indium platemail helm
Plate Armor (Head)
Mitigation
222
Level
50
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White
adamantine flail
Hammer
One-Handed Crushing
Damage
15 - 45
(37.68 Rating)
Delay
1.6 seconds
Level
60
All Fighters, All Priests, Beastlord
Adornment Slots:
White
Blue Scaled Coat of Rebellion
LEGENDARY
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.2 Crit Chance
1.7 Potency
38 Ability Mod
Plate Armor (Chest)
Mitigation
418
Level
66
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Firebrand Armbraces
LEGENDARY
33 Primary Attributes
33 Stamina
13 Combat Skills
0.4 Crit Bonus
1.3 Casting Speed
1.4 Crit Chance
1.9 Potency
46 Ability Mod
Plate Armor (Forearms)
Mitigation
426
Level
70
Berserker, Guardian, Inquisitor, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
HEIRLOOM LORE-EQUIP ATTUNEABLE
Clara's Chaotic Cacophony IV (Adept)
Decreases target encounter's crushing, piercing, and slashing resistance. This song requires a recurrent power cost to maintain.
TREASURED
Target
Enemy
Range
Up to 25.0 meters
Power
35
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
60 seconds
Resistability
25.2% Easier
Level
66
Dirge
Effects:
• Applies Empowerment of Chaos. Lasts for 1 minute.
• Increases Fervor of group members (AE) by 1.0.
• Cannot be modified except by direct means
• Decreases Combat Mitigation of target encounter by 3.4.
• Decreases Mitigation of target encounter vs physical damage by 792.
Armor of Seasons V (Adept)
A group augmentation that increases the physical mitigation to the warden's non-fighter allies and the health of the warden's fighter allies.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
180 seconds
Level
61
Warden
Effects:
• Increases Max Health of group members (AE) by 507.7.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 421.
• If not fighter
Rob VI (Adept)
A stealth attack that deals great damage and decreases the target's strength. This can only be used while in stealth.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
57
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Duration
20 seconds
Resistability
12.0% Easier
Level
63
Brigand
Effects:
• Inflicts 379 - 631 melee damage on target
• Decreases STR of target by 59.3.
• You must be sneaking to use this ability.
Regenerating Spores III (Adept)
An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. If that ally is below 50%, the amount healed is doubled. This spell does not require any concentration, but can only be maintained on a single ally.
TREASURED
Target
Group Friend
Range
Up to 35.0 meters
Power
85
Casting
2 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
900 seconds
Level
63
Warden
Effects:
• When damaged this spell has a 8% chance to cast Spores on target. Lasts for 10.0 seconds.
• Heals target for 85 - 104 instantly and every 2 seconds.
• If over 50% Health
• Heals target for 170 - 207 instantly and every 2 seconds.
• If at 50% Health or less
Tranquility (Adept)
Removes hostile effects from an ally and provides a heal. That ally is additionally healed for each hostile effect that was removed.
TREASURED
Target
Friend
Range
Up to 20.0 meters
Power
249
Casting
1.5 seconds
Recovery
0.5 seconds
Recast
60 seconds
Duration
60 seconds
Level
65
Warden
Effects:
• Applies Tranquil Healing instantly and every 15 seconds.
• Heals target for 513.
• Dispels 87 levels of any hostile effects on target instantly and every 15 seconds
• Casts Tranquil Healing for each successful Dispel.
• Heals target for 513.
Bum Rush V (Adept)
An attack made from the side that deals moderate damage and interrupts the target.
TREASURED
Target
Enemy
Range
Up to 5.0 meters
Power
55
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
10 seconds
Level
61
Brigand
Effects:
• Interrupts target
• Inflicts 273 - 456 melee damage on target
• Must be flanking or behind
Protector of the Palace Guard
TREASURED
31 Primary Attributes
31 Stamina
12 Combat Skills
0.3 Crit Bonus
1.1 Crit Chance
1.7 Potency
33 Ability Mod
Chain Armor (Chest)
Mitigation
294
Level
62
All Scouts, Berserker, Defiler, Guardian, Inquisitor, Mystic, Paladin, Shadowknight, Templar
Adornment Slots:
White, Turquoise
ATTUNEABLE
Of Maj'Dul Am I - Page 6
This item is Collectible.
This item can be sold to certain NPCs for 450 personal status. Selling it also earns guild status if your guild is below level 50.
Advanced Alchemist Volume 61
UNCOMMON
Level
61
Alchemist
Recipes:
The Tenebrous Tangle Creature Catalog
This item may be placed on the floor of all house types.
As I catalog various flora and fauna, I can refer to this book.
NO-TRADE
The Bonemire Creature Catalog
This item may be placed on the floor of all house types.
As I catalog various flora and fauna, I can refer to this book.
NO-TRADE
The Barren Sky Creature Catalog
This item may be placed on the floor of all house types.
As I catalog various flora and fauna, I can refer to this book.
NO-TRADE
1st Lieutenant Dergud, 279 AS - Page 6
This item is Collectible.
This item can be sold to certain NPCs for 250 personal status. Selling it also earns guild status if your guild is below level 30.
Divine Smite II (Adept)
Deals instant divine damage to target enemy.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
14
Casting
2 seconds
Recovery
0.5 seconds
Recast
2.5 seconds
Resistability
25.2% Easier
Level
9
Templar
Effects:
• Inflicts 36 - 43 divine damage on target.
Holy Armor II (Adept)
A group augmentation which increases max health of the fighters in the templar's group and physical mitigation of the non-fighters in the templar's group.
TREASURED
Target
Group (AE)
Casting
3 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
43200 seconds
Level
19
Templar
Effects:
• Increases Max Health of group members (AE) by 97.7.
• If fighter
• Increases Mitigation of group members (AE) vs physical damage by 134.
• If not fighter
Divine Strike II (Adept)
Deals instant divine damage to target enemy. If the target is Undead, it receives additional divine damage.
TREASURED
Target
Enemy
Range
Up to 30.0 meters
Power
22
Casting
2 seconds
Recovery
0.5 seconds
Recast
8 seconds
Resistability
25.2% Easier
Level
11
Templar
Effects:
• Inflicts 62 - 75 divine damage on target.
• Inflicts 62 - 75 divine damage on target.
• If target is undead
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Item Discoveries |
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).