Brittle Armor (Adept)
Ice and fire, when used together, can shatter stone. If you can manage the control of both, you can even open cracks in the armor of your enemies, be it cloth or metal, or even living carapace. This is the power of the Elementalists - there are no barriers to stop us, and no shield from our fury.
TREASURED
Target
Enemy
Range
Up to 35.0 meters
Power
16513
Casting
5.8 seconds
Recovery
1.2 seconds
Recast
320 seconds
Duration
24 seconds
Level 7 Elementalist
Effects:
• When damaged this spell will cast Brittle Armor on target. Lasts for 24.0 seconds.
• Decreases Combat Mitigation of target by 150.9, multiplied by increment stacks.
• This effect may increment up to 24 times.
• This effect can only trigger once every 1.0 second.
Perfect Form (Master)
FABLED
Target
Caster
Power
197640
Casting
6 seconds
Recovery
0.5 seconds
Recast
900 seconds
Duration
32 seconds
Level
100
Monk
Effects:
• Increases Fervor of caster by 56.0.
• Increases Strikethrough of caster by 80.0%.
• Increases Fervor Overcap of caster by 56.0.
• Allows caster to hit all abilities for maximum damage.
HEIRLOOM
Perfect Form (Grandmaster)
FABLED
Target
Caster
Power
197640
Casting
6 seconds
Recovery
0.5 seconds
Recast
900 seconds
Duration
33 seconds
Level
100
Monk
Effects:
• Increases Fervor of caster by 58.8.
• Increases Strikethrough of caster by 84.0%.
• Increases Fervor Overcap of caster by 58.8.
• Allows caster to hit all abilities for maximum damage.
HEIRLOOM
Perfect Form (Ancient)
MYTHICAL
Target
Caster
Power
197640
Casting
6 seconds
Recovery
0.5 seconds
Recast
900 seconds
Duration
35 seconds
Level
100
Monk
Effects:
• Increases Fervor of caster by 70.7.
• Increases Strikethrough of caster by 101.0%.
• Increases Fervor Overcap of caster by 70.7.
• Allows caster to hit all abilities for maximum damage.
HEIRLOOM
Riot (Adept)
TREASURED
Target
Caster
Power
109800
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
1 seconds
Level
100
Brigand
Effects:
• Increases Fervor of caster by 6.0.
• Increases the duration of Double Up to 8 seconds.
HEIRLOOM
Thermal Depletion (Grandmaster)
It is one thing to destroy your enemies, but it is another to watch them wither before you. Watch their strength and will seep away, and feel their desperation as they realize that they only get weaker as you get stronger. Drain them of the fire within them, and feel them weaken and collapse under your assault.
MASTERCRAFTED FABLED
Target
Group (AE)
Power
6542
Casting
6 seconds
Recovery
1.2 seconds
Recast
400 seconds
Duration
20 seconds
Level 3 Elementalist
Effects:
• On a hit this spell will cast Thermal Depletion on target of attack. Lasts for 6.6 seconds.
• Decreases Fervor of target by 0.2.
• This effect can only trigger once every 1.0 second.
Elemental Avatar (Grandmaster)
The winds above Norrath are filled with gusts of unimaginable strength, carrying the frozen winds of the north across our world. Command these winds, and they will carve through your enemies with the power of their gusts, and the razor-sharp shards of ice that they carry. The winds of the heavens are temperamental though, and those who call upon them without the will to maintain their control will find themselves torn to pieces.
MASTERCRAFTED FABLED
Target
Caster
Power
10610
Casting
4 seconds
Recovery
0.5 seconds
Recast
2 seconds
Duration
30 seconds
Level 10 Elementalist
Effects:
• Applies Elemental Avatar to qualifying pets.
• Converts all abilities to cold damage.
• Increases Fervor of caster by 3.0.
• Converts all abilities that do not depend on weapon damage type to cold damage.
Terrene Destruction (Expert)
The earth below our feet does not ah... it does not speak. At least not as we understand. Instead, when the world must speak, it does so in the voice of a volcano or an earthquake. A Geomancer understands this implicitly, and seeks to emulate this ah... quiet steadfastness in our own movements. Do not speak, just act, and the actions will speak for you.
MASTERCRAFTED LEGENDARY
Target
Caster
Power
6542
Casting
7 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
40 seconds
Level 3 Geomancer
Effects:
• Increases Melee Multiplier of caster by 10.62.
• Stifles caster
Withering (Grandmaster)
The nature of a Thaumaturgist's magic makes it so that your enemy isn't the only one that has to fear you. It permeates the area, creeping out to infect those all around your adversary. Witness whole groups of enemies wither before you, drink in their fear as your magic rips their bodies apart.
MASTERCRAFTED FABLED
Target
Enemy
Range
Up to 35.0 meters
Power
8955
Casting
8 seconds
Recovery
1.2 seconds
Recast
330 seconds
Duration
25 seconds
Level 4 Thaumaturge
Effects:
• Increases noxious damage done to targets in Area of Effect by 4.2%.
Terrestrial Coffin (Expert)
When the ground and the rocks are your ally, none can stand against you. Imagine if you will, the very path beneath you coming up to grab you and hold you fast, leaving you ah... at the mercy of your opponent. That's the power that Geomancers command. You cannot run, you cannot fight, you cannot hope to win when your enemy is the world beneath you.
MASTERCRAFTED LEGENDARY
Target
Enemy
Range
Up to 35.0 meters
Power
8955
Casting
7.5 seconds
Recovery
1.2 seconds
Recast
330 seconds
Duration
30 seconds
Level 4 Geomancer
Effects:
• Applies Terrestrial Coffin. Lasts for 10.0 seconds.
• Roots target encounter
• This root will apply to most raid encounters. Raid encounters become immune to further applications of root for ten times the duration of the original application.
• Inflicts 19,557 - 40,618 crushing damage on target encounter.
Terrene Destruction (Grandmaster)
The earth below our feet does not ah... it does not speak. At least not as we understand. Instead, when the world must speak, it does so in the voice of a volcano or an earthquake. A Geomancer understands this implicitly, and seeks to emulate this ah... quiet steadfastness in our own movements. Do not speak, just act, and the actions will speak for you.
MASTERCRAFTED FABLED
Target
Caster
Power
6542
Casting
7 seconds
Recovery
1.2 seconds
Recast
510 seconds
Duration
40 seconds
Level 3 Geomancer
Effects:
• Increases Melee Multiplier of caster by 11.58.
• Stifles caster
Digger's Choker of Energy
LEGENDARY
380 Primary Attributes
730 Stamina
20.2 Crit Bonus
3 Resolve
8.9 Casting Speed
42.2 Crit Chance
21.6 Potency
18 Haste
1,591 Ability Mod
Slots
Neck
Level
100
Effects:
Focused Energy
When Equipped:
• Increases the wearer's Potency by 48%-120%. The value increases based on how long the wearer has stood still.
Adornment Slots:
White, Green
HEIRLOOM ATTUNEABLE INFUSABLE
Thaumic Scroll of Pure Power
MASTERCRAFTED
Casting
3 seconds
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Duration
1
Recast
2 seconds
Level
100
Effects:
Scroll of Pure Power
Applies Scroll of Pure Power when Activated. Lasts for 1 hour.
• You must not already have Scroll of Pure Power scribed.
• Scribes a limited use ability in the caster's knowledge book that increases the group's Potency by 8. This effect stacks when cast by multiple casters.
• You must be a member to consume a Scroll of Pure Power.
Warden of the Forest IV (Grandmaster)
The warden takes on the form of a wolf, increasing physical resistance, spell resistance, and an increased focus. While in this form, the warden also gains the ability to see invisible creatures.
FABLED
Target
Caster
Casting
3 seconds
Recovery
0.5 seconds
Recast
0 seconds
Duration
900 seconds
Level
62
Warden
Effects:
• Shapechanges caster into a wolf
• Grants See Invisibility to caster.
• Increases Focus of caster by 46.9.
• Increases Mitigation of caster vs physical damage by 521.
• Increases Mitigation of caster vs elemental, noxious and arcane damage by 2,083.
Brambles V (Grandmaster)
Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect.
FABLED
Target
Caster
Power
190
Casting
0.5 seconds
Recovery
0.5 seconds
Recast
300 seconds
Duration
6 seconds
Level
69
Fury
Effects:
• Decreases threat priority of targets in Area of Effect by 1 position
• Decreases Threat to targets in Area of Effect by 16,161
• Decreases Combat Mitigation of targets in Area of Effect by 1.1.
• Slows targets in Area of Effect by 58.8%.
• Stifles targets in Area of Effect
• 10% chance to dispel when target receives hostile action
• 10% chance to dispel when target takes damage
• Epic targets gain an immunity to Stifle effects of 18.0 seconds and duration is reduced to 2.0 seconds.
Nature's Renewal III (Grandmaster)
If target ally receives damage that would be fatal, instead that ally is healed over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time.
FABLED
Target
Group Friend
Range
Up to 20.0 meters
Casting
0.25 seconds
Recovery
0.5 seconds
Recast
600 seconds
Duration
20 seconds
Level
69
Warden
Effects:
• On death this spell will cast Nature's Touch on target. Lasts for 24.0 seconds.
• Heals target for 919.
• Heals target for 229 every 2 seconds.
• Increases WIS of target by 91.1.
• Grants a total of 1 trigger of the spell.
Ancient Knowledge: Oiled Jewel of Engagements
A powerful recipe.
FABLED
Level
60
Sage
Recipes:
NO-VALUE NO-TRADE
Ancient Knowledge: Radiant Stone of Alleviation
A powerful recipe.
FABLED
Level
60
Sage
Recipes:
NO-VALUE NO-TRADE
Ancient Knowledge: Radiant Stone of the Profound
A powerful recipe.
FABLED
Level
70
Sage
Recipes:
NO-VALUE NO-TRADE
Ringlet of the Watchtower
LEGENDARY
5 Stamina
5 Primary Attributes
2 Combat Skills
Slots
Finger
Level
10
Adornment Slots:
White, Green
LORE-EQUIP ATTUNEABLE
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Item Discoveries |
Conniesue was first to discover 95 items* on their server**.
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*NOTE: Characters are credited for an item discovery if they were the first to discover it on their server. A world discovery (which displays a trophy) is if they were the first to discover it on ALL servers. Please view the Item Details page for any item to see historical item discovery pages for retired servers. Unfortunately we do not have item discovery data for the 2011 round of server merges (Everfrost, Permafrost, etc.).