Damask Scarf
HANDCRAFTED
39 Primary Attributes
38 Stamina
16 Combat Skills
0.7 Crit Bonus
1.7 Crit Chance
3.5 Potency
1.8 Reuse Speed
Slots
Neck
Level
70
Adornment Slots:
White, Turquoise, Green
ATTUNEABLE
Noxious Symphony V (Journeyman)
Increases noxious resistance of all the dirge's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
74
Dirge
Effects:
• Applies Concentrated Symphony.
• Increases Mitigation of group members (AE) vs noxious damage by 1,197.
• Increases Mitigation of raid and group members (AE) vs noxious damage by 1,197.
Masked Strike VI (Journeyman)
An attack made from the side that deals moderate damage and stealths the assassin.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
74
Assassin
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 320 - 534 melee damage on target
• Must be flanking or behind
Sneak Attack VI (Journeyman)
An attack made from the side that deals moderate damage and stealths the ranger.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
0.1 seconds
Resistability
12.0% Easier
Level
74
Ranger
Effects:
• Applies Shroud on termination. Lasts for 36.0 seconds.
• Grants stealth to caster
• Suspends caster's movement speed enhancements
• Inflicts 352 - 587 melee damage on target
• Must be flanking or behind
Lanet's Excruciating Scream V (Journeyman)
Inflicts damage and dazes the target for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 30.0 meters
Power
150
Casting
1 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
7 seconds
Resistability
12.0% Easier
Level
74
Dirge
Effects:
• Inflicts 280 - 467 disease damage on target.
• Dazes target
• Epic targets gain an immunity to Daze effects of 21.0 seconds and duration is reduced to 2.3 seconds.
• Resistibility increases against targets higher than level 93.
Kidney Stab VI (Journeyman)
An attack made from the side that deals moderate damage and decreases Trauma (crushing, slashing, and piercing) mitigation on the target.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
74
Swashbuckler
Effects:
• Inflicts 384 - 470 melee damage on target
• Decreases Mitigation of target vs physical damage by 430.
• Must be flanking or behind
Jugular Slice V (Journeyman)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
225
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
74
Assassin
Effects:
• Inflicts 721 - 1,202 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 93.
Demoralizing Processional II (Journeyman)
Impairs the primary attributes, offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
50
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
74
Troubador
Effects:
• Decreases AGI, STR, INT and WIS of target encounter by 98.0.
• Decreases Slashing, Crushing, Piercing, Ranged, Focus, Disruption, Subjugation, Ordination and Aggression of target encounter by 24.9.
Dispatch II (Journeyman)
A high damage melee attack from flanking or behind that severely cripples all of target's resistances for a short duration.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
150
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
13 seconds
Level
74
Brigand
Effects:
• Inflicts 480 - 801 melee damage on target
• Decreases Combat Mitigation of target by 14.8.
• Decreases Mitigation of target vs all damage by 3,442.
• Must be flanking or behind
Death Mark V (Journeyman)
Creates an extremely vulnerable point on the target. If any melee attacks strike that point, the target is inflicted by Agonizing Pain for up to 5 attacks.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
72 seconds
Resistability
56.0% Easier
Level
74
Assassin
Effects:
• When damaged with a melee weapon this spell has a 5% chance to cast Marked on target. Lasts for 36.0 seconds.
• When damaged with a melee weapon this spell will cast Agonizing Pain on target.
• Inflicts 264 - 440 piercing damage on target
• Grants a total of 5 triggers of the spell.
• Grants a total of 1 trigger of the spell.
Dancing Blade VI (Journeyman)
An attack made from the side that deals moderate damage and lowers their spell resistances.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
67
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
10 seconds
Resistability
12.0% Easier
Level
74
Troubador
Effects:
• Inflicts 320 - 534 melee damage on target
• Decreases Combat Mitigation of target by 1.7.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 559.
• Must be flanking or behind
Murderous Rake V (Journeyman)
An attack from flanking or behind the target that cripples their arcane (Magic, Divine, and Mental), noxious (Poison and Disease), and elemental (Heat and Cold) mitigations.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
150
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
72 seconds
Level
74
Brigand
Effects:
• Inflicts 480 - 801 melee damage on target
• Decreases Combat Mitigation of target by 12.0.
• Decreases Mitigation of target vs elemental, noxious and arcane damage by 1,721.
• Must be flanking or behind
Arcane Symphony V (Journeyman)
Increases arcane resistance of all the troubador's allies.
HANDCRAFTED
Range
Up to 10.0 meters
Power
150
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
74
Troubador
Effects:
• Applies Orchestrated Symphony.
• Increases Mitigation of group members (AE) vs arcane damage by 1,197.
• Increases Mitigation of raid and group members (AE) vs arcane damage by 1,197.
Jael's Mysterious Mettle V (Journeyman)
Increases the parry skill of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
98
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level
73
Dirge
Effects:
• Increases Parry of group members (AE) by 36.6.
Paralyzing Strike IV (Journeyman)
An attack that roots the target on successful hit. Subsequent attacks have a small chance at breaking the root effect.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
148
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
12 seconds
Resistability
12.0% Easier
Level
73
Assassin
Effects:
• Inflicts 628 - 1,047 melee damage on target
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 36.0 seconds and duration is reduced to 4.0 seconds.
• Resistibility increases against targets higher than level 92.
Blackguard V (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the brigand's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73
Brigand
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 25.9.
• Increases Aggression of caster by 12.2.
• Increases Defense and Parry of caster by 24.4.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Fancy Footwork V (Journeyman)
Increases defense, parry, aggression, and physical damage mitigation while reducing the offensive melee skills. This is the swashbuckler's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73
Swashbuckler
Effects:
• Decreases Slashing, Piercing and Crushing of caster by 25.9.
• Increases Aggression of caster by 12.2.
• Increases Defense and Parry of caster by 24.4.
• Increases the caster's effectiveness of worn armor vs physical damage by 18%.
Survival Instincts V (Journeyman)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73
Ranger
Effects:
• Increases AGI of caster by 64.1.
• Adds 1.7% to base avoidance.
• Decreases Slashing and Piercing of caster by 25.9.
• Increases Parry of caster by 36.6.
• Increases Defense of caster by 48.8.
Cunning Defense V (Journeyman)
Increases defense, parry, agility, and base avoidance of the assassin, while reducing the offensive melee skills and combat attack damage of the assassin. This is the assassin's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
73
Assassin
Effects:
• Increases AGI of caster by 64.1.
• Adds 1.7% to base avoidance.
• Decreases Slashing and Piercing of caster by 25.9.
• Increases Parry of caster by 36.6.
• Increases Defense of caster by 48.8.
Shank IV (Journeyman)
An attack from the side or behind that damages the target over time on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
98
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
16 seconds
Resistability
12.0% Easier
Level
73
Brigand
Effects:
• Inflicts 235 - 392 melee damage on target
• Inflicts 170 piercing damage on target instantly and every 4 seconds.
• Must be flanking or behind
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Item Discoveries |
Bailey was first to discover 283 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).