Perfect Shrill II (Journeyman)
Does a moderate amount of mental damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
22
Casting
1 seconds
Recovery
0.5 seconds
Recast
15 seconds
Resistability
25.2% Easier
Level
12
Troubador
Effects:
• Inflicts 102 - 171 mental damage on target.
Bloody Reminder (Journeyman)
A penetrating attack that deals significant damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12
Ranger
Effects:
• Inflicts 7 - 12 melee damage on target
• Inflicts 20 piercing damage on target instantly and every 2.6 seconds.
Luda's Nefarious Wail II (Journeyman)
Does a moderate amount of disease damage to the target.
HANDCRAFTED
Target
Enemy
Range
Up to 35.0 meters
Power
27
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
25.2% Easier
Level
12
Dirge
Effects:
• Inflicts 73 - 121 disease damage on target.
Battery and Assault II (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
12
Brigand
Effects:
• Inflicts 33 - 55 melee damage on target
• Inflicts 33 - 55 melee damage on target
Searing Shot (Journeyman)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3
Ranger
Effects:
• Inflicts 7 - 12 heat damage on target
• Inflicts 7 - 12 heat damage on target
• Requires bow or aim
Gushing Wound II (Journeyman)
A penetrating attack that deals significant damage over time. If untreated, it deals additional damage when the effect expires.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
18
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
12
Assassin
Effects:
• Applies Untreated Bleeding on termination.
• Inflicts 36 - 60 piercing damage on target.
• Inflicts 5 - 8 melee damage on target
• Inflicts 8 - 13 piercing damage on target instantly and every 4 seconds.
Battery and Assault (Journeyman)
Two quick attacks. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
6
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Level
3
Brigand
Effects:
• Inflicts 9 - 15 melee damage on target
• Inflicts 9 - 15 melee damage on target
Deadly Shot (Journeyman)
Two precise ranged attacks. If one of these attacks misses, the successive ones will miss automatically. This requires a ranged weapon.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
6
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
3
Assassin
Effects:
• Inflicts 6 - 10 ranged damage on target
• Inflicts 6 - 10 ranged damage on target
• If weapon equipped in Ranged
Ceremonial Blade (Journeyman)
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
11
Troubador
Effects:
• Inflicts 22 - 37 mental damage on target
• Inflicts 22 - 37 mental damage on target
Rob (Journeyman)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
2
Brigand
Effects:
• Inflicts 10 - 17 melee damage on target
• Decreases STR of target by 1.3.
• You must be sneaking to use this ability.
Emberstrike (Journeyman)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
2
Ranger
Effects:
• Inflicts 11 - 18 heat damage on target
• You must be sneaking to use this ability.
Darksong Blade (Journeyman)
Two quick attacks that deal disease damage. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target suffers additional disease damage over time.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
17
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
24 seconds
Resistability
12.0% Easier
Level
11
Dirge
Effects:
• Inflicts 17 - 29 disease damage on target
• Inflicts 17 - 29 disease damage on target
• Inflicts 8 disease damage on target instantly and every 6 seconds.
Mug (Journeyman)
Decreases target's defense and agility.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
10
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
36 seconds
Level
6
Brigand
Effects:
• Decreases Combat Mitigation of target by 2.2.
• Decreases AGI of target by 2.3.
• Decreases Defense of target by 2.4.
Raxxyl's Rousing Tune (Journeyman)
Increases the agility, intelligence, wisdom, and spell resistance of the troubador's group.
HANDCRAFTED
Target
Group (AE)
Power
8
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
2
Troubador
Effects:
• Increases AGI, WIS and INT of group members (AE) by 6.4.
• Increases Mitigation of group members (AE) vs elemental, noxious and arcane damage by 14.
Harl's Rousing Tune (Journeyman)
Increases the strength, agility, and base avoidance of the dirge's group.
HANDCRAFTED
Target
Group (AE)
Power
8
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
2
Dirge
Effects:
• Increases STR and AGI of group members (AE) by 6.4.
• Adds 1.7% to base avoidance.
Snipe (Journeyman)
Decreases target's defense.
HANDCRAFTED
Target
Enemy
Range
Up to 25.0 meters
Power
13
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Duration
36 seconds
Level
8
Ranger
Effects:
• Decreases Combat Mitigation of target by 0.1.
• Decreases Defense of target by 4.3.
Emberstrike II (Journeyman)
A stealthed attack that engulfs the target with flames, dealing great heat damage. It can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 10.0 meters
Power
9
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
9
Ranger
Effects:
• Inflicts 45 - 75 heat damage on target
• You must be sneaking to use this ability.
Rear Shot (Journeyman)
A ranged attack that deals very high damage from flanking or behind. If it lands, the target's movement speed is slower. It requires a bow.
HANDCRAFTED
Target
Enemy
Range
2.0 - 25.0 meters
Power
8
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Level
2
Ranger
Effects:
• Applies Snare on termination. Lasts for 24.0 seconds.
• Slows target by 33.4%.
• 5% chance to dispel when target receives hostile action
• 5% chance to dispel when target takes damage
• Inflicts 18 - 30 ranged damage on target
• Must be flanking or behind
• Requires bow or aim
Ambush (Journeyman)
A stealthed attack that deals great damage. It can only be used while in stealth.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
3
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Resistability
12.0% Easier
Level
2
Assassin
Effects:
• Inflicts 11 - 19 melee damage on target
• You must be sneaking to use this ability.
Thuri's Doleful Thrust (Journeyman)
A quick attack that drains the target's health, granting a portion of it to the dirge.
HANDCRAFTED
Target
Enemy
Range
Up to 5.0 meters
Power
2
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
1
Dirge
Effects:
• Inflicts 5 - 9 melee damage on target
• Heals caster for 3.
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Item Discoveries |
Warlynx was first to discover 70 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).