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APRIL 11, 2024 -- EQ2U now has official Ballads of Zimara and Darkpaw Rising Quest and Collection data!
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Lucan's Pact III (Master)
Greatly increases defense, aggression, base avoidance, stamina, physical and noxious damage mitigation at the cost of offensive melee skills. This is the shadowknight's primary defensive stance.
FABLED
Target
Caster
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
60 seconds
Level
30

Shadowknight
Effects:
  Reduces physical damage done to caster by 5%.
  Increases STA of caster by 73.6.
  Adds 5.0% to base avoidance.
  Decreases Crushing, Piercing and Slashing of caster by 6.7.
  Increases Aggression and Defense of caster by 14.4.
  Increases Mitigation of caster vs noxious damage by 960.
  Increases the caster's effectiveness of worn armor vs physical damage by 15%.

Resolute Faith III (Master)
Grants the paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the paladin's avoidance check after their own avoidance check. This also increases the paladin's defense skill.
FABLED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
63
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
46

Paladin
Effects:
  Grants target a 44% chance of making an additional attempt to avoid being hit by a melee attack using the caster's avoidance.
  Increases Defense of caster by 11.0.

black ebon brigandine leggings
TREASURED
14 Stamina
14 Primary Attributes
6 Combat Skills
Chain Armor (Legs)

Mitigation
178

Level
40

All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White
ATTUNEABLE  

Luda's Nefarious Wail III (Master)
Does a moderate amount of disease damage to the target.
FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
51
Casting
1 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
32.8% Easier
Level
26

Dirge
Effects:
  Inflicts 235 - 392 disease damage on target.

Death Cloud IV (Master)
A melee attack that strikes nearby enemies surrounding the shadowknight, and slowly deals disease damage to them over time.
FABLED
Target
Caster
Power
91
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
30 seconds
Duration
24 seconds
Resistability
32.8% Easier
Level
49

Shadowknight
Effects:
  Inflicts 243 - 405 disease damage on targets in Area of Effect
  Inflicts 104 - 128 disease damage on targets in Area of Effect every 6 seconds.

Lockdown IV (Adept)
Roots the illusionist's target in place, preventing them from movement. This also stifles and blurs their vision until they are struck by any damage. Upgrades to this spell reduce the target's resistance to the full duration of the root effect.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
1 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
39 seconds
Resistability
12.0% Easier
Level
47

Illusionist
Effects:
  Applies Stifle. Lasts for 3.0 seconds.
  Blurs vision of target.
  Stifles target
  Dispelled when target takes damage
  Epic targets gain an immunity to Stifle effects of 9.0 seconds and duration is reduced to 1.0 second.
  Resistibility increases against targets higher than level 66.
  Roots target
  5% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 57 seconds and duration is reduced to 13.0 seconds.
  Resistibility increases against targets higher than level 66.

Quicksand IV (Adept)
Immobilizes the conjuror's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the immobilize effect expires, the target's movement speed is reduced for a short duration.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
88
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
25 seconds
Resistability
12.0% Easier
Level
47

Conjuror
Effects:
  Applies Quicksand on termination. Lasts for 10.0 seconds.
  Slows target by 47.3%.
  5% chance to dispel when target receives hostile action
  5% chance to dispel when target takes damage
  Roots target
  15% chance to dispel when target takes damage
  Epic targets gain an immunity to Root effects of 1 minute 15 seconds and duration is reduced to 8.3 seconds.
  Resistibility increases against targets higher than level 66.

Searing Shot III (Adept)
Two precise arrow attacks that deal heat damage. If one of these attacks misses, the successive ones will miss automatically. This requires a bow.
TREASURED
Target
Enemy
Range
2.0 - 25.0 meters
Power
43
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
20 seconds
Resistability
12.0% Easier
Level
30

Ranger
Effects:
  Inflicts 75 - 126 heat damage on target
  Inflicts 75 - 126 heat damage on target
  Requires bow or aim

Ignore Pain V (Adept)
Heals a percentage of the bruiser's health.
TREASURED
Target
Caster
Power
99
Casting
1 seconds
Recovery
0.5 seconds
Recast
90 seconds
Level
48

Bruiser
Effects:
  Heals caster for 27.4 - 33.5% of caster's max health.
  This effect cannot be critically applied.
  The healing of this spell cannot be modified except by direct means

Uppercut (Adept)
Launches a punch attack that knocks down the target on a successful hit.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
64
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Resistability
12.0% Easier
Level
30

Bruiser
Effects:
  Applies Knockdown on termination. Lasts for 2.5 seconds.
  Throws target back
  Blurs vision of target.
  Stuns target
  Does not affect Epic targets
  Inflicts 97 - 291 melee damage on target

Holy Aid II (Adept)
Replenishes some of target ally's health and increases their physical mitigation for a short duration. This spell cannot be interrupted.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
62
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
45 seconds
Duration
15 seconds
Level
22

Paladin
Effects:
  Heals target for 206 - 251.
  Increases Mitigation of target vs physical damage by 172.

