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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Bodyguard II (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.7% to base avoidance.
  Caster will deflect 11.0% of incoming attacks.
  Increases Parry of caster by 5.3.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 4.0.
  Increases Defense and Deflection of caster by 5.3.
  Increases Mitigation of caster vs noxious damage by 380.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Dark Blade (Journeyman)
Increases the shadowknight's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the shadowknight's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Shadowknight
Effects:
  Increases STR of caster by 21.8.
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing, Crushing and Disruption of caster by 3.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.

Blasphemy (Journeyman)
Increases the hate of all enemies in an encounter towards the shadowknight and decreases their disease resistance while interrupting them.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
34.0% Easier
Level
8

Shadowknight
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 684 - 836
  Decreases Combat Mitigation of target encounter by 0.2.
  Decreases Mitigation of target encounter vs noxious damage by 127.

Divine Vengeance (Journeyman)
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
11

Paladin
Effects:
  Applies Divine Vengeance. Lasts for 2.0 seconds.
  Inflicts 33 - 55 divine damage on target.
  Inflicts 28 - 47 divine damage on target.
  If target is undead
  Stuns target
  Epic targets gain an immunity to Stun effects of 6.0 seconds and duration is reduced to 0.7 seconds.
  Inflicts 14 - 23 divine damage on target

Indomitable Will (Journeyman)
Dispels hostile mental effects. This ability can be used while stifled or stunned.
HANDCRAFTED
Target
Caster
Power
30
Casting
1 seconds
Recovery
0.5 seconds
Recast
120 seconds
Level
13

Bruiser
Effects:
  Dispels 18 levels of physical and arcane hostile effects on caster

Blaze Kick (Journeyman)
A powerful kick attack that deals crushing damage and continues to deal additional heat damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11

Bruiser
Effects:
  Inflicts 28 - 47 melee damage on target
  Inflicts 12 heat damage on target every 6 seconds.
  Inflicts 54 heat damage on target every 6 seconds.

Ignore Pain II (Journeyman)
Replenishes some of the bruiser's health.
HANDCRAFTED
Target
Caster
Power
24
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Level
10

Bruiser
Effects:
  Heals caster for 18.0 - 22.0% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

Abuse (Journeyman)
Interrupts and increases the hate of all enemies in an encounter towards the bruiser.
HANDCRAFTED
Target
Enemy
Range
Up to 15.0 meters
Power
13
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
34.0% Easier
Level
8

Bruiser
Effects:
  Interrupts target encounter
  Increases Threat to target encounter by 427 - 522

Brutality (Journeyman)
Increases the base avoidance, auto attack damage, taunts and detaunts of all the Bruiser's allies.
HANDCRAFTED
Range
Up to 50.0 meters
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Bruiser
Effects:
  Increases STR and AGI of raid and group members (AE) by 6.6.
  Adds 1.1% to base avoidance.
  Improves the base amount of taunts by 11%.
  Improves the base amount of spells by 1.04%.
  Improves the base amount of combat arts by 3.44%.

Bodyguard (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical damage mitigation, and poison damage mitigation at the cost of offensive melee skills. This is the bruiser's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Bruiser
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.7% to base avoidance.
  Caster will deflect 11.0% of incoming attacks.
  Increases Parry of caster by 2.0.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.5.
  Increases Defense and Deflection of caster by 2.0.
  Increases Mitigation of caster vs noxious damage by 169.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.

Beatdown (Journeyman)
A melee attack that strikes nearby enemies surrounding the bruiser.
HANDCRAFTED
Target
Caster
Power
18
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7

Bruiser
Effects:
  Inflicts 20 - 33 melee damage on targets in Area of Effect

Bloodlust (Journeyman)
Increases the strength and agility of the berserker's group.
HANDCRAFTED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Berserker
Effects:
  Increases STR and AGI of group members (AE) by 14.2.

Call to Arms (Journeyman)
Increases the offensive combat skills of the guardian's group.
HANDCRAFTED
Target
Group (AE)
Power
22
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
9

Guardian
Effects:
  Increases Weapon Damage of group members (AE) by 0.9.

