Shrug Off II (Journeyman)
Grants the bruiser a chance to shield an ally from melee attacks, by allowing the target a chance to use the bruiser's avoidance check after their own avoidance check. This also increases the bruiser's base avoidance.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
45
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
32
Bruiser
Effects:
• Grants target a 23% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Adds 1.0% to base avoidance.
Ebbing Spirit (Adept)
Cures impairments on the mystic's group.
TREASURED
Target
Group (AE)
Power
234
Casting
2 seconds
Recovery
0.5 seconds
Recast
20 seconds
Level
42
Mystic
Effects:
• Dispels 57 levels of any hostile effects on group members (AE)
• You cannot cast this spell while under the effects of something that suppresses the use of group cures!
Head Crush III (Journeyman)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
56
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
45
Berserker
Effects:
• Interrupts target
• Inflicts 85 - 257 crushing damage on target
Dark Blade IV (Journeyman)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
46
Shadowknight
Effects:
• Increases STR of caster by 118.1.
• Increases Fervor of caster by 1.0.
• Decreases Defense of caster by 13.8.
• Increases Slashing, Piercing, Crushing and Disruption of caster by 22.8.
• The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
• Increases bleedthrough on target by 30%.
Never Surrender III (Journeyman)
Grants the guardian a chance to shield an ally from melee attacks, by allowing the target a chance to use the guardian's avoidance check after their own avoidance check. This also increases the guardian's parry skill.
HANDCRAFTED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46
Guardian
Effects:
• Grants target a 30% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
• Increases Parry of caster by 7.6.
Jugular Slice III (Adept)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
149
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
48
Assassin
Effects:
• Inflicts 457 - 762 slashing damage on target
• Stifles target
• You must be sneaking to use this ability.
• Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
• Resistibility increases against targets higher than level 67.
Improvised Weapon (Adept)
A ranged piercing attack that does not require using an equipped ranged weapon.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
28
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30
Assassin
Effects:
• Inflicts 131 - 218 piercing damage on target
Frozen Palm III (Journeyman)
A high damage melee attack that costs the monk's health instead of power.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Health
66
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
31
Monk
Effects:
• Inflicts 124 - 208 cold damage on target
Sever III (Journeyman)
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
52
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
42
Guardian
Effects:
• Inflicts 29 - 48 slashing damage on target
• Inflicts 39 slashing damage on target instantly and every 4 seconds.
• Decreases DPS of target by 10.1.
Storm of Lightning III (Adept)
Deals magic damage over time for a short duration to target enemy and surrounding encounter members.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
138
Casting
3 seconds
Recovery
0.5 seconds
Recast
9 seconds
Duration
6 seconds
Resistability
12.0% Easier
Level
36
Wizard
Effects:
• Inflicts 49 - 92 magic damage on target encounter instantly and every 2 seconds.
Invocation V (Adept)
Interrupts target enemy and deals divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
3 seconds
Resistability
25.2% Easier
Level
45
Inquisitor
Effects:
• Interrupts target
• Inflicts 196 - 240 divine damage on target.
shark tooth
A serrated tooth from a large water bound animal. A merchant might pay a few coin for this item.
Body Check IV (Adept)
An attack that knocks the opponent down and stuns them for a short duration.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
51
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
2.5 seconds
Resistability
12.0% Easier
Level
41
Berserker
Effects:
• Throws target back
• Inflicts 68 - 206 crushing damage on target
• Stuns target
• Epic targets gain an immunity to Stun effects of 7.5 seconds and duration is reduced to 0.8 seconds.
• Resistibility increases against targets higher than level 60.
Feast II (Adept)
An impairment placed on the target that heals the fury's group over a period of time, increases the group's attributes, increases the group's base avoidance, and increases the group's spell resistance when that target takes a certain amount of damage.
"One's anger must be fed, just as one feeds their stomach. If one starves either of the two, one will die." - General Urduuk
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
59
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
216 seconds
Resistability
12.0% Easier
Level
43
Fury
Effects:
• When target receives a reduction in health of 20% this spell will cast Savage Feast on caster. Lasts for 18.0 seconds.
• Heals group members (AE) for 52 - 64 instantly and every 3 seconds.
• Increases STR, AGI, WIS and INT of group members (AE) by 20.0.
• Increases STA of group members (AE) by 40.1.
• Adds 0.7% to base avoidance.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 52.
• Reduces the power cost of spells cast by group members by 3.75%.
strengthened leather satchel
Used for easy access to thrown ammo when used in ranged combat.
13 Stamina
13 Primary Attributes
5 Combat Skills
Thrown Weapon
Ranged
Damage
24 - 48
(26.4 Rating)
Delay
2.8 seconds
Range
2 - 25 meters
Level
40
All Scouts, Berserker, Bruiser, Guardian, Monk
Adornment Slots:
White
shark fin
The dorsal fin of shark. A merchant might pay a few coin for this item.
Root IV (Adept)
Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
91
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
49
Warden
Effects:
• Applies Ensnare on termination. Lasts for 12.0 seconds.
• Slows target by 47.8%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Roots target
• 5% chance to dispel when target takes damage
• Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
• Resistibility increases against targets higher than level 68.
Mystical Headdress
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Cloth Armor (Head)
Mitigation
83
Level
40
Adornment Slots:
White
ATTUNEABLE
a fragment of bone
A fragment of a well polished piece of bone. A merchant might pay a few coin for this item.
Advanced Jeweler Volume 41
UNCOMMON
Level
41
Jeweler
Recipes:
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Item Discoveries |
Kooties was first to discover 110 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).