
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Glass Orb
This is a strange glass orb that holds swirling smoke. Examining the orb will give you more clues to its use.
TREASURED
NO-VALUE NO-TRADE
Legends of the Dragons - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
camel hair
Coarse fiber recovered from the body of a camel. This item appears valuable. A merchant might pay several coin for this item.
a cyclops tooth
It appears that this item could be studied to learn more about the nature of the cyclops.
TREASURED
The Desert Beasts - Page 23
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
The Desert Beasts - Page 12
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
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Item Discoveries |
Klekuhr was first to discover 139 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).