Assault (Journeyman)
A melee attack that strikes nearby enemies surrounding the guardian.
HANDCRAFTED
Target
Caster
Power
16
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Resistability
12.0% Easier
Level
7

Guardian
Effects:
  Inflicts 24 - 40 melee damage on targets in Area of Effect

Armored (Journeyman)
Greatly increases agility, defense, parry, aggression, base avoidance, physical and spell damage mitigation at the cost of offensive melee skills. This is the guardian's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
6 seconds
Level
4

Guardian
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.7% to base avoidance.
  Decreases Slashing, Piercing and Crushing of caster by 1.8.
  Increases Aggression of caster by 1.5.
  Increases Defense and Parry of caster by 2.4.
  Increases Mitigation of caster vs noxious and arcane damage by 19.
  Increases Mitigation of caster vs elemental damage by 186.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Maul (Journeyman)
A melee attack that decreases target's offensive melee skills on a successful hit.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
15
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
11

Berserker
Effects:
  Inflicts 39 - 65 melee damage on target
  Decreases Slashing, Crushing and Piercing of target by 1.8.

Abandoned Fury (Journeyman)
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
4

Berserker
Effects:
  Increases Fervor of caster by 0.6.
  Decreases Defense of caster by 1.8.
  Increases Slashing, Piercing and Crushing of caster by 3.0.
  The caster may not benefit from any stoneskin, death prevent, or 100% avoidance abilities while under this effect and for 5 seconds after the effect has been removed.
  Increases bleedthrough on target by 30%.
  On a melee hit this spell may cast Furious Assault on target of attack. Triggers about 2.0 times per minute.
  Inflicts 7 - 12 melee damage on target encounter

Lightning Palm (Journeyman)
For a short duration, the monk's fists become energized with static, unleashing magic damage with every successful melee hit for up to 8 attacks.
HANDCRAFTED
Target
Caster
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
15

Monk
Effects:
  On a melee hit this spell will cast Jolting Strike on target of attack.
  Inflicts 9 - 15 magic damage on target.
  Grants a total of 8 triggers of the spell.

Lightning Fists (Journeyman)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
HANDCRAFTED
Target
Caster
Power
23
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
15

Bruiser
Effects:
  On a melee hit this spell will cast Thunder Fist on target of attack.
  Inflicts 17 magic damage on target.
  Grants a total of 5 triggers of the spell.

Crouching Tiger II (Journeyman)
Greatly increases defense, deflection, aggression, base avoidance, physical and mental damage mitigation at the cost of offensive melee skills. This is the monk's primary defensive stance.
HANDCRAFTED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
16

Monk
Effects:
  Reduces physical damage done to caster by 5%.
  Adds 1.7% to base avoidance.
  Caster will deflect 11.0% of incoming attacks.
  Increases Parry of caster by 5.3.
  Decreases Slashing, Piercing and Crushing of caster by 4.8.
  Increases Aggression of caster by 3.2.
  Increases Defense and Deflection of caster by 5.3.
  Increases Mitigation of caster vs arcane damage by 380.
  Increases the caster's effectiveness of worn armor vs physical damage by 25%.
Piim
90 Assassin
Item Discoveries
Piim was first to discover 70 items* on their server**.
Item Discovery Date
Bodyguard II (Journeyman)2022-02-24 07:27:22 PM
Dark Blade (Journeyman)2022-02-24 06:57:32 PM
Blasphemy (Journeyman)2022-02-24 06:59:17 PM
Divine Vengeance (Journeyman)2022-02-24 07:22:00 PM
Indomitable Will (Journeyman)2022-02-24 07:23:59 PM
Blaze Kick (Journeyman)2022-02-24 07:21:52 PM
Ignore Pain II (Journeyman)2022-02-24 07:21:35 PM
Abuse (Journeyman)2022-02-24 06:59:10 PM
Brutality (Journeyman)2022-02-24 06:59:50 PM
Bodyguard (Journeyman)2022-02-24 06:57:16 PM
Beatdown (Journeyman)2022-02-24 06:58:56 PM
Bloodlust (Journeyman)2022-02-24 06:59:43 PM
Call to Arms (Journeyman)2022-02-24 07:00:06 PM
Assault (Journeyman)2022-02-24 06:58:48 PM
Armored (Journeyman)2022-02-24 06:56:49 PM
Maul (Journeyman)2022-02-24 07:22:19 PM
Abandoned Fury (Journeyman)2022-02-24 06:56:41 PM
Lightning Palm (Journeyman)2022-02-24 07:26:33 PM
Lightning Fists (Journeyman)2022-02-24 07:26:25 PM
Crouching Tiger II (Journeyman)2022-02-24 07:27:32 PM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).