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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
Thanks to Tune, we now have Vendor Item Lists for The Shadow Odyssey in preparation for the next TLE server unlock!
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large polished Droag incisor
This is a large polished Droag incisor.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

small chipped Droag molar
This is a small chipped Droag molar.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

broken abomination molar
This is a broken Otyugh molar.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

silver emblem of awakened
This is an emblem that has been given to the exemplary members of the Awakened.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

a large humanoid femur
A large bone that came from a humanoid being. A merchant might pay a few coin for this item.

Dissolve (Adept)
Deals instant poison damage to the targeted enemy.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
3
Casting
2 seconds
Recovery
0.5 seconds
Recast
4 seconds
Resistability
25.2% Easier
Level
1

Warlock
Effects:
  Inflicts 14 - 26 poison damage on target.

an insect stinger
A straight stinger with a small poison sack at the end of it. A merchant might pay a few coin for this item.

Quotes of General Urduuk - Page 9
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.

an insect antenna
A merchant might pay a few coin for this item.

Survival Instincts IV (Master)
Increases defense, parry, agility, and base avoidance while reducing the offensive melee skills of the ranger. This is the ranger's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
36 seconds
Level
60

Ranger
Effects:
  Increases AGI of caster by 75.2.
  Adds 2.5% to base avoidance.
  Decreases Slashing and Piercing of caster by 22.6.
  Increases Parry of caster by 43.2.
  Increases Defense of caster by 57.6.

Iceshield II (Master)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
FABLED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
100
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
35

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 277 - 338 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

Control Undead (Master)
Allows the necromancer to command an undead opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.
FABLED
Target
Enemy
Range
Up to 25.0 meters
Power
204
Casting
6 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
1500 seconds
Resistability
21.0% Easier
Level
55

Necromancer
Effects:
  Charms target
  Increases Melee Multiplier of target by 0.80.
  If outside an arena
  Certain enemies cannot be charmed
  Does not affect Epic targets

Head Crush IV (Master)
A melee attack that interrupts the target and decreases their focus skill on a successful hit.
FABLED
Target
Enemy
Range
Up to 5.0 meters
Power
72
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
20 seconds
Resistability
21.0% Easier
Level
59

Berserker
Effects:
  Interrupts target
  Inflicts 175 - 525 crushing damage on target

Perfection of the Maestro (Master)
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast.
FABLED
Target
Group (AE)
Power
79
Casting
2 seconds
Recovery
0.5 seconds
Recast
90 seconds
Duration
20 seconds
Level
58

Troubador
Effects:
  Increases INT of group members (AE) by 72.6.
  On a hostile spell cast this spell will cast Precise Note on target of spell.
  Inflicts 232 - 283 mental damage on target.
  Will trigger off of poison, mental, magic, heat, divine, disease or cold abilities.

Quarterstaff of Patience
TREASURED
26 Stamina
26 Primary Attributes
10 Combat Skills
Staff

Two-Handed Crushing

Damage
50 - 283
(41.58 Rating)
Delay
8.0 seconds
Level
40

All Fighters, All Mages, All Priests, Beastlord
Adornment Slots:
White, Turquoise, White
ATTUNEABLE  

Falchion of Sorrow
TREASURED
25 Primary Attributes
25 Stamina
9 Combat Skills
0.2 Crit Bonus
0.7 Crit Chance
1 Potency
1.3 Haste
Sword

One-Handed Slashing

Damage
36 - 203
(47.88 Rating)
Delay
5.0 seconds
Level
50

Berserker, Guardian, Paladin, Shadowknight
Adornment Slots:
White, Turquoise
LORE-EQUIP  ATTUNEABLE  

Iceshield (Adept)
Places an icy barrier surrounding target ally. Whenever that ally is struck by an enemy in combat, that enemy receives instant cold damage. This effect can trigger up to 3 times.
TREASURED
Target
Raid or Group Friend
Range
Up to 35.0 meters
Power
61
Casting
1 seconds
Recovery
0.5 seconds
Recast
16 seconds
Duration
20 seconds
Level
20

Wizard
Effects:
  When damaged with a melee weapon this spell will cast Frost Spikes on target's attacker.
  Inflicts 110 - 135 cold damage on target.
  Grants a total of 3 triggers of the spell.
  This effect can only trigger once every 1.0 - 3.0 seconds.

dark soul dust
This is the remnants of a soul from the desert.
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.

Virtue III (Adept)
An augmentation that increases the strength, spell resistance, and wisdom of the templar's ally. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
74
Casting
2 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
900 seconds
Level
54

Templar
Effects:
  Increases STR and WIS of target by 76.0.
  Increases Mitigation of target vs elemental, noxious and arcane damage by 227.

Lightning Fists II (Adept)
The bruiser's fists become energized with static, unleashing magic damage with every successful melee hit for up to 5 attacks.
TREASURED
Target
Caster
Power
41
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
30 seconds
Level
29

Bruiser
Effects:
  On a melee hit this spell will cast Thunder Fist on target of attack.
  Inflicts 37 magic damage on target.
  Grants a total of 5 triggers of the spell.
Pester
90 Necromancer
Item Discoveries
Pester was first to discover 409 items* on their server**.
Item Discovery Date
large polished Droag incisor2022-02-24 08:21:20 PM
small chipped Droag molar2022-02-23 06:20:52 PM
broken abomination molar2022-02-24 09:03:06 PM
silver emblem of awakened2022-02-24 08:24:21 PM
a large humanoid femur2023-04-09 01:55:41 AM
Dissolve (Adept)2022-02-22 10:56:38 PM
an insect stinger2022-02-24 07:26:07 PM
Quotes of General Urduuk - Page 92022-02-23 10:58:57 AM
an insect antenna2022-02-24 07:24:41 PM
Survival Instincts IV (Master)2023-04-07 08:45:44 PM
Iceshield II (Master)2022-02-26 06:54:33 PM
Control Undead (Master)2023-04-07 08:17:42 AM
Head Crush IV (Master)2023-04-07 08:27:47 PM
Perfection of the Maestro (Master)2023-04-07 08:02:57 PM
Quarterstaff of Patience2023-04-10 10:30:20 PM
Falchion of Sorrow2023-05-03 07:48:23 PM
Iceshield (Adept)2022-02-24 03:33:51 AM
dark soul dust2022-02-23 08:14:43 AM
Virtue III (Adept)2022-02-23 02:42:10 AM
Lightning Fists II (Adept)2022-02-23 04:16:38 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).