Silence II (Adept)
Stifles and damages the coercer's target for a medium amount initially and a smaller amount over time.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
87
Casting
2 seconds
Recovery
0.5 seconds
Recast
25 seconds
Duration
10 seconds
Resistability
25.2% Easier
Level
30

Coercer
Effects:
  Inflicts 105 - 128 mental damage on target.
  Inflicts 35 - 43 mental damage on target every 1.6 seconds.
  Stifles target
  Epic targets gain an immunity to Stifle effects of 30.0 seconds and duration is reduced to 3.3 seconds.
  Resistibility increases against targets higher than level 49.

Songster's Luck III (Adept)
Increases the combat skills of the dirge's group.
TREASURED
Target
Group (AE)
Power
66
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
600 seconds
Level
31

Dirge
Effects:
  Increases Slashing, Crushing, Piercing and Ranged of group members (AE) by 11.2.

Ancestral Ward IV (Adept)
Applies a powerful ward for a short duration that prevents damage to target ally until the ward has absorbed its maximum amount of damage. If any absorption remains when the ward expires, it is converted into a heal.
TREASURED
Target
Raid or Group Friend
Range
Up to 20.0 meters
Power
116
Casting
2 seconds
Recovery
0.5 seconds
Recast
6 seconds
Duration
30 seconds
Level
40

Mystic
Effects:
  Wards target against 627 points of all damage

feline meat
A generous slab of feline meat. A merchant might pay a few coin for this item.

Jugular Slice II (Adept)
A stealthed attack that stifles the target on a successful hit. The assassin must be stealthed to use this ability.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
108
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
8 seconds
Resistability
12.0% Easier
Level
34

Assassin
Effects:
  Inflicts 301 - 502 slashing damage on target
  Stifles target
  You must be sneaking to use this ability.
  Epic targets gain an immunity to Stifle effects of 24.0 seconds and duration is reduced to 2.7 seconds.
  Resistibility increases against targets higher than level 53.

Advanced Carpenter Volume 32
UNCOMMON
Level
32

Carpenter
Recipes:
Oak Armor and Shield Rack
a pristine archaic oak bench
a pristine ornate oak bookshelf

Nannoo
70 Bruiser
Item Discoveries
Nannoo was first to discover 193 items* on their server**.
Item Discovery Date
Lucan's Pact III (Master)2021-05-12 04:20:20 AM
Resolute Faith III (Master)2021-05-13 07:44:26 PM
black ebon brigandine leggings2021-05-13 08:40:32 PM
Luda's Nefarious Wail III (Master)2021-05-12 02:48:46 AM
Death Cloud IV (Master)2021-05-14 03:21:27 AM
Lockdown IV (Adept)2021-05-12 05:12:50 AM
Quicksand IV (Adept)2021-05-13 02:55:13 AM
Searing Shot III (Adept)2021-05-12 04:00:26 AM
Ignore Pain V (Adept)2021-05-13 04:31:01 AM
Uppercut (Adept)2021-05-12 02:40:47 AM
Holy Aid II (Adept)2021-05-11 11:22:27 PM
Advanced Jeweler Volume 412021-05-13 03:57:37 AM
Silence II (Adept)2021-05-12 07:39:48 AM
Songster's Luck III (Adept)2021-05-12 08:34:27 AM
Ancestral Ward IV (Adept)2021-05-12 09:24:15 AM
feline meat2021-05-12 07:13:02 AM
Advanced Jeweler Volume 332021-05-12 07:53:19 AM
Jugular Slice II (Adept)2021-05-12 03:43:06 AM
Advanced Carpenter Volume 322021-05-12 04:14:33 AM
Advanced Weaponsmith Volume 332021-05-12 07:53:30 AM

*